Files
Bubberstation/code/game/objects/items/storage/firstaid.dm
SkyratBot 1e705faa19 [MIRROR] Process procs now properly utilize deltatime when implementing rates, timers and probabilities (#709)
* Process procs now properly utilize deltatime when implementing rates, timers and probabilities (#52981)

* Process procs now properly use deltatime when implementing rates, timers and probabilities

* Review fixes

* Geiger counters cleanup

Made hardsuit geiger code more similar to geiger counter code
Geiger counters are more responsive now

* Moved SS*_DT defines to subsystems.dm

* Rebase fix

* Redefined the SS*_DT defines to use the subsystem wait vars

* Implemented suggested changes by @AnturK

* Commented /datum/proc/process about the deltatime stuff

* Send delta_time as a process parameter instead of the defines

Also DTfied acid_processing

* Dtfied new acid component

* Process procs now properly utilize deltatime when implementing rates, timers and probabilities

Co-authored-by: Donkie <daniel.cf.hultgren@gmail.com>
2020-09-09 08:19:23 +02:00

640 lines
22 KiB
Plaintext

/* First aid storage
* Contains:
* First Aid Kits
* Pill Bottles
* Dice Pack (in a pill bottle)
*/
/*
* First Aid Kits
*/
/obj/item/storage/firstaid
name = "first-aid kit"
desc = "It's an emergency medical kit for those serious boo-boos."
icon_state = "firstaid"
lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
throw_speed = 3
throw_range = 7
var/empty = FALSE
var/damagetype_healed //defines damage type of the medkit. General ones stay null. Used for medibot healing bonuses
/obj/item/storage/firstaid/regular
icon_state = "firstaid"
desc = "A first aid kit with the ability to heal common types of injuries."
/obj/item/storage/firstaid/regular/suicide_act(mob/living/carbon/user)
user.visible_message("<span class='suicide'>[user] begins giving [user.p_them()]self aids with \the [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
return BRUTELOSS
/obj/item/storage/firstaid/regular/PopulateContents()
if(empty)
return
var/static/items_inside = list(
/obj/item/stack/medical/gauze = 1,
/obj/item/stack/medical/suture = 2,
/obj/item/stack/medical/mesh = 2,
/obj/item/reagent_containers/hypospray/medipen = 1)
generate_items_inside(items_inside,src)
/obj/item/storage/firstaid/emergency
icon_state = "medbriefcase"
name = "emergency first-aid kit"
desc = "A very simple first aid kit meant to secure and stabilize serious wounds for later treatment."
/obj/item/storage/firstaid/emergency/PopulateContents()
if(empty)
return
var/static/items_inside = list(
/obj/item/healthanalyzer/wound = 1,
/obj/item/stack/medical/gauze = 1,
/obj/item/stack/medical/suture/emergency = 1,
/obj/item/stack/medical/ointment = 1,
/obj/item/reagent_containers/hypospray/medipen/ekit = 2,
/obj/item/storage/pill_bottle/iron = 1)
generate_items_inside(items_inside,src)
/obj/item/storage/firstaid/medical
name = "medical aid kit"
icon_state = "firstaid_surgery"
inhand_icon_state = "firstaid"
desc = "A high capacity aid kit for doctors, full of medical supplies and basic surgical equipment"
/obj/item/storage/firstaid/medical/ComponentInitialize()
. = ..()
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_w_class = WEIGHT_CLASS_NORMAL //holds the same equipment as a medibelt
STR.max_items = 12
STR.max_combined_w_class = 24
STR.set_holdable(list(
/obj/item/healthanalyzer,
/obj/item/dnainjector,
/obj/item/reagent_containers/dropper,
