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* Enforce preserving parent proc return values across ui_act call stacks (#53964) All ui_act procs should call parent by default. All procs should preserve the value of the parent proc when it's TRUTHY and pass it down the call stack. No UI should be interactible when its flags or state indicate it should not be, except when explicity overriden by child procs intentionally disregarding parent return values to achieve a specific goal. * Enforce preserving parent proc return values across ui_act call stacks Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
590 lines
18 KiB
Plaintext
590 lines
18 KiB
Plaintext
SUBSYSTEM_DEF(air)
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name = "Atmospherics"
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init_order = INIT_ORDER_AIR
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priority = FIRE_PRIORITY_AIR
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wait = 0.5 SECONDS
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flags = SS_BACKGROUND
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runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
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var/cached_cost = 0
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var/cost_turfs = 0
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var/cost_groups = 0
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var/cost_highpressure = 0
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var/cost_hotspots = 0
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var/cost_superconductivity = 0
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var/cost_pipenets = 0
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var/cost_rebuilds = 0
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var/cost_atmos_machinery = 0
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var/list/excited_groups = list()
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var/list/active_turfs = list()
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var/list/hotspots = list()
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var/list/networks = list()
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var/list/pipenets_needing_rebuilt = list()
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/// A list of machines that will be processed when currentpart == SSAIR_ATMOSMACHINERY. Use SSair.begin_processing_machine and SSair.stop_processing_machine to add and remove machines.
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var/list/obj/machinery/atmos_machinery = list()
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var/list/pipe_init_dirs_cache = list()
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//atmos singletons
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var/list/gas_reactions = list()
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var/list/atmos_gen
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//Special functions lists
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var/list/turf/active_super_conductivity = list()
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var/list/turf/open/high_pressure_delta = list()
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/// A cache of objects that perisists between processing runs when resumed == TRUE. Dangerous, qdel'd objects not cleared from this may cause runtimes on processing.
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var/list/currentrun = list()
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var/currentpart = SSAIR_REBUILD_PIPENETS
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var/map_loading = TRUE
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var/list/queued_for_activation
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var/display_all_groups = FALSE
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/datum/controller/subsystem/air/stat_entry(msg)
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msg += "C:{"
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msg += "AT:[round(cost_turfs,1)]|"
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msg += "EG:[round(cost_groups,1)]|"
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msg += "HP:[round(cost_highpressure,1)]|"
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msg += "HS:[round(cost_hotspots,1)]|"
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msg += "SC:[round(cost_superconductivity,1)]|"
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msg += "PN:[round(cost_pipenets,1)]|"
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msg += "RB:[round(cost_rebuilds,1)]|"
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msg += "AM:[round(cost_atmos_machinery,1)]"
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msg += "} "
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msg += "AT:[active_turfs.len]|"
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msg += "EG:[excited_groups.len]|"
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msg += "HS:[hotspots.len]|"
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msg += "PN:[networks.len]|"
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msg += "HP:[high_pressure_delta.len]|"
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msg += "AS:[active_super_conductivity.len]|"
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msg += "AT/MS:[round((cost ? active_turfs.len/cost : 0),0.1)]"
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return ..()
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/datum/controller/subsystem/air/Initialize(timeofday)
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map_loading = FALSE
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setup_allturfs()
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setup_atmos_machinery()
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setup_pipenets()
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gas_reactions = init_gas_reactions()
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setup_turf_visuals()
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return ..()
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/datum/controller/subsystem/air/fire(resumed = FALSE)
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var/timer = TICK_USAGE_REAL
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var/delta_time = wait * 0.1
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if(currentpart == SSAIR_REBUILD_PIPENETS)
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if(!resumed) //We track the use for each subprocess for the full tick, so we can get an acccurate idea of how much each part costs
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cached_cost = 0
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var/list/pipenet_rebuilds = pipenets_needing_rebuilt
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for(var/thing in pipenet_rebuilds)
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var/obj/machinery/atmospherics/AT = thing
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AT.build_network()
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cached_cost += TICK_USAGE_REAL - timer
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pipenets_needing_rebuilt.Cut()
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if(state != SS_RUNNING)
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return
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cost_rebuilds = MC_AVERAGE(cost_rebuilds, TICK_DELTA_TO_MS(cached_cost))
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resumed = FALSE
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currentpart = SSAIR_PIPENETS
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if(currentpart == SSAIR_PIPENETS || !resumed)
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timer = TICK_USAGE_REAL
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if(!resumed)
