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* Fully removes devil and affiliated shitcode (#53612) Its all over the place, messy, and overall a bad enough gamemode to be removed from rotation. A rework would have to tear out everything as is so there is no reason to allow the shitcode to live beyond tripping up everything. * Fully removes devil and affiliated shitcode * weh Co-authored-by: TiviPlus <57223640+TiviPlus@users.noreply.github.com> Co-authored-by: Azarak <azarak10@gmail.com>
42 lines
1.4 KiB
Plaintext
42 lines
1.4 KiB
Plaintext
/obj/item/pitchfork
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icon_state = "pitchfork0"
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lefthand_file = 'icons/mob/inhands/weapons/polearms_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/weapons/polearms_righthand.dmi'
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name = "pitchfork"
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desc = "A simple tool used for moving hay."
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force = 7
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throwforce = 15
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w_class = WEIGHT_CLASS_BULKY
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attack_verb_continuous = list("attacks", "impales", "pierces")
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attack_verb_simple = list("attack", "impale", "pierce")
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hitsound = 'sound/weapons/bladeslice.ogg'
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sharpness = SHARP_EDGED
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max_integrity = 200
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armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, BIO = 0, RAD = 0, FIRE = 100, ACID = 30)
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resistance_flags = FIRE_PROOF
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var/wielded = FALSE // track wielded status on item
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/obj/item/pitchfork/Initialize()
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. = ..()
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RegisterSignal(src, COMSIG_TWOHANDED_WIELD, .proc/on_wield)
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RegisterSignal(src, COMSIG_TWOHANDED_UNWIELD, .proc/on_unwield)
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/obj/item/pitchfork/ComponentInitialize()
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. = ..()
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AddComponent(/datum/component/two_handed, force_unwielded=7, force_wielded=15, icon_wielded="pitchfork1")
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/// triggered on wield of two handed item
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/obj/item/pitchfork/proc/on_wield(obj/item/source, mob/user)
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SIGNAL_HANDLER
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wielded = TRUE
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/// triggered on unwield of two handed item
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/obj/item/pitchfork/proc/on_unwield(obj/item/source, mob/user)
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SIGNAL_HANDLER
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wielded = FALSE
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/obj/item/pitchfork/update_icon_state()
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icon_state = "pitchfork0"
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