/obj/item/reagent_containers/glass/beaker,
/obj/item/reagent_containers/glass/bottle,
/obj/item/reagent_containers/pill,
/obj/item/reagent_containers/syringe,
/obj/item/reagent_containers/medigel,
/obj/item/reagent_containers/spray,
/obj/item/lighter,
/obj/item/storage/fancy/cigarettes,
/obj/item/storage/pill_bottle,
/obj/item/stack/medical,
/obj/item/flashlight/pen,
/obj/item/extinguisher/mini,
/obj/item/reagent_containers/hypospray,
/obj/item/sensor_device,
/obj/item/radio,
/obj/item/clothing/gloves/,
/obj/item/lazarus_injector,
/obj/item/bikehorn/rubberducky,
/obj/item/clothing/mask/surgical,
/obj/item/clothing/mask/breath,
/obj/item/clothing/mask/breath/medical,
/obj/item/surgical_drapes, //for true paramedics
/obj/item/scalpel,
/obj/item/circular_saw,
/obj/item/bonesetter,
/obj/item/surgicaldrill,
/obj/item/retractor,
/obj/item/cautery,
/obj/item/hemostat,
/obj/item/blood_filter,
/obj/item/shears,
/obj/item/geiger_counter,
/obj/item/clothing/neck/stethoscope,
/obj/item/stamp,
/obj/item/clothing/glasses,
/obj/item/wrench/medical,
/obj/item/clothing/mask/muzzle,
/obj/item/reagent_containers/blood,
/obj/item/tank/internals/emergency_oxygen,
/obj/item/gun/syringe/syndicate,
/obj/item/implantcase,
/obj/item/implant,
/obj/item/implanter,
/obj/item/pinpointer/crew,
/obj/item/holosign_creator/medical,
/obj/item/stack/sticky_tape //surgical tape
))
/obj/item/storage/firstaid/medical/PopulateContents()
if(empty)
return
var/static/items_inside = list(
/obj/item/healthanalyzer = 1,
/obj/item/stack/medical/gauze/twelve = 1,
/obj/item/stack/medical/suture = 2,
/obj/item/stack/medical/mesh = 2,
/obj/item/reagent_containers/hypospray/medipen = 1,
/obj/item/surgical_drapes = 1,
/obj/item/scalpel = 1,
/obj/item/hemostat = 1,
/obj/item/cautery = 1)
generate_items_inside(items_inside,src)
/obj/item/storage/firstaid/ancient
icon_state = "oldfirstaid"
desc = "A first aid kit with the ability to heal common types of injuries."
/obj/item/storage/firstaid/ancient/PopulateContents()
if(empty)
return
var/static/items_inside = list(
/obj/item/stack/medical/gauze = 1,
/obj/item/stack/medical/bruise_pack = 3,
/obj/item/stack/medical/ointment= 3)
generate_items_inside(items_inside,src)
/obj/item/storage/firstaid/ancient/heirloom
desc = "A first aid kit with the ability to heal common types of injuries. You start thinking of the good old days just by looking at it."
empty = TRUE // long since been ransacked by hungry powergaming assistants breaking into med storage
/obj/item/storage/firstaid/fire
name = "burn treatment kit"
desc = "A specialized medical kit for when the toxins lab <i>-spontaneously-</i> burns down."
icon_state = "ointment"
inhand_icon_state = "firstaid-ointment"
damagetype_healed = BURN
/obj/item/storage/firstaid/fire/suicide_act(mob/living/carbon/user)
user.visible_message("<span class='suicide'>[user] begins rubbing \the [src] against [user.p_them()]self! It looks like [user.p_theyre()] trying to start a fire!</span>")
return FIRELOSS
/obj/item/storage/firstaid/fire/Initialize(mapload)
. = ..()
icon_state = pick("ointment","firefirstaid")
/obj/item/storage/firstaid/fire/PopulateContents()
if(empty)
return
var/static/items_inside = list(
/obj/item/reagent_containers/pill/patch/aiuri = 3,
/obj/item/reagent_containers/spray/hercuri = 1,
/obj/item/reagent_containers/hypospray/medipen/oxandrolone = 1,
/obj/item/reagent_containers/hypospray/medipen = 1)
