Files
Bubberstation/code/__HELPERS/mobs.dm
SkyratBot f851f56369 [MIRROR] Fixes various do_after related issues from #54409 (#1423)
* Fixes various do_after related issues from #54409 (#54513)

* Break differently

* Feex

* Fixes various do_after related issues from #54409

Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
2020-10-22 04:42:53 +02:00

622 lines
18 KiB
Plaintext

/proc/random_blood_type()
return pick(4;"O-", 36;"O+", 3;"A-", 28;"A+", 1;"B-", 20;"B+", 1;"AB-", 5;"AB+")
/proc/random_eye_color()
switch(pick(20;"brown",20;"hazel",20;"grey",15;"blue",15;"green",1;"amber",1;"albino"))
if("brown")
return "630"
if("hazel")
return "542"
if("grey")
return pick("666","777","888","999","aaa","bbb","ccc")
if("blue")
return "36c"
if("green")
return "060"
if("amber")
return "fc0"
if("albino")
return pick("c","d","e","f") + pick("0","1","2","3","4","5","6","7","8","9") + pick("0","1","2","3","4","5","6","7","8","9")
else
return "000"
/proc/random_underwear(gender)
if(!GLOB.underwear_list.len)
init_sprite_accessory_subtypes(/datum/sprite_accessory/underwear, GLOB.underwear_list, GLOB.underwear_m, GLOB.underwear_f)
switch(gender)
if(MALE)
return pick(GLOB.underwear_m)
if(FEMALE)
return pick(GLOB.underwear_f)
else
return pick(GLOB.underwear_list)
/proc/random_undershirt(gender)
if(!GLOB.undershirt_list.len)
init_sprite_accessory_subtypes(/datum/sprite_accessory/undershirt, GLOB.undershirt_list, GLOB.undershirt_m, GLOB.undershirt_f)
switch(gender)
if(MALE)
return pick(GLOB.undershirt_m)
if(FEMALE)
return pick(GLOB.undershirt_f)
else
return pick(GLOB.undershirt_list)
/proc/random_socks()
if(!GLOB.socks_list.len)
init_sprite_accessory_subtypes(/datum/sprite_accessory/socks, GLOB.socks_list)
return pick(GLOB.socks_list)
/proc/random_backpack()
return pick(GLOB.backpacklist)
//SKYRAT EDIT REMOVAL - CUSTOMIZATION (moved to modular)
/*
/proc/random_features()
if(!GLOB.tails_list_human.len)
init_sprite_accessory_subtypes(/datum/sprite_accessory/tails/human, GLOB.tails_list_human)
if(!GLOB.tails_list_lizard.len)
init_sprite_accessory_subtypes(/datum/sprite_accessory/tails/lizard, GLOB.tails_list_lizard)
if(!GLOB.snouts_list.len)
init_sprite_accessory_subtypes(/datum/sprite_accessory/snouts, GLOB.snouts_list)
if(!GLOB.horns_list.len)
init_sprite_accessory_subtypes(/datum/sprite_accessory/horns, GLOB.horns_list)
if(!GLOB.ears_list.len)
init_sprite_accessory_subtypes(/datum/sprite_accessory/ears, GLOB.horns_list)
if(!GLOB.frills_list.len)
init_sprite_accessory_subtypes(/datum/sprite_accessory/frills, GLOB.frills_list)
if(!GLOB.spines_list.len)
init_sprite_accessory_subtypes(/datum/sprite_accessory/spines, GLOB.spines_list)
if(!GLOB.legs_list.len)
init_sprite_accessory_subtypes(/datum/sprite_accessory/legs, GLOB.legs_list)
if(!GLOB.body_markings_list.len)
init_sprite_accessory_subtypes(/datum/sprite_accessory/body_markings, GLOB.body_markings_list)
if(!GLOB.wings_list.len)
init_sprite_accessory_subtypes(/datum/sprite_accessory/wings, GLOB.wings_list)
if(!GLOB.moth_wings_list.len)
init_sprite_accessory_subtypes(/datum/sprite_accessory/moth_wings, GLOB.moth_wings_list)
if(!GLOB.moth_antennae_list.len)
init_sprite_accessory_subtypes(/datum/sprite_accessory/moth_antennae, GLOB.moth_antennae_list)
if(!GLOB.moth_markings_list.len)
init_sprite_accessory_subtypes(/datum/sprite_accessory/moth_markings, GLOB.moth_markings_list)
//For now we will always return none for tail_human and ears.
