mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-01-05 06:21:57 +00:00
258 lines
8.1 KiB
Plaintext
258 lines
8.1 KiB
Plaintext
/obj/item/stack/sheet/animalhide
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name = "hide"
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desc = "Something went wrong."
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icon_state = "sheet-hide"
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inhand_icon_state = "sheet-hide"
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novariants = TRUE
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/obj/item/stack/sheet/animalhide/human
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name = "human skin"
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desc = "The by-product of human farming."
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singular_name = "human skin piece"
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novariants = FALSE
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GLOBAL_LIST_INIT(human_recipes, list( \
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new/datum/stack_recipe("bloated human costume", /obj/item/clothing/suit/hooded/bloated_human, 5), \
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))
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/obj/item/stack/sheet/animalhide/human/get_main_recipes()
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. = ..()
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. += GLOB.human_recipes
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/obj/item/stack/sheet/animalhide/generic
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name = "skin"
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desc = "A piece of skin."
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singular_name = "skin piece"
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novariants = FALSE
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/obj/item/stack/sheet/animalhide/corgi
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name = "corgi hide"
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desc = "The by-product of corgi farming."
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singular_name = "corgi hide piece"
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icon_state = "sheet-corgi"
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inhand_icon_state = "sheet-corgi"
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GLOBAL_LIST_INIT(gondola_recipes, list ( \
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new/datum/stack_recipe("gondola mask", /obj/item/clothing/mask/gondola, 1), \
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new/datum/stack_recipe("gondola suit", /obj/item/clothing/under/costume/gondola, 2), \
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))
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/obj/item/stack/sheet/animalhide/gondola
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name = "gondola hide"
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desc = "The extremely valuable product of gondola hunting."
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singular_name = "gondola hide piece"
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icon_state = "sheet-gondola"
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inhand_icon_state = "sheet-gondola"
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/obj/item/stack/sheet/animalhide/gondola/get_main_recipes()
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. = ..()
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. += GLOB.gondola_recipes
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GLOBAL_LIST_INIT(corgi_recipes, list ( \
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new/datum/stack_recipe("corgi costume", /obj/item/clothing/suit/hooded/ian_costume, 3), \
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))
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/obj/item/stack/sheet/animalhide/corgi/get_main_recipes()
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. = ..()
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. += GLOB.corgi_recipes
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/obj/item/stack/sheet/animalhide/cat
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name = "cat hide"
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desc = "The by-product of cat farming."
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singular_name = "cat hide piece"
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icon_state = "sheet-cat"
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inhand_icon_state = "sheet-cat"
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/obj/item/stack/sheet/animalhide/monkey
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name = "monkey hide"
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desc = "The by-product of monkey farming."
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singular_name = "monkey hide piece"
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icon_state = "sheet-monkey"
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inhand_icon_state = "sheet-monkey"
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GLOBAL_LIST_INIT(monkey_recipes, list ( \
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new/datum/stack_recipe("monkey mask", /obj/item/clothing/mask/gas/monkeymask, 1), \
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new/datum/stack_recipe("monkey suit", /obj/item/clothing/suit/monkeysuit, 2), \
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))
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/obj/item/stack/sheet/animalhide/monkey/get_main_recipes()
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. = ..()
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. += GLOB.monkey_recipes
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/obj/item/stack/sheet/animalhide/lizard
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name = "lizard skin"
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desc = "Sssssss..."
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singular_name = "lizard skin piece"
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icon_state = "sheet-lizard"
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inhand_icon_state = "sheet-lizard"
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/obj/item/stack/sheet/animalhide/xeno
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name = "alien hide"
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desc = "The skin of a terrible creature."
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singular_name = "alien hide piece"
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icon_state = "sheet-xeno"
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inhand_icon_state = "sheet-xeno"
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GLOBAL_LIST_INIT(xeno_recipes, list ( \
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new/datum/stack_recipe("alien helmet", /obj/item/clothing/head/xenos, 1), \
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new/datum/stack_recipe("alien suit", /obj/item/clothing/suit/xenos, 2), \
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))
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/obj/item/stack/sheet/animalhide/xeno/get_main_recipes()
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. = ..()
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. += GLOB.xeno_recipes
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//don't see anywhere else to put these, maybe together they could be used to make the xenos suit?
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/obj/item/stack/sheet/xenochitin
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name = "alien chitin"
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desc = "A piece of the hide of a terrible creature."
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singular_name = "alien hide piece"
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icon = 'icons/mob/alien.dmi'
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icon_state = "chitin"
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novariants = TRUE
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/obj/item/xenos_claw
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name = "alien claw"
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desc = "The claw of a terrible creature."
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icon = 'icons/mob/alien.dmi'
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icon_state = "claw"
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/obj/item/weed_extract
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name = "weed extract"
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desc = "A piece of slimy, purplish weed."
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icon = 'icons/mob/alien.dmi'
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icon_state = "weed_extract"
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/obj/item/stack/sheet/hairlesshide
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name = "hairless hide"
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desc = "This hide was stripped of its hair, but still needs washing and tanning."
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singular_name = "hairless hide piece"
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icon_state = "sheet-hairlesshide"
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inhand_icon_state = "sheet-hairlesshide"
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/obj/item/stack/sheet/wethide
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name = "wet hide"
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desc = "This hide has been cleaned but still needs to be dried."