generate_items_inside(items_inside,src)
/obj/item/storage/firstaid/toxin
name = "toxin treatment kit"
desc = "Used to treat toxic blood content and radiation poisoning."
icon_state = "antitoxin"
inhand_icon_state = "firstaid-toxin"
damagetype_healed = TOX
/obj/item/storage/firstaid/toxin/suicide_act(mob/living/carbon/user)
user.visible_message("<span class='suicide'>[user] begins licking the lead paint off \the [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
return TOXLOSS
/obj/item/storage/firstaid/toxin/Initialize(mapload)
. = ..()
icon_state = pick("antitoxin","antitoxfirstaid","antitoxfirstaid2")
/obj/item/storage/firstaid/toxin/PopulateContents()
if(empty)
return
var/static/items_inside = list(
/obj/item/storage/pill_bottle/multiver/less = 1,
/obj/item/reagent_containers/syringe/syriniver = 3,
/obj/item/storage/pill_bottle/potassiodide = 1,
/obj/item/reagent_containers/hypospray/medipen/penacid = 1)
generate_items_inside(items_inside,src)
/obj/item/storage/firstaid/o2
name = "oxygen deprivation treatment kit"
desc = "A box full of oxygen goodies."
icon_state = "o2"
inhand_icon_state = "firstaid-o2"
damagetype_healed = OXY
/obj/item/storage/firstaid/o2/suicide_act(mob/living/carbon/user)
user.visible_message("<span class='suicide'>[user] begins hitting [user.p_their()] neck with \the [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
return OXYLOSS
/obj/item/storage/firstaid/o2/Initialize(mapload)
. = ..()
icon_state = pick("o2","o2second")
/obj/item/storage/firstaid/o2/PopulateContents()
if(empty)
return
var/static/items_inside = list(
/obj/item/reagent_containers/syringe/convermol = 3,
/obj/item/reagent_containers/hypospray/medipen/salbutamol = 1,
/obj/item/reagent_containers/hypospray/medipen = 1,
/obj/item/storage/pill_bottle/iron = 1)
generate_items_inside(items_inside,src)
/obj/item/storage/firstaid/brute
name = "brute trauma treatment kit"
desc = "A first aid kit for when you get toolboxed."
icon_state = "brute"
inhand_icon_state = "firstaid-brute"
damagetype_healed = BRUTE
/obj/item/storage/firstaid/brute/suicide_act(mob/living/carbon/user)
user.visible_message("<span class='suicide'>[user] begins beating [user.p_them()]self over the head with \the [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
return BRUTELOSS
/obj/item/storage/firstaid/brute/Initialize(mapload)
. = ..()
icon_state = pick("brute","brute2")
/obj/item/storage/firstaid/brute/PopulateContents()
if(empty)
return
var/static/items_inside = list(
/obj/item/reagent_containers/pill/patch/libital = 3,
/obj/item/stack/medical/gauze = 1,
/obj/item/storage/pill_bottle/probital = 1,
/obj/item/reagent_containers/hypospray/medipen/salacid = 1)
generate_items_inside(items_inside,src)
/obj/item/storage/firstaid/advanced
name = "advanced first aid kit"
desc = "An advanced kit to help deal with advanced wounds."
icon_state = "radfirstaid"
inhand_icon_state = "firstaid-rad"
custom_premium_price = 1100
damagetype_healed = "all"
/obj/item/storage/firstaid/advanced/PopulateContents()
if(empty)
return
var/static/items_inside = list(
/obj/item/reagent_containers/pill/patch/synthflesh = 3,
/obj/item/reagent_containers/hypospray/medipen/atropine = 2,
/obj/item/stack/medical/gauze = 1,
/obj/item/storage/pill_bottle/penacid = 1)
generate_items_inside(items_inside,src)
/obj/item/storage/firstaid/tactical
name = "combat medical kit"
desc = "I hope you've got insurance."
