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Bubberstation/code/modules/antagonists
Eskjjlj 795b46fef8 🆑 Eskjjlj (#41605)
fix: Cult structures no longer become intangible when unanchored.
/🆑

You can't move through unanchored emitters or even chemical grinders so there should be no reason you can move through unanchored cult structures.
That also fixes https://github.com/tgstation/tgstation/issues/41584
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