return(list("mcolor" = pick("FFFFFF","7F7F7F", "7FFF7F", "7F7FFF", "FF7F7F", "7FFFFF", "FF7FFF", "FFFF7F"),"ethcolor" = GLOB.color_list_ethereal[pick(GLOB.color_list_ethereal)], "tail_lizard" = pick(GLOB.tails_list_lizard), "tail_human" = "None", "wings" = "None", "snout" = pick(GLOB.snouts_list), "horns" = pick(GLOB.horns_list), "ears" = "None", "frills" = pick(GLOB.frills_list), "spines" = pick(GLOB.spines_list), "body_markings" = pick(GLOB.body_markings_list), "legs" = "Normal Legs", "caps" = pick(GLOB.caps_list), "moth_wings" = pick(GLOB.moth_wings_list), "moth_antennae" = pick(GLOB.moth_antennae_list), "moth_markings" = pick(GLOB.moth_markings_list)))
*/
//SKYRAT EDIT REMOVAL END
/proc/random_hairstyle(gender)
switch(gender)
if(MALE)
return pick(GLOB.hairstyles_male_list)
if(FEMALE)
return pick(GLOB.hairstyles_female_list)
else
return pick(GLOB.hairstyles_list)
/proc/random_facial_hairstyle(gender)
switch(gender)
if(MALE)
return pick(GLOB.facial_hairstyles_male_list)
if(FEMALE)
return pick(GLOB.facial_hairstyles_female_list)
else
return pick(GLOB.facial_hairstyles_list)
/proc/random_unique_name(gender, attempts_to_find_unique_name=10)
for(var/i in 1 to attempts_to_find_unique_name)
if(gender==FEMALE)
. = capitalize(pick(GLOB.first_names_female)) + " " + capitalize(pick(GLOB.last_names))
else
. = capitalize(pick(GLOB.first_names_male)) + " " + capitalize(pick(GLOB.last_names))
if(!findname(.))
break
/proc/random_unique_lizard_name(gender, attempts_to_find_unique_name=10)
for(var/i in 1 to attempts_to_find_unique_name)
. = capitalize(lizard_name(gender))
if(!findname(.))
break
/proc/random_unique_plasmaman_name(attempts_to_find_unique_name=10)
for(var/i in 1 to attempts_to_find_unique_name)
. = capitalize(plasmaman_name())
if(!findname(.))
break
/proc/random_unique_ethereal_name(attempts_to_find_unique_name=10)
for(var/i in 1 to attempts_to_find_unique_name)
. = capitalize(ethereal_name())
if(!findname(.))
break
/proc/random_unique_moth_name(attempts_to_find_unique_name=10)
for(var/i in 1 to attempts_to_find_unique_name)
. = capitalize(pick(GLOB.moth_first)) + " " + capitalize(pick(GLOB.moth_last))
if(!findname(.))
break
/proc/random_skin_tone()
return pick(GLOB.skin_tones)
GLOBAL_LIST_INIT(skin_tones, sortList(list(
"albino",
"caucasian1",
"caucasian2",
"caucasian3",
"latino",
"mediterranean",
"asian1",
"asian2",
"arab",
"indian",
"african1",
"african2"
)))
GLOBAL_LIST_EMPTY(species_list)
/proc/age2agedescription(age)
switch(age)
if(0 to 1)
return "infant"
if(1 to 3)
return "toddler"
if(3 to 13)
return "child"
if(13 to 19)
return "teenager"
if(19 to 30)
return "young adult"
if(30 to 45)
return "adult"
if(45 to 60)
return "middle-aged"
if(60 to 70)
return "aging"
if(70 to INFINITY)
return "elderly"
else
return "unknown"
///Timed action involving two mobs, the user and the target.