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cached_cost = 0
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process_pipenets(delta_time, resumed)
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cached_cost += TICK_USAGE_REAL - timer
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if(state != SS_RUNNING)
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return
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cost_pipenets = MC_AVERAGE(cost_pipenets, TICK_DELTA_TO_MS(cached_cost))
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resumed = FALSE
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currentpart = SSAIR_ATMOSMACHINERY
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if(currentpart == SSAIR_ATMOSMACHINERY)
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timer = TICK_USAGE_REAL
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if(!resumed)
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cached_cost = 0
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process_atmos_machinery(delta_time, resumed)
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cached_cost += TICK_USAGE_REAL - timer
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if(state != SS_RUNNING)
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return
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cost_atmos_machinery = MC_AVERAGE(cost_atmos_machinery, TICK_DELTA_TO_MS(cached_cost))
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resumed = FALSE
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currentpart = SSAIR_ACTIVETURFS
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if(currentpart == SSAIR_ACTIVETURFS)
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timer = TICK_USAGE_REAL
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if(!resumed)
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cached_cost = 0
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process_active_turfs(resumed)
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cached_cost += TICK_USAGE_REAL - timer
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if(state != SS_RUNNING)
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return
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cost_turfs = MC_AVERAGE(cost_turfs, TICK_DELTA_TO_MS(cached_cost))
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resumed = FALSE
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currentpart = SSAIR_EXCITEDGROUPS
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if(currentpart == SSAIR_EXCITEDGROUPS)
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timer = TICK_USAGE_REAL
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if(!resumed)
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cached_cost = 0
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process_excited_groups(resumed)
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cached_cost += TICK_USAGE_REAL - timer
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if(state != SS_RUNNING)
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return
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cost_groups = MC_AVERAGE(cost_groups, TICK_DELTA_TO_MS(cached_cost))
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resumed = FALSE
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currentpart = SSAIR_HIGHPRESSURE
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if(currentpart == SSAIR_HIGHPRESSURE)
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timer = TICK_USAGE_REAL
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if(!resumed)
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cached_cost = 0
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process_high_pressure_delta(resumed)
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cached_cost += TICK_USAGE_REAL - timer
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if(state != SS_RUNNING)
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return
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cost_highpressure = MC_AVERAGE(cost_highpressure, TICK_DELTA_TO_MS(cached_cost))
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resumed = FALSE
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currentpart = SSAIR_HOTSPOTS
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if(currentpart == SSAIR_HOTSPOTS)
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timer = TICK_USAGE_REAL
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if(!resumed)
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cached_cost = 0
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process_hotspots(delta_time, resumed)
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cached_cost += TICK_USAGE_REAL - timer
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if(state != SS_RUNNING)
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return
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cost_hotspots = MC_AVERAGE(cost_hotspots, TICK_DELTA_TO_MS(cached_cost))
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resumed = FALSE
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currentpart = SSAIR_SUPERCONDUCTIVITY
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if(currentpart == SSAIR_SUPERCONDUCTIVITY)
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timer = TICK_USAGE_REAL
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if(!resumed)
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cached_cost = 0
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process_super_conductivity(resumed)
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cached_cost += TICK_USAGE_REAL - timer
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if(state != SS_RUNNING)
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return
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cost_superconductivity = MC_AVERAGE(cost_superconductivity, TICK_DELTA_TO_MS(cached_cost))
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resumed = FALSE
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currentpart = SSAIR_REBUILD_PIPENETS
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SStgui.update_uis(SSair) //Lightning fast debugging motherfucker
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/datum/controller/subsystem/air/proc/process_pipenets(delta_time, resumed = FALSE)
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if (!resumed)
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src.currentrun = networks.Copy()
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//cache for sanic speed (lists are references anyways)
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var/list/currentrun = src.currentrun
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while(currentrun.len)
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var/datum/thing = currentrun[currentrun.len]
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currentrun.len--
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if(thing)
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thing.process(delta_time)
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else
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networks.Remove(thing)
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if(MC_TICK_CHECK)
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return
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/datum/controller/subsystem/air/proc/add_to_rebuild_queue(atmos_machine)
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if(istype(atmos_machine, /obj/machinery/atmospherics))
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pipenets_needing_rebuilt += atmos_machine
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/datum/controller/subsystem/air/proc/process_atmos_machinery(delta_time, resumed = FALSE)
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if (!resumed)
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src.currentrun = atmos_machinery.Copy()