icon_state = "bezerk"
damagetype_healed = "all"
/obj/item/storage/firstaid/tactical/ComponentInitialize()
. = ..()
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_w_class = WEIGHT_CLASS_NORMAL
/obj/item/storage/firstaid/tactical/PopulateContents()
if(empty)
return
new /obj/item/stack/medical/gauze(src)
new /obj/item/defibrillator/compact/combat/loaded(src)
new /obj/item/reagent_containers/hypospray/combat(src)
new /obj/item/reagent_containers/pill/patch/libital(src)
new /obj/item/reagent_containers/pill/patch/libital(src)
new /obj/item/reagent_containers/pill/patch/aiuri(src)
new /obj/item/reagent_containers/pill/patch/aiuri(src)
new /obj/item/clothing/glasses/hud/health/night(src)
//medibot assembly
/obj/item/storage/firstaid/attackby(obj/item/bodypart/S, mob/user, params)
if((!istype(S, /obj/item/bodypart/l_arm/robot)) && (!istype(S, /obj/item/bodypart/r_arm/robot)))
return ..()
//Making a medibot!
if(contents.len >= 1)
to_chat(user, "<span class='warning'>You need to empty [src] out first!</span>")
return
var/obj/item/bot_assembly/medbot/A = new
if (istype(src, /obj/item/storage/firstaid/fire))
A.set_skin("ointment")
else if (istype(src, /obj/item/storage/firstaid/toxin))
A.set_skin("tox")
else if (istype(src, /obj/item/storage/firstaid/o2))
A.set_skin("o2")
else if (istype(src, /obj/item/storage/firstaid/brute))
A.set_skin("brute")
else if (istype(src, /obj/item/storage/firstaid/advanced))
A.set_skin("advanced")
user.put_in_hands(A)
to_chat(user, "<span class='notice'>You add [S] to [src].</span>")
A.robot_arm = S.type
A.firstaid = type
qdel(S)
qdel(src)
/*
* Pill Bottles
*/
/obj/item/storage/pill_bottle
name = "pill bottle"
desc = "It's an airtight container for storing medication."
icon_state = "pill_canister"
icon = 'icons/obj/chemical.dmi'
inhand_icon_state = "contsolid"
lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
w_class = WEIGHT_CLASS_SMALL
/obj/item/storage/pill_bottle/ComponentInitialize()
. = ..()
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.allow_quick_gather = TRUE
STR.click_gather = TRUE
STR.set_holdable(list(/obj/item/reagent_containers/pill, /obj/item/dice))
/obj/item/storage/pill_bottle/suicide_act(mob/user)
user.visible_message("<span class='suicide'>[user] is trying to get the cap off [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
return (TOXLOSS)
/obj/item/storage/pill_bottle/multiver
name = "bottle of multiver pills"
desc = "Contains pills used to counter toxins."
/obj/item/storage/pill_bottle/multiver/PopulateContents()
for(var/i in 1 to 7)
new /obj/item/reagent_containers/pill/multiver(src)
/obj/item/storage/pill_bottle/multiver/less
/obj/item/storage/pill_bottle/multiver/less/PopulateContents()
for(var/i in 1 to 3)
new /obj/item/reagent_containers/pill/multiver(src)
/obj/item/storage/pill_bottle/epinephrine
name = "bottle of epinephrine pills"
desc = "Contains pills used to stabilize patients."
/obj/item/storage/pill_bottle/epinephrine/PopulateContents()
for(var/i in 1 to 7)
new /obj/item/reagent_containers/pill/epinephrine(src)
/obj/item/storage/pill_bottle/mutadone
name = "bottle of mutadone pills"
desc = "Contains pills used to treat genetic abnormalities."
/obj/item/storage/pill_bottle/mutadone/PopulateContents()
for(var/i in 1 to 7)
new /obj/item/reagent_containers/pill/mutadone(src)
/obj/item/storage/pill_bottle/potassiodide
name = "bottle of potassium iodide pills"