/proc/do_mob(mob/user, mob/target, time = 3 SECONDS, timed_action_flags = NONE, progress = TRUE, datum/callback/extra_checks)
if(!user || !target)
return FALSE
var/user_loc = user.loc
var/drifting = FALSE
if(!user.Process_Spacemove(0) && user.inertia_dir)
drifting = TRUE
var/target_loc = target.loc
LAZYADD(user.do_afters, target)
LAZYADD(target.targeted_by, user)
var/holding = user.get_active_held_item()
var/datum/progressbar/progbar
if (progress)
progbar = new(user, time, target)
if(target.pixel_x != 0) //shifts the progress bar if target has an offset sprite
progbar.bar.pixel_x -= target.pixel_x
var/endtime = world.time+time
var/starttime = world.time
. = TRUE
while (world.time < endtime)
stoplag(1)
if(!QDELETED(progbar))
progbar.update(world.time - starttime)
if(drifting && !user.inertia_dir)
drifting = FALSE
user_loc = user.loc
if(
QDELETED(user) || QDELETED(target) \
|| (!(timed_action_flags & IGNORE_TARGET_IN_DOAFTERS) && !(target in user.do_afters)) \
|| (!(timed_action_flags & IGNORE_USER_LOC_CHANGE) && !drifting && user.loc != user_loc) \
|| (!(timed_action_flags & IGNORE_TARGET_LOC_CHANGE) && target.loc != target_loc) \
|| (!(timed_action_flags & IGNORE_HELD_ITEM) && user.get_active_held_item() != holding) \
|| (!(timed_action_flags & IGNORE_INCAPACITATED) && HAS_TRAIT(user, TRAIT_INCAPACITATED)) \
|| (extra_checks && !extra_checks.Invoke()) \
)
. = FALSE
break
if(!QDELETED(progbar))
progbar.end_progress()
if(!QDELETED(target))
LAZYREMOVE(user.do_afters, target)
LAZYREMOVE(target.targeted_by, user)
//some additional checks as a callback for for do_afters that want to break on losing health or on the mob taking action
/mob/proc/break_do_after_checks(list/checked_health, check_clicks)
if(check_clicks && next_move > world.time)
return FALSE
return TRUE
//pass a list in the format list("health" = mob's health var) to check health during this
/mob/living/break_do_after_checks(list/checked_health, check_clicks)
if(islist(checked_health))
if(health < checked_health["health"])
return FALSE
checked_health["health"] = health
return ..()
///Timed action involving one mob user. Target is optional.
/proc/do_after(mob/user, delay, atom/target, timed_action_flags = NONE, progress = TRUE, datum/callback/extra_checks)
if(!user)
return FALSE
var/atom/target_loc = null
if(target && !isturf(target))
target_loc = target.loc
if(target)
LAZYADD(user.do_afters, target)
LAZYADD(target.targeted_by, user)
var/atom/user_loc = user.loc
var/drifting = FALSE
if(!user.Process_Spacemove(0) && user.inertia_dir)
drifting = TRUE
var/holding = user.get_active_held_item()
delay *= user.cached_multiplicative_actions_slowdown
var/datum/progressbar/progbar
if(progress)
progbar = new(user, delay, target || user)
var/endtime = world.time + delay
var/starttime = world.time
. = TRUE
while (world.time < endtime)
stoplag(1)
if(!QDELETED(progbar))
progbar.update(world.time - starttime)
if(drifting && !user.inertia_dir)
drifting = FALSE
user_loc = user.loc
if(
QDELETED(user) \
|| (!(timed_action_flags & IGNORE_USER_LOC_CHANGE) && !drifting && user.loc != user_loc) \
|| (!(timed_action_flags & IGNORE_HELD_ITEM) && user.get_active_held_item() != holding) \
|| (!(timed_action_flags & IGNORE_INCAPACITATED) && HAS_TRAIT(user, TRAIT_INCAPACITATED)) \
|| (extra_checks && !extra_checks.Invoke()) \
)
. = FALSE
break
if(
!(timed_action_flags & IGNORE_TARGET_LOC_CHANGE) \
&& !drifting \
&& !QDELETED(target_loc) \
&& (QDELETED(target) || target_loc != target.loc) \
&& ((user_loc != target_loc || target_loc != user)) \
)
. = FALSE
break
if(target && !(timed_action_flags & IGNORE_TARGET_IN_DOAFTERS) && !(target in user.do_afters))
. = FALSE
break
if(!QDELETED(progbar))
progbar.end_progress()
if(!QDELETED(target))
LAZYREMOVE(user.do_afters, target)
LAZYREMOVE(target.targeted_by, user)
///Timed action involving at least one mob user and a list of targets.