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//cache for sanic speed (lists are references anyways)
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var/list/currentrun = src.currentrun
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while(currentrun.len)
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var/obj/machinery/M = currentrun[currentrun.len]
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currentrun.len--
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if(!M || (M.process_atmos(delta_time) == PROCESS_KILL))
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atmos_machinery.Remove(M)
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if(MC_TICK_CHECK)
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return
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/datum/controller/subsystem/air/proc/process_super_conductivity(resumed = FALSE)
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if (!resumed)
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src.currentrun = active_super_conductivity.Copy()
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//cache for sanic speed (lists are references anyways)
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var/list/currentrun = src.currentrun
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while(currentrun.len)
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var/turf/T = currentrun[currentrun.len]
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currentrun.len--
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T.super_conduct()
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if(MC_TICK_CHECK)
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return
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/datum/controller/subsystem/air/proc/process_hotspots(delta_time, resumed = FALSE)
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if (!resumed)
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src.currentrun = hotspots.Copy()
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//cache for sanic speed (lists are references anyways)
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var/list/currentrun = src.currentrun
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while(currentrun.len)
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var/obj/effect/hotspot/H = currentrun[currentrun.len]
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currentrun.len--
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if (H)
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H.process(delta_time)
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else
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hotspots -= H
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if(MC_TICK_CHECK)
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return
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/datum/controller/subsystem/air/proc/process_high_pressure_delta(resumed = FALSE)
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while (high_pressure_delta.len)
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var/turf/open/T = high_pressure_delta[high_pressure_delta.len]
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high_pressure_delta.len--
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T.high_pressure_movements()
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T.pressure_difference = 0
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if(MC_TICK_CHECK)
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return
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/datum/controller/subsystem/air/proc/process_active_turfs(resumed = FALSE)
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//cache for sanic speed
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var/fire_count = times_fired
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if (!resumed)
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src.currentrun = active_turfs.Copy()
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//cache for sanic speed (lists are references anyways)
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var/list/currentrun = src.currentrun
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while(currentrun.len)
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var/turf/open/T = currentrun[currentrun.len]
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currentrun.len--
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if (T)
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T.process_cell(fire_count)
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if (MC_TICK_CHECK)
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return
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/datum/controller/subsystem/air/proc/process_excited_groups(resumed = FALSE)
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if (!resumed)
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src.currentrun = excited_groups.Copy()
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//cache for sanic speed (lists are references anyways)
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var/list/currentrun = src.currentrun
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while(currentrun.len)
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var/datum/excited_group/EG = currentrun[currentrun.len]
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currentrun.len--
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EG.breakdown_cooldown++
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EG.dismantle_cooldown++
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if(EG.breakdown_cooldown >= EXCITED_GROUP_BREAKDOWN_CYCLES)
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EG.self_breakdown()
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else if(EG.dismantle_cooldown >= EXCITED_GROUP_DISMANTLE_CYCLES)
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EG.dismantle()
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if (MC_TICK_CHECK)
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return
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/datum/controller/subsystem/air/proc/remove_from_active(turf/open/T)
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active_turfs -= T
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if(currentpart == SSAIR_ACTIVETURFS)
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currentrun -= T
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#ifdef VISUALIZE_ACTIVE_TURFS //Use this when you want details about how the turfs are moving, display_all_groups should work for normal operation
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T.remove_atom_colour(TEMPORARY_COLOUR_PRIORITY, COLOR_VIBRANT_LIME)
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#endif
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if(istype(T))
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T.excited = FALSE
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if(T.excited_group)
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T.excited_group.garbage_collect()
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/datum/controller/subsystem/air/proc/add_to_active(turf/open/T, blockchanges = 1)
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if(istype(T) && T.air)
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#ifdef VISUALIZE_ACTIVE_TURFS
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T.add_atom_colour(COLOR_VIBRANT_LIME, TEMPORARY_COLOUR_PRIORITY)
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#endif
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T.excited = TRUE
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active_turfs |= T
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if(currentpart == SSAIR_ACTIVETURFS)
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currentrun |= T
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if(blockchanges && T.excited_group)