desc = "Contains pills used to reduce radiation damage."
/obj/item/storage/pill_bottle/potassiodide/PopulateContents()
for(var/i in 1 to 3)
new /obj/item/reagent_containers/pill/potassiodide(src)
/obj/item/storage/pill_bottle/probital
name = "bottle of probital pills"
desc = "Contains pills used to treat brute damage.The tag in the bottle states 'Eat before ingesting, may cause fatigue'."
/obj/item/storage/pill_bottle/probital/PopulateContents()
for(var/i in 1 to 4)
new /obj/item/reagent_containers/pill/probital(src)
/obj/item/storage/pill_bottle/iron
name = "bottle of iron pills"
desc = "Contains pills used to reduce blood loss slowly.The tag in the bottle states 'Only take one each five minutes'."
/obj/item/storage/pill_bottle/iron/PopulateContents()
for(var/i in 1 to 4)
new /obj/item/reagent_containers/pill/iron(src)
/obj/item/storage/pill_bottle/mannitol
name = "bottle of mannitol pills"
desc = "Contains pills used to treat brain damage."
/obj/item/storage/pill_bottle/mannitol/PopulateContents()
for(var/i in 1 to 7)
new /obj/item/reagent_containers/pill/mannitol(src)
//Contains 4 pills instead of 7, and 5u pills instead of 50u (50u pills heal 250 brain damage, 5u pills heal 25)
/obj/item/storage/pill_bottle/mannitol/braintumor
desc = "Contains diluted pills used to treat brain tumor symptoms. Take one when feeling lightheaded."
/obj/item/storage/pill_bottle/mannitol/braintumor/PopulateContents()
for(var/i in 1 to 4)
new /obj/item/reagent_containers/pill/mannitol/braintumor(src)
/obj/item/storage/pill_bottle/stimulant
name = "bottle of stimulant pills"
desc = "Guaranteed to give you that extra burst of energy during a long shift!"
/obj/item/storage/pill_bottle/stimulant/PopulateContents()
for(var/i in 1 to 5)
new /obj/item/reagent_containers/pill/stimulant(src)
/obj/item/storage/pill_bottle/mining
name = "bottle of patches"
desc = "Contains patches used to treat brute and burn damage."
/obj/item/storage/pill_bottle/mining/PopulateContents()
new /obj/item/reagent_containers/pill/patch/aiuri(src)
for(var/i in 1 to 3)
new /obj/item/reagent_containers/pill/patch/libital(src)
/obj/item/storage/pill_bottle/zoom
name = "suspicious pill bottle"
desc = "The label is pretty old and almost unreadable, you recognize some chemical compounds."
/obj/item/storage/pill_bottle/zoom/PopulateContents()
for(var/i in 1 to 5)
new /obj/item/reagent_containers/pill/zoom(src)
/obj/item/storage/pill_bottle/happy
name = "suspicious pill bottle"
desc = "There is a smiley on the top."
/obj/item/storage/pill_bottle/happy/PopulateContents()
for(var/i in 1 to 5)
new /obj/item/reagent_containers/pill/happy(src)
/obj/item/storage/pill_bottle/lsd
name = "suspicious pill bottle"
desc = "There is a crude drawing which could be either a mushroom, or a deformed moon."
/obj/item/storage/pill_bottle/lsd/PopulateContents()
for(var/i in 1 to 5)
new /obj/item/reagent_containers/pill/lsd(src)
/obj/item/storage/pill_bottle/aranesp
name = "suspicious pill bottle"
desc = "The label has 'fuck disablers' hastily scrawled in black marker."
/obj/item/storage/pill_bottle/aranesp/PopulateContents()
for(var/i in 1 to 5)
new /obj/item/reagent_containers/pill/aranesp(src)
/obj/item/storage/pill_bottle/psicodine
name = "bottle of psicodine pills"
desc = "Contains pills used to treat mental distress and traumas."
/obj/item/storage/pill_bottle/psicodine/PopulateContents()
for(var/i in 1 to 7)
new /obj/item/reagent_containers/pill/psicodine(src)