/proc/do_after_mob(mob/user, list/targets, time = 3 SECONDS, timed_action_flags = NONE, progress = TRUE, datum/callback/extra_checks)
if(!user)
return FALSE
if(!islist(targets))
targets = list(targets)
if(!length(targets))
return FALSE
var/user_loc = user.loc
time *= user.cached_multiplicative_actions_slowdown
var/drifting = FALSE
if(!user.Process_Spacemove(0) && user.inertia_dir)
drifting = TRUE
var/list/originalloc = list()
for(var/atom/target in targets)
originalloc[target] = target.loc
LAZYADD(user.do_afters, target)
LAZYADD(target.targeted_by, user)
var/holding = user.get_active_held_item()
var/datum/progressbar/progbar
if(progress)
progbar = new(user, time, targets[1])
var/endtime = world.time + time
var/starttime = world.time
. = TRUE
while(world.time < endtime)
stoplag(1)
if(!QDELETED(progbar))
progbar.update(world.time - starttime)
if(QDELETED(user) || !length(targets))
. = FALSE
break
if(drifting && !user.inertia_dir)
drifting = FALSE
user_loc = user.loc
if(
!((timed_action_flags & IGNORE_USER_LOC_CHANGE) && !drifting && user_loc != user.loc) \
|| (!(timed_action_flags & IGNORE_HELD_ITEM) && user.get_active_held_item() != holding) \
|| (!(timed_action_flags & IGNORE_INCAPACITATED) && HAS_TRAIT(user, TRAIT_INCAPACITATED)) \
|| (extra_checks && !extra_checks.Invoke()) \
)
. = FALSE
break
for(var/t in targets)
var/atom/target = t
if(
(QDELETED(target)) \
|| (!(timed_action_flags & IGNORE_TARGET_LOC_CHANGE) && originalloc[target] != target.loc) \
)
. = FALSE
break
if(!.) // In case the for-loop found a reason to break out of the while.
break
if(!QDELETED(progbar))
progbar.end_progress()
for(var/thing in targets)
var/atom/target = thing
if(!QDELETED(target))
LAZYREMOVE(user.do_afters, target)
LAZYREMOVE(target.targeted_by, user)
/proc/is_species(A, species_datum)
. = FALSE
if(ishuman(A))
var/mob/living/carbon/human/H = A
if(H.dna && istype(H.dna.species, species_datum))
. = TRUE
/proc/spawn_atom_to_turf(spawn_type, target, amount, admin_spawn=FALSE, list/extra_args)
var/turf/T = get_turf(target)
if(!T)
CRASH("attempt to spawn atom type: [spawn_type] in nullspace")
var/list/new_args = list(T)
if(extra_args)
new_args += extra_args
var/atom/X
for(var/j in 1 to amount)
X = new spawn_type(arglist(new_args))
if (admin_spawn)
X.flags_1 |= ADMIN_SPAWNED_1
return X //return the last mob spawned
/proc/spawn_and_random_walk(spawn_type, target, amount, walk_chance=100, max_walk=3, always_max_walk=FALSE, admin_spawn=FALSE)
var/turf/T = get_turf(target)
var/step_count = 0
if(!T)
CRASH("attempt to spawn atom type: [spawn_type] in nullspace")
var/list/spawned_mobs = new(amount)
for(var/j in 1 to amount)
var/atom/movable/X
if (istype(spawn_type, /list))
var/mob_type = pick(spawn_type)
X = new mob_type(T)
else
X = new spawn_type(T)
if (admin_spawn)
X.flags_1 |= ADMIN_SPAWNED_1
spawned_mobs[j] = X
if(always_max_walk || prob(walk_chance))
if(always_max_walk)
step_count = max_walk
else
step_count = rand(1, max_walk)
for(var/i in 1 to step_count)
step(X, pick(NORTH, SOUTH, EAST, WEST))
return spawned_mobs
// Displays a message in deadchat, sent by source. Source is not linkified, message is, to avoid stuff like character names to be linkified.
// Automatically gives the class deadsay to the whole message (message + source)
/proc/deadchat_broadcast(message, source=null, mob/follow_target=null, turf/turf_target=null, speaker_key=null, message_type=DEADCHAT_REGULAR)
message = "<span class='deadsay'>[source]<span class='linkify'>[message]</span></span>"
for(var/mob/M in GLOB.player_list)
var/chat_toggles = TOGGLES_DEFAULT_CHAT
var/toggles = TOGGLES_DEFAULT
var/list/ignoring
if(M.client.prefs)
var/datum/preferences/prefs = M.client.prefs
chat_toggles = prefs.chat_toggles
toggles = prefs.toggles
ignoring = prefs.ignoring
var/override = FALSE
if(M.client.holder && (chat_toggles & CHAT_DEAD))
override = TRUE
if(HAS_TRAIT(M, TRAIT_SIXTHSENSE) && message_type == DEADCHAT_REGULAR)
override = TRUE
if(SSticker.current_state == GAME_STATE_FINISHED)
override = TRUE
if(isnewplayer(M) && !override)
continue
if(M.stat != DEAD && !override)
continue
if(speaker_key && (speaker_key in ignoring))
continue
switch(message_type)
if(DEADCHAT_DEATHRATTLE)
if(toggles & DISABLE_DEATHRATTLE)
continue
if(DEADCHAT_ARRIVALRATTLE)
if(toggles & DISABLE_ARRIVALRATTLE)
continue
if(DEADCHAT_LAWCHANGE)
if(!(chat_toggles & CHAT_GHOSTLAWS))
continue
if(isobserver(M))
var/rendered_message = message
if(follow_target)
var/F
if(turf_target)
F = FOLLOW_OR_TURF_LINK(M, follow_target, turf_target)
else
F = FOLLOW_LINK(M, follow_target)
rendered_message = "[F] [message]"
else if(turf_target)
var/turf_link = TURF_LINK(M, turf_target)
rendered_message = "[turf_link] [message]"
to_chat(M, rendered_message)
else
to_chat(M, message)
//Used in chemical_mob_spawn. Generates a random mob based on a given gold_core_spawnable value.
