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Advanced Trait user Monkeys (so clever mutation or admin ones) now don't attack_paw, meaning they'll act like a human and call attack_hand instead. I think it would be funny if this was on base species, so all non-advanced human will attack_paw, but I haven't read attack_paw enough to want to go through with it. They're intelligent now, so I don't see why they should be limited to attack_paw instead of human interactions. Now they can properly use defibrilators, water tanks, holosigns (for the janitor monkeys), crates (for cargo techs), and many other items, all without giving the ability to all monkeys and xenomorphs. Also makes them more fitting for 'intelligent/advanced/clever', and makes more use out of monkeys being a species now.