mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-01-04 22:11:27 +00:00
* Standardizes attack chain signal returns and fixes a tk bug (#54475) The attack chain is a bit of a mess, and the introduction of signals hasn't helped in simplifying it. In order to take a step into untangling this, I re-ordered the attack signals to no longer be by source type and instead to be grouped more modularly, as they are all members of the attack chain and function similarly. They all share the trait of potentially ending the attack chain via a return, but had several different names for it. I joined it into one. Additionally, fixed a tk bug reported by @ Timberpoes by adding a signal return check at the base of /mob/proc/RangedAttack Lastly, removed the async call of /datum/mutation/human/telekinesis/proc/on_ranged_attack, which was added as a lazy patch to appease the linter complaining about a sleep on a signal handler (namely in /obj/singularity/attack_tk). Fixed the problem using timers. Also cleaned some code here and there. * Standardizes attack chain signal returns and fixes a tk bug Co-authored-by: Rohesie <rohesie@gmail.com>
91 lines
3.3 KiB
Plaintext
91 lines
3.3 KiB
Plaintext
//Hulk turns your skin green, makes you strong, and allows you to shrug off stun effect.
|
|
/datum/mutation/human/hulk
|
|
name = "Hulk"
|
|
desc = "A poorly understood genome that causes the holder's muscles to expand, inhibit speech and gives the person a bad skin condition."
|
|
quality = POSITIVE
|
|
locked = TRUE
|
|
difficulty = 16
|
|
text_gain_indication = "<span class='notice'>Your muscles hurt!</span>"
|
|
species_allowed = list("human") //no skeleton/lizard hulk
|
|
health_req = 25
|
|
instability = 40
|
|
var/scream_delay = 50
|
|
var/last_scream = 0
|
|
|
|
|
|
/datum/mutation/human/hulk/on_acquiring(mob/living/carbon/human/owner)
|
|
if(..())
|
|
return
|
|
ADD_TRAIT(owner, TRAIT_STUNIMMUNE, GENETIC_MUTATION)
|
|
ADD_TRAIT(owner, TRAIT_PUSHIMMUNE, GENETIC_MUTATION)
|
|
ADD_TRAIT(owner, TRAIT_CHUNKYFINGERS, GENETIC_MUTATION)
|
|
ADD_TRAIT(owner, TRAIT_IGNOREDAMAGESLOWDOWN, GENETIC_MUTATION)
|
|
ADD_TRAIT(owner, TRAIT_HULK, GENETIC_MUTATION)
|
|
owner.update_body_parts()
|
|
SEND_SIGNAL(owner, COMSIG_ADD_MOOD_EVENT, "hulk", /datum/mood_event/hulk)
|
|
RegisterSignal(owner, COMSIG_HUMAN_EARLY_UNARMED_ATTACK, .proc/on_attack_hand)
|
|
RegisterSignal(owner, COMSIG_MOB_SAY, .proc/handle_speech)
|
|
|
|
/datum/mutation/human/hulk/proc/on_attack_hand(mob/living/carbon/human/source, atom/target, proximity)
|
|
SIGNAL_HANDLER_DOES_SLEEP
|
|
|
|
if(!proximity)
|
|
return
|
|
if(source.a_intent != INTENT_HARM)
|
|
return
|
|
if(target.attack_hulk(owner))
|
|
if(world.time > (last_scream + scream_delay))
|
|
last_scream = world.time
|
|
source.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" ), forced="hulk")
|
|
log_combat(source, target, "punched", "hulk powers")
|
|
source.do_attack_animation(target, ATTACK_EFFECT_SMASH)
|
|
source.changeNext_move(CLICK_CD_MELEE)
|
|
|
|
return COMPONENT_CANCEL_ATTACK_CHAIN
|
|
|
|
|
|
/**
|
|
*Checks damage of a hulk's arm and applies bone wounds as necessary.
|
|
*
|
|
*Called by specific atoms being attacked, such as walls. If an atom
|
|
*does not call this proc, than punching that atom will not cause
|
|
*arm breaking (even if the atom deals recoil damage to hulks).
|
|
*Arguments:
|
|
*arg1 is the arm to evaluate damage of and possibly break.
|
|
*/
|
|
/datum/mutation/human/hulk/proc/break_an_arm(obj/item/bodypart/arm)
|
|
switch(arm.brute_dam)
|
|
if(45 to 50)
|
|
arm.force_wound_upwards(/datum/wound/blunt/critical)
|
|
if(41 to 45)
|
|
arm.force_wound_upwards(/datum/wound/blunt/severe)
|
|
if(35 to 41)
|
|
arm.force_wound_upwards(/datum/wound/blunt/moderate)
|
|
|
|
/datum/mutation/human/hulk/on_life()
|
|
if(owner.health < 0)
|
|
on_losing(owner)
|
|
to_chat(owner, "<span class='danger'>You suddenly feel very weak.</span>")
|
|
|
|
/datum/mutation/human/hulk/on_losing(mob/living/carbon/human/owner)
|
|
if(..())
|
|
return
|
|
REMOVE_TRAIT(owner, TRAIT_STUNIMMUNE, GENETIC_MUTATION)
|
|
REMOVE_TRAIT(owner, TRAIT_PUSHIMMUNE, GENETIC_MUTATION)
|
|
REMOVE_TRAIT(owner, TRAIT_CHUNKYFINGERS, GENETIC_MUTATION)
|
|
REMOVE_TRAIT(owner, TRAIT_IGNOREDAMAGESLOWDOWN, GENETIC_MUTATION)
|
|
REMOVE_TRAIT(owner, TRAIT_HULK, GENETIC_MUTATION)
|
|
owner.update_body_parts()
|
|
SEND_SIGNAL(owner, COMSIG_CLEAR_MOOD_EVENT, "hulk")
|
|
UnregisterSignal(owner, COMSIG_HUMAN_EARLY_UNARMED_ATTACK)
|
|
UnregisterSignal(owner, COMSIG_MOB_SAY)
|
|
|
|
/datum/mutation/human/hulk/proc/handle_speech(original_message, wrapped_message)
|
|
SIGNAL_HANDLER
|
|
|
|
var/message = wrapped_message[1]
|
|
if(message)
|
|
message = "[replacetext(message, ".", "!")]!!"
|
|
wrapped_message[1] = message
|
|
return COMPONENT_UPPERCASE_SPEECH
|