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Bubberstation/code/datums/elements/art.dm

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/datum/element/art
element_flags = ELEMENT_BESPOKE|ELEMENT_DETACH
id_arg_index = 2
var/impressiveness = 0
/datum/element/art/Attach(datum/target, impress)
. = ..()
if(!isatom(target) || isarea(target))
return ELEMENT_INCOMPATIBLE
impressiveness = impress
RegisterSignal(target, COMSIG_PARENT_EXAMINE, .proc/on_examine)
/datum/element/art/Detach(datum/target)
UnregisterSignal(target, COMSIG_PARENT_EXAMINE)
return ..()
/datum/element/art/proc/apply_moodlet(atom/source, mob/user, impress)
SIGNAL_HANDLER
var/msg
switch(impress)
if(GREAT_ART to INFINITY)
SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT, "artgreat", /datum/mood_event/artgreat)
msg = "What \a [pick("masterpiece", "chef-d'oeuvre")]. So [pick("trascended", "awe-inspiring", "bewitching", "impeccable")]!"
if (GOOD_ART to GREAT_ART)
SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT, "artgood", /datum/mood_event/artgood)
msg = "[source.p_theyre(TRUE)] a [pick("respectable", "commendable", "laudable")] art piece, easy on the keen eye."
if (BAD_ART to GOOD_ART)
SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT, "artok", /datum/mood_event/artok)
msg = "[source.p_theyre(TRUE)] fair to middling, enough to be called an \"art object\"."
if (0 to BAD_ART)
SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT, "artbad", /datum/mood_event/artbad)
msg = "Wow, [source.p_they()] sucks."
user.visible_message(span_notice("[user] stops and looks intently at [source]."), \
span_notice("You appraise [source]... [msg]"))
/datum/element/art/proc/on_examine(atom/source, mob/user, list/examine_texts)
SIGNAL_HANDLER
if(!DOING_INTERACTION_WITH_TARGET(user, source))
INVOKE_ASYNC(src, .proc/appraise, source, user) //Do not sleep the proc.
/datum/element/art/proc/appraise(atom/source, mob/user)
to_chat(user, span_notice("You start appraising [source]..."))
if(!do_after(user, 2 SECONDS, target = source))
return
var/mult = 1
if(isobj(source))
var/obj/art_piece = source
mult = art_piece.get_integrity() / art_piece.max_integrity
apply_moodlet(source, user, impressiveness * mult)
/datum/element/art/rev
/datum/element/art/rev/apply_moodlet(atom/source, mob/user, impress)
var/msg
if(user.mind?.has_antag_datum(/datum/antagonist/rev))
SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT, "artgreat", /datum/mood_event/artgreat)
msg = "What \a [pick("masterpiece", "chef-d'oeuvre")] [source.p_theyre()]. So [pick("subversive", "revolutionary", "unitizing", "egalitarian")]!"
else
SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT, "artbad", /datum/mood_event/artbad)
msg = "Wow, [source.p_they()] sucks."
user.visible_message(span_notice("[user] stops to inspect [source]."), \
span_notice("You appraise [source], inspecting the fine craftsmanship of the proletariat... [msg]"))
/datum/element/art/commoner
/datum/element/art/commoner/apply_moodlet(atom/source, mob/user, impress)
var/msg
var/list/haters = list()
for(var/hater_department_type as anything in list(/datum/job_department/security, /datum/job_department/command))
var/datum/job_department/hater_department = SSjob.get_department_type(hater_department_type)
for(var/datum/job/hater_job as anything in hater_department.department_jobs)
haters += hater_job.title
var/datum/job/quartermaster/fucking_quartermaster = SSjob.GetJobType(/datum/job/quartermaster)
haters += fucking_quartermaster.title
if(!(user.mind.assigned_role.title in haters))
SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT, "artgreat", /datum/mood_event/artgreat)
msg = "What \a [pick("masterpiece", "chef-d'oeuvre")] [source.p_theyre()]. So [pick("relatable", "down to earth", "true", "real")]!"
else
SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT, "artbad", /datum/mood_event/artbad)
msg = "Wow, [source.p_they()] sucks."
user.visible_message(span_notice("[user] stops to inspect [source]."), \
span_notice("You appraise [source], inspecting the fine craftsmanship of the proletariat... [msg]"))