Files
Bubberstation/code/modules/jobs
John WillardandGitHub 20313f6cbc human AIs get space suits if the room is inhospitable (also can leave the sat) (#86953)
## About The Pull Request

Alternative to https://github.com/tgstation/tgstation/pull/86949

Gives Human AI a space suit if they spawn in a room inhospitable to
them. I also made the 2 tiles the AI spawns in cold to match the
exterior of the windoor, so this effect actually kicks in.

I also removed their hazardous area component, so they can move at full
speed, use ladders, vehicles, etc.

Lastly, anytime you spawn with a space suit I made it automatically turn
itself on, which is only for ghost roles currently. Now if you spawn in
bad temperature, you won't have to rush to flip it on before you start
freezing.

## Why It's Good For The Game

Doesn't require mapping changes for a station trait and allows for
unique types of AI Sats without having to make accommodations for human
AI each time.

Hazardous area was originally added as they were being compared to an
immovable object, which now I think is a little silly. When thinking of
a human versus an AI, the first thought is that humans can move around
and touch things, this arbitrary limit was not only annoying, but also
terrible on multi-z maps where it blocked things like access to ladders
if it wasn't directly in the AI sat's room.

## Changelog

🆑
balance: Human AIs spawn with a space suit on Wawastation.
balance: Human AIs no longer have slowdown and a ton of restrictions
such as ladders when outside of the satellite.
qol: Spawning in with a space suit now has its thermal regulation on by
default.
/🆑
2024-10-06 18:55:18 +02:00
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