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* Fully documented _looping_sound.dm and added three missing variables to it, arguments that are for playsound() * Fixed geiger's `get_sound()` * Fixed a variable name in area_sound_manager.dm * Fixed some trailing tabs in firedoor.dm * Fixed a variable name in robot_model.dm * Did some formatting improvements to machinery_sounds.dm and set telecomms and the gravity generator as sounds that will no longer ignore walls