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T.excited_group.garbage_collect()
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else if(T.flags_1 & INITIALIZED_1)
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for(var/turf/S in T.atmos_adjacent_turfs)
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add_to_active(S)
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else if(map_loading)
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if(queued_for_activation)
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queued_for_activation[T] = T
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return
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else
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T.requires_activation = TRUE
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/datum/controller/subsystem/air/StartLoadingMap()
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LAZYINITLIST(queued_for_activation)
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map_loading = TRUE
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/datum/controller/subsystem/air/StopLoadingMap()
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map_loading = FALSE
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for(var/T in queued_for_activation)
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add_to_active(T)
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queued_for_activation.Cut()
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/datum/controller/subsystem/air/proc/setup_allturfs()
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var/list/turfs_to_init = block(locate(1, 1, 1), locate(world.maxx, world.maxy, world.maxz))
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var/list/active_turfs = src.active_turfs
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var/times_fired = ++src.times_fired
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// Clear active turfs - faster than removing every single turf in the world
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// one-by-one, and Initalize_Atmos only ever adds `src` back in.
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#ifdef VISUALIZE_ACTIVE_TURFS
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for(var/jumpy in active_turfs)
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var/turf/active = jumpy
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active.remove_atom_colour(TEMPORARY_COLOUR_PRIORITY, COLOR_VIBRANT_LIME)
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#endif
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active_turfs.Cut()
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for(var/thing in turfs_to_init)
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var/turf/T = thing
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if (T.blocks_air)
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continue
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T.Initalize_Atmos(times_fired)
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CHECK_TICK
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if(active_turfs.len)
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var/starting_ats = active_turfs.len
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sleep(world.tick_lag)
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var/timer = world.timeofday
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log_mapping("There are [starting_ats] active turfs at roundstart caused by a difference of the air between the adjacent turfs. You can see its coordinates using \"Mapping -> Show roundstart AT list\" verb (debug verbs required).")
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for(var/turf/T in active_turfs)
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GLOB.active_turfs_startlist += T
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//now lets clear out these active turfs
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var/list/turfs_to_check = active_turfs.Copy()
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do
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var/list/new_turfs_to_check = list()
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for(var/turf/open/T in turfs_to_check)
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new_turfs_to_check += T.resolve_active_graph()
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CHECK_TICK
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active_turfs += new_turfs_to_check
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turfs_to_check = new_turfs_to_check
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while (turfs_to_check.len)
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var/ending_ats = active_turfs.len
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for(var/thing in excited_groups)
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var/datum/excited_group/EG = thing
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EG.self_breakdown(space_is_all_consuming = 1)
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EG.dismantle()
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CHECK_TICK
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var/msg = "HEY! LISTEN! [DisplayTimeText(world.timeofday - timer)] were wasted processing [starting_ats] turf(s) (connected to [ending_ats] other turfs) with atmos differences at round start."
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to_chat(world, "<span class='boldannounce'>[msg]</span>")
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warning(msg)
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/turf/open/proc/resolve_active_graph()
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. = list()
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var/datum/excited_group/EG = excited_group
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if (blocks_air || !air)
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return
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if (!EG)
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EG = new
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EG.add_turf(src)
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for (var/turf/open/ET in atmos_adjacent_turfs)
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if ( ET.blocks_air || !ET.air)
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continue
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var/ET_EG = ET.excited_group
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if (ET_EG)
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if (ET_EG != EG)
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EG.merge_groups(ET_EG)
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EG = excited_group //merge_groups() may decide to replace our current EG
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else
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EG.add_turf(ET)
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if (!ET.excited)
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ET.excited = TRUE
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. += ET
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/turf/open/space/resolve_active_graph()
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return list()
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/datum/controller/subsystem/air/proc/setup_atmos_machinery()
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for (var/obj/machinery/atmospherics/AM in atmos_machinery)
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AM.atmosinit()
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CHECK_TICK
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//this can't be done with setup_atmos_machinery() because
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// all atmos machinery has to initalize before the first
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// pipenet can be built.
