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* Improve spelling * Spell isn't, ain't, shouldn't, hasn't, wasn't correctly Co-authored-by: NewSta <spessman-007@users.noreply.github.com>
78 lines
3.6 KiB
Plaintext
78 lines
3.6 KiB
Plaintext
#define MC_TICK_CHECK ( ( TICK_USAGE > Master.current_ticklimit || src.state != SS_RUNNING ) ? pause() : 0 )
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#define MC_SPLIT_TICK_INIT(phase_count) var/original_tick_limit = Master.current_ticklimit; var/split_tick_phases = ##phase_count
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#define MC_SPLIT_TICK \
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if(split_tick_phases > 1){\
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Master.current_ticklimit = ((original_tick_limit - TICK_USAGE) / split_tick_phases) + TICK_USAGE;\
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--split_tick_phases;\
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} else {\
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Master.current_ticklimit = original_tick_limit;\
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}
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// Used to smooth out costs to try and avoid oscillation.
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#define MC_AVERAGE_FAST(average, current) (0.7 * (average) + 0.3 * (current))
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#define MC_AVERAGE(average, current) (0.8 * (average) + 0.2 * (current))
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#define MC_AVERAGE_SLOW(average, current) (0.9 * (average) + 0.1 * (current))
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#define MC_AVG_FAST_UP_SLOW_DOWN(average, current) (average > current ? MC_AVERAGE_SLOW(average, current) : MC_AVERAGE_FAST(average, current))
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#define MC_AVG_SLOW_UP_FAST_DOWN(average, current) (average < current ? MC_AVERAGE_SLOW(average, current) : MC_AVERAGE_FAST(average, current))
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#define NEW_SS_GLOBAL(varname) if(varname != src){if(istype(varname)){Recover();qdel(varname);}varname = src;}
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#define START_PROCESSING(Processor, Datum) if (!(Datum.datum_flags & DF_ISPROCESSING)) {Datum.datum_flags |= DF_ISPROCESSING;Processor.processing += Datum}
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#define STOP_PROCESSING(Processor, Datum) Datum.datum_flags &= ~DF_ISPROCESSING;Processor.processing -= Datum
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//! SubSystem flags (Please design any new flags so that the default is off, to make adding flags to subsystems easier)
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/// subsystem does not initialize.
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#define SS_NO_INIT 1
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/** subsystem does not fire. */
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/// (like can_fire = 0, but keeps it from getting added to the processing subsystems list)
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/// (Requires a MC restart to change)
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#define SS_NO_FIRE 2
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/** Subsystem only runs on spare cpu (after all non-background subsystems have ran that tick) */
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/// SS_BACKGROUND has its own priority bracket, this overrides SS_TICKER's priority bump
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#define SS_BACKGROUND 4
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/// subsystem does not tick check, and should not run unless there is enough time (or its running behind (unless background))
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#define SS_NO_TICK_CHECK 8
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/** Treat wait as a tick count, not DS, run every wait ticks. */
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/// (also forces it to run first in the tick (unless SS_BACKGROUND))
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/// (implies all runlevels because of how it works)
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/// This is designed for basically anything that works as a mini-mc (like SStimer)
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#define SS_TICKER 16
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/** keep the subsystem's timing on point by firing early if it fired late last fire because of lag */
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/// ie: if a 20ds subsystem fires say 5 ds late due to lag or what not, its next fire would be in 15ds, not 20ds.
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#define SS_KEEP_TIMING 32
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/** Calculate its next fire after its fired. */
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/// (IE: if a 5ds wait SS takes 2ds to run, its next fire should be 5ds away, not 3ds like it normally would be)
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/// This flag overrides SS_KEEP_TIMING
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#define SS_POST_FIRE_TIMING 64
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//! SUBSYSTEM STATES
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#define SS_IDLE 0 /// ain't doing shit.
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#define SS_QUEUED 1 /// queued to run
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#define SS_RUNNING 2 /// actively running
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#define SS_PAUSED 3 /// paused by mc_tick_check
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#define SS_SLEEPING 4 /// fire() slept.
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#define SS_PAUSING 5 /// in the middle of pausing
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#define SUBSYSTEM_DEF(X) GLOBAL_REAL(SS##X, /datum/controller/subsystem/##X);\
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/datum/controller/subsystem/##X/New(){\
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NEW_SS_GLOBAL(SS##X);\
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PreInit();\
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}\
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/datum/controller/subsystem/##X
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#define PROCESSING_SUBSYSTEM_DEF(X) GLOBAL_REAL(SS##X, /datum/controller/subsystem/processing/##X);\
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/datum/controller/subsystem/processing/##X/New(){\
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NEW_SS_GLOBAL(SS##X);\
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PreInit();\
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}\
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/datum/controller/subsystem/processing/##X
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