Files
Bubberstation/code/game/objects/effects
Timberpoes 9ad38ff0ce Fixes mapstart and random arcade machines (#53958)
Randomly generated arcade machines were getting random boards and initing properly, but they weren't re-built as the appropriate subtype.

This oversight has been remedied. A new subtype has been created for random arcade machines which exists purely to pick a random circuit then create a machine from that circuit's build path before returning that it should be qdel'd.

This new subtype has been appropriately regex find-and-replaced into all maps.
* Objectify
2020-09-27 13:59:07 -03:00
..
2020-09-18 14:57:34 -03:00
2020-08-19 13:24:20 +12:00
2020-09-19 10:37:15 -03:00
2020-08-19 13:24:20 +12:00