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/datum/controller/subsystem/air/proc/setup_pipenets()
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for (var/obj/machinery/atmospherics/AM in atmos_machinery)
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AM.build_network()
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CHECK_TICK
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GLOBAL_LIST_EMPTY(colored_turfs)
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GLOBAL_LIST_EMPTY(colored_images)
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/datum/controller/subsystem/air/proc/setup_turf_visuals()
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for(var/sharp_color in GLOB.contrast_colors)
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var/obj/effect/overlay/atmos_excited/suger_high = new()
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GLOB.colored_turfs += suger_high
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var/image/shiny = new('icons/effects/effects.dmi', suger_high, "atmos_top", ATMOS_GROUP_LAYER)
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shiny.plane = ATMOS_GROUP_PLANE
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shiny.color = sharp_color
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GLOB.colored_images += shiny
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/datum/controller/subsystem/air/proc/setup_template_machinery(list/atmos_machines)
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for(var/A in atmos_machines)
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var/obj/machinery/atmospherics/AM = A
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AM.atmosinit()
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CHECK_TICK
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for(var/A in atmos_machines)
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var/obj/machinery/atmospherics/AM = A
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AM.build_network()
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CHECK_TICK
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/datum/controller/subsystem/air/proc/get_init_dirs(type, dir)
|
|
if(!pipe_init_dirs_cache[type])
|
|
pipe_init_dirs_cache[type] = list()
|
|
|
|
if(!pipe_init_dirs_cache[type]["[dir]"])
|
|
var/obj/machinery/atmospherics/temp = new type(null, FALSE, dir)
|
|
pipe_init_dirs_cache[type]["[dir]"] = temp.GetInitDirections()
|
|
qdel(temp)
|
|
|
|
return pipe_init_dirs_cache[type]["[dir]"]
|
|
|
|
/datum/controller/subsystem/air/proc/generate_atmos()
|
|
atmos_gen = list()
|
|
for(var/T in subtypesof(/datum/atmosphere))
|
|
var/datum/atmosphere/atmostype = T
|
|
atmos_gen[initial(atmostype.id)] = new atmostype
|
|
|
|
/datum/controller/subsystem/air/proc/preprocess_gas_string(gas_string)
|
|
if(!atmos_gen)
|
|
generate_atmos()
|
|
if(!atmos_gen[gas_string])
|
|
return gas_string
|
|
var/datum/atmosphere/mix = atmos_gen[gas_string]
|
|
return mix.gas_string
|
|
|
|
/**
|
|
* Adds a given machine to the processing system for SSAIR_ATMOSMACHINERY processing.
|
|
*
|
|
* This should be fast, so no error checking is done.
|
|
* If you start adding in things you shouldn't, you'll cause runtimes every 2 seconds for every
|
|
* object you added. Do not use irresponsibly.
|
|
* Arguments:
|
|
* * machine - The machine to start processing. Can be any /obj/machinery.
|
|
*/
|
|
/datum/controller/subsystem/air/proc/start_processing_machine(obj/machinery/machine)
|
|
atmos_machinery += machine
|
|
|
|
/**
|
|
* Removes a given machine to the processing system for SSAIR_ATMOSMACHINERY processing.
|
|
*
|
|
* This should be fast, so no error checking is done.
|
|
* If you call this proc when your machine isn't processing, you're likely attempting to
|
|
* remove something that isn't in a list with over 1000 objects, twice. Do not use
|
|
* irresponsibly.
|
|
* Arguments:
|
|
* * machine - The machine to stop processing.
|
|
*/
|
|
/datum/controller/subsystem/air/proc/stop_processing_machine(obj/machinery/machine)
|
|
atmos_machinery -= machine
|
|
|
|
// If we're currently processing atmos machines, there's a chance this machine is in
|
|
// the currentrun list, which is a cache of atmos_machinery. Remove it from that list
|
|
// as well to prevent processing qdeleted objects in the cache.
