Files
Bubberstation/code/game/objects/effects/temporary_visuals/projectiles/impact.dm
2020-07-16 03:02:40 +03:00

39 lines
923 B
Plaintext

/obj/effect/projectile/impact
name = "beam impact"
icon = 'icons/obj/projectiles_impact.dmi'
/obj/effect/projectile/impact/laser
name = "laser impact"
icon_state = "impact_laser"
/obj/effect/projectile/impact/laser/blue
name = "laser impact"
icon_state = "impact_blue"
/obj/effect/projectile/impact/disabler
name = "disabler impact"
icon_state = "impact_omni"
/obj/effect/projectile/impact/xray
name = "\improper X-ray impact"
icon_state = "impact_xray"
/obj/effect/projectile/impact/pulse
name = "pulse impact"
icon_state = "impact_u_laser"
/obj/effect/projectile/impact/plasma_cutter
name = "plasma impact"
icon_state = "impact_plasmacutter"
/obj/effect/projectile/impact/stun
name = "stun impact"
icon_state = "impact_stun"
/obj/effect/projectile/impact/heavy_laser
name = "heavy laser impact"
icon_state = "impact_beam_heavy"
/obj/effect/projectile/impact/wormhole
icon_state = "wormhole_g"