/proc/create_random_mob(spawn_location, mob_class = HOSTILE_SPAWN)
var/static/list/mob_spawn_meancritters = list() // list of possible hostile mobs
var/static/list/mob_spawn_nicecritters = list() // and possible friendly mobs
if(mob_spawn_meancritters.len <= 0 || mob_spawn_nicecritters.len <= 0)
for(var/T in typesof(/mob/living/simple_animal))
var/mob/living/simple_animal/SA = T
switch(initial(SA.gold_core_spawnable))
if(HOSTILE_SPAWN)
mob_spawn_meancritters += T
if(FRIENDLY_SPAWN)
mob_spawn_nicecritters += T
var/chosen
if(mob_class == FRIENDLY_SPAWN)
chosen = pick(mob_spawn_nicecritters)
else
chosen = pick(mob_spawn_meancritters)
var/mob/living/simple_animal/C = new chosen(spawn_location)
return C
/proc/passtable_on(target, source)
var/mob/living/L = target
if (!HAS_TRAIT(L, TRAIT_PASSTABLE) && L.pass_flags & PASSTABLE)
ADD_TRAIT(L, TRAIT_PASSTABLE, INNATE_TRAIT)
ADD_TRAIT(L, TRAIT_PASSTABLE, source)
L.pass_flags |= PASSTABLE
/proc/passtable_off(target, source)
var/mob/living/L = target
REMOVE_TRAIT(L, TRAIT_PASSTABLE, source)
if(!HAS_TRAIT(L, TRAIT_PASSTABLE))
L.pass_flags &= ~PASSTABLE
/proc/dance_rotate(atom/movable/AM, datum/callback/callperrotate, set_original_dir=FALSE)
set waitfor = FALSE
var/originaldir = AM.dir
for(var/i in list(NORTH,SOUTH,EAST,WEST,EAST,SOUTH,NORTH,SOUTH,EAST,WEST,EAST,SOUTH))
if(!AM)
return
AM.setDir(i)
callperrotate?.Invoke()
sleep(1)
if(set_original_dir)
AM.setDir(originaldir)
///////////////////////
///Silicon Mob Procs///
///////////////////////
//Returns a list of unslaved cyborgs
/proc/active_free_borgs()
. = list()
for(var/mob/living/silicon/robot/R in GLOB.alive_mob_list)
if(R.connected_ai || R.shell)
continue
if(R.stat == DEAD)
continue
if(R.emagged || R.scrambledcodes)
continue
. += R
//Returns a list of AI's
/proc/active_ais(check_mind=FALSE, z = null)
. = list()
for(var/mob/living/silicon/ai/A in GLOB.alive_mob_list)
if(A.stat == DEAD)
continue
if(A.control_disabled)
continue
if(check_mind)
if(!A.mind)
continue
if(z && !(z == A.z) && (!is_station_level(z) || !is_station_level(A.z))) //if a Z level was specified, AND the AI is not on the same level, AND either is off the station...
continue
. += A
return .
//Find an active ai with the least borgs. VERBOSE PROCNAME HUH!
/proc/select_active_ai_with_fewest_borgs(z)
var/mob/living/silicon/ai/selected
var/list/active = active_ais(FALSE, z)
for(var/mob/living/silicon/ai/A in active)
if(!selected || (selected.connected_robots.len > A.connected_robots.len))
selected = A
return selected
/proc/select_active_free_borg(mob/user)
var/list/borgs = active_free_borgs()
if(borgs.len)
if(user)
. = input(user,"Unshackled cyborg signals detected:", "Cyborg Selection", borgs[1]) in sortList(borgs)
else
. = pick(borgs)
return .
/proc/select_active_ai(mob/user, z = null)
var/list/ais = active_ais(FALSE, z)
if(ais.len)
if(user)
. = input(user,"AI signals detected:", "AI Selection", ais[1]) in sortList(ais)
else
. = pick(ais)
return .