|
|
if(currentpart == SSAIR_ATMOSMACHINERY)
|
|
currentrun -= machine
|
|
|
|
/datum/controller/subsystem/air/ui_state(mob/user)
|
|
return GLOB.debug_state
|
|
|
|
/datum/controller/subsystem/air/ui_interact(mob/user, datum/tgui/ui)
|
|
ui = SStgui.try_update_ui(user, src, ui)
|
|
if(!ui)
|
|
ui = new(user, src, "AtmosControlPanel")
|
|
ui.set_autoupdate(FALSE)
|
|
ui.open()
|
|
|
|
/datum/controller/subsystem/air/ui_data(mob/user)
|
|
var/list/data = list()
|
|
data["excited_groups"] = list()
|
|
for(var/datum/excited_group/group in excited_groups)
|
|
var/turf/T = group.turf_list[1]
|
|
var/area/target = get_area(T)
|
|
var/max = 0
|
|
#ifdef TRACK_MAX_SHARE
|
|
for(var/who in group.turf_list)
|
|
var/turf/open/lad = who
|
|
max = max(lad.max_share, max)
|
|
#endif
|
|
data["excited_groups"] += list(list(
|
|
"jump_to" = REF(T), //Just go to the first turf
|
|
"group" = REF(group),
|
|
"area" = target.name,
|
|
"breakdown" = group.breakdown_cooldown,
|
|
"dismantle" = group.dismantle_cooldown,
|
|
"size" = group.turf_list.len,
|
|
"should_show" = group.should_display,
|
|
"max_share" = max
|
|
))
|
|
data["active_size"] = active_turfs.len
|
|
data["hotspots_size"] = hotspots.len
|
|
data["excited_size"] = excited_groups.len
|
|
data["conducting_size"] = active_super_conductivity.len
|
|
data["frozen"] = can_fire
|
|
data["show_all"] = display_all_groups
|
|
data["fire_count"] = times_fired
|
|
#ifdef TRACK_MAX_SHARE
|
|
data["display_max"] = TRUE
|
|
#else
|
|
data["display_max"] = FALSE
|
|
#endif
|
|
var/obj/screen/plane_master/plane = user.hud_used.plane_masters["[ATMOS_GROUP_PLANE]"]
|
|
data["showing_user"] = (plane.alpha == 255)
|
|
return data
|
|
|
|
/datum/controller/subsystem/air/ui_act(action, list/params, datum/tgui/ui, datum/ui_state/state)
|
|
. = ..()
|
|
if(. || !check_rights_for(usr.client, R_DEBUG))
|
|
return
|
|
switch(action)
|
|
if("move-to-target")
|
|
var/turf/target = locate(params["spot"])
|
|
if(!target)
|
|
return
|
|
usr.forceMove(target)
|
|
usr.update_parallax_contents()
|
|
if("toggle-freeze")
|
|
can_fire = !can_fire
|
|
return TRUE
|
|
if("toggle_show_group")
|
|
var/datum/excited_group/group = locate(params["group"])
|
|
if(!group)
|
|
return
|
|
group.should_display = !group.should_display
|
|
if(display_all_groups)
|
|
return TRUE
|
|
if(group.should_display)
|
|
group.display_turfs()
|
|
else
|
|
group.hide_turfs()
|
|
return TRUE
|
|
if("toggle_show_all")
|
|
display_all_groups = !display_all_groups
|
|
for(var/datum/excited_group/group in excited_groups)
|
|
if(display_all_groups)
|
|
group.display_turfs()
|
|
else if(!group.should_display) //Don't flicker yeah?
|
|
group.hide_turfs()
|
|
return TRUE
|
|
if("toggle_user_display")
|
|
var/obj/screen/plane_master/plane = ui.user.hud_used.plane_masters["[ATMOS_GROUP_PLANE]"]
|
|
if(!plane.alpha)
|
|
if(ui.user.client)
|
|
ui.user.client.images += GLOB.colored_images
|
|
plane.alpha = 255
|
|
else
|
|
if(ui.user.client)
|
|
ui.user.client.images -= GLOB.colored_images
|
|
plane.alpha = 0
|
|
return TRUE
|