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singular_name = "wet hide piece"
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icon_state = "sheet-wetleather"
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inhand_icon_state = "sheet-wetleather"
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var/wetness = 30 //Reduced when exposed to high temperautres
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var/drying_threshold_temperature = 500 //Kelvin to start drying
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/*
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* Leather SHeet
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*/
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/obj/item/stack/sheet/leather
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name = "leather"
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desc = "The by-product of mob grinding."
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singular_name = "leather piece"
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icon_state = "sheet-leather"
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inhand_icon_state = "sheet-leather"
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GLOBAL_LIST_INIT(leather_recipes, list ( \
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new/datum/stack_recipe("wallet", /obj/item/storage/wallet, 1), \
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new/datum/stack_recipe("muzzle", /obj/item/clothing/mask/muzzle, 2), \
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new/datum/stack_recipe("botany gloves", /obj/item/clothing/gloves/botanic_leather, 3), \
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new/datum/stack_recipe("toolbelt", /obj/item/storage/belt/utility, 4), \
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new/datum/stack_recipe("leather satchel", /obj/item/storage/backpack/satchel/leather, 5), \
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new/datum/stack_recipe("bandolier", /obj/item/storage/belt/bandolier, 5), \
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new/datum/stack_recipe("leather jacket", /obj/item/clothing/suit/jacket/leather, 7), \
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new/datum/stack_recipe("leather shoes", /obj/item/clothing/shoes/laceup, 2), \
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new/datum/stack_recipe("leather overcoat", /obj/item/clothing/suit/jacket/leather/overcoat, 10), \
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new/datum/stack_recipe("saddle", /obj/item/saddle, 5), \
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))
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/obj/item/stack/sheet/leather/get_main_recipes()
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. = ..()
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. += GLOB.leather_recipes
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/*
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* Sinew
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*/
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/obj/item/stack/sheet/sinew
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name = "watcher sinew"
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icon = 'icons/obj/mining.dmi'
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desc = "Long stringy filaments which presumably came from a watcher's wings."
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singular_name = "watcher sinew"
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icon_state = "sinew"
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novariants = TRUE
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/obj/item/stack/sheet/sinew/wolf
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name = "wolf sinew"
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desc = "Long stringy filaments which came from the insides of a wolf."
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singular_name = "wolf sinew"
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GLOBAL_LIST_INIT(sinew_recipes, list ( \
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new/datum/stack_recipe("sinew restraints", /obj/item/restraints/handcuffs/cable/sinew, 1), \
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))
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/obj/item/stack/sheet/sinew/get_main_recipes()
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. = ..()
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. += GLOB.sinew_recipes
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/*
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* Plates
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*/
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/obj/item/stack/sheet/animalhide/goliath_hide
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name = "goliath hide plates"
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desc = "Pieces of a goliath's rocky hide, these might be able to make your suit a bit more durable to attack from the local fauna."
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icon = 'icons/obj/mining.dmi'
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icon_state = "goliath_hide"
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singular_name = "hide plate"
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max_amount = 6
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novariants = FALSE
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item_flags = NOBLUDGEON
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w_class = WEIGHT_CLASS_NORMAL
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layer = MOB_LAYER
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/obj/item/stack/sheet/animalhide/goliath_hide/polar_bear_hide
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name = "polar bear hides"
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desc = "Pieces of a polar bear's fur, these might be able to make your suit a bit more durable to attack from the local fauna."
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icon_state = "polar_bear_hide"
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singular_name = "polar bear hide"
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/obj/item/stack/sheet/animalhide/ashdrake
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name = "ash drake hide"
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desc = "The strong, scaled hide of an ash drake."
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icon = 'icons/obj/mining.dmi'
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icon_state = "dragon_hide"
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singular_name = "drake plate"
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max_amount = 10
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novariants = FALSE
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item_flags = NOBLUDGEON
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w_class = WEIGHT_CLASS_NORMAL
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layer = MOB_LAYER
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//Step one - dehairing.
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/obj/item/stack/sheet/animalhide/attackby(obj/item/W, mob/user, params)
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if(W.get_sharpness())
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playsound(loc, 'sound/weapons/slice.ogg', 50, TRUE, -1)
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user.visible_message("<span class='notice'>[user] starts cutting hair off \the [src].</span>", "<span class='notice'>You start cutting the hair off \the [src]...</span>", "<span class='hear'>You hear the sound of a knife rubbing against flesh.</span>")
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if(do_after(user, 50, target = src))
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to_chat(user, "<span class='notice'>You cut the hair from this [src.singular_name].</span>")
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new /obj/item/stack/sheet/hairlesshide(user.drop_location(), 1)
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use(1)
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else
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return ..()
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//Step two - washing..... it's actually in washing machine code.
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//Step three - drying
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/obj/item/stack/sheet/wethide/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
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..()
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if(exposed_temperature >= drying_threshold_temperature)
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wetness--
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if(wetness == 0)
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new /obj/item/stack/sheet/leather(drop_location(), 1)
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wetness = initial(wetness)
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use(1)
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/obj/item/stack/sheet/wethide/microwave_act(obj/machinery/microwave/MW)
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..()
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new /obj/item/stack/sheet/leather(drop_location(), amount)
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qdel(src)
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