/obj/item/storage/pill_bottle/penacid
name = "bottle of pentetic acid pills"
desc = "Contains pills to expunge radiation and toxins."
/obj/item/storage/pill_bottle/penacid/PopulateContents()
for(var/i in 1 to 3)
new /obj/item/reagent_containers/pill/penacid(src)
/obj/item/storage/pill_bottle/neurine
name = "bottle of neurine pills"
desc = "Contains pills to treat non-severe mental traumas."
/obj/item/storage/pill_bottle/neurine/PopulateContents()
for(var/i in 1 to 5)
new /obj/item/reagent_containers/pill/neurine(src)
/obj/item/storage/pill_bottle/floorpill
name = "bottle of floorpills"
desc = "An old pill bottle. It smells musty."
/obj/item/storage/pill_bottle/floorpill/Initialize()
. = ..()
var/obj/item/reagent_containers/pill/P = locate() in src
name = "bottle of [P.name]s"
/obj/item/storage/pill_bottle/floorpill/PopulateContents()
for(var/i in 1 to rand(1,7))
new /obj/item/reagent_containers/pill/floorpill(src)
/obj/item/storage/pill_bottle/floorpill/full/PopulateContents()
for(var/i in 1 to 7)
new /obj/item/reagent_containers/pill/floorpill(src)
///////////////////////////////////////// Psychologist inventory pillbottles
/obj/item/storage/pill_bottle/happinesspsych
name = "happiness pills"
desc = "Contains pills used as a last resort means to temporarily stabilize depression and anxiety. WARNING: side effects may include slurred speech, drooling, and severe addiction."
/obj/item/storage/pill_bottle/happinesspsych/PopulateContents()
for(var/i in 1 to 5)
new /obj/item/reagent_containers/pill/happinesspsych(src)
/obj/item/storage/pill_bottle/lsdpsych
name = "mindbreaker toxin pills"
desc = "!FOR THERAPEUTIC USE ONLY! Contains pills used to alleviate the symptoms of Reality Dissociation Syndrome."
/obj/item/storage/pill_bottle/lsdpsych/PopulateContents()
for(var/i in 1 to 5)
new /obj/item/reagent_containers/pill/lsdpsych(src)
/obj/item/storage/pill_bottle/paxpsych
name = "pax pills"
desc = "Contains pills used to temporarily pacify patients that are deemed a harm to themselves or others."
/obj/item/storage/pill_bottle/paxpsych/PopulateContents()
for(var/i in 1 to 5)
new /obj/item/reagent_containers/pill/paxpsych(src)
/obj/item/storage/organbox
name = "organ transport box"
desc = "An advanced box with an cooling mechanism that uses cryostylane or other cold reagents to keep the organs or bodyparts inside preserved."
icon_state = "organbox"
lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
throw_speed = 3
throw_range = 7
custom_premium_price = 1100
/// var to prevent it freezing the same things over and over
var/cooling = FALSE
/obj/item/storage/organbox/ComponentInitialize()
. = ..()
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_w_class = WEIGHT_CLASS_BULKY /// you have to remove it from your bag before opening it but I think that's fine
STR.max_combined_w_class = 21
STR.set_holdable(list(
/obj/item/organ,
/obj/item/bodypart,
/obj/item/reagent_containers/food/snacks/icecream
))
/obj/item/storage/organbox/Initialize()
. = ..()
create_reagents(100, TRANSPARENT)
RegisterSignal(src, COMSIG_ATOM_ENTERED, .proc/freeze)
RegisterSignal(src, COMSIG_TRY_STORAGE_TAKE, .proc/unfreeze)
START_PROCESSING(SSobj, src)
/obj/item/storage/organbox/process(delta_time)
///if there is enough coolant var
var/cool = FALSE
var/amount = min(reagents.get_reagent_amount(/datum/reagent/cryostylane), 0.05 * delta_time)
if(amount > 0)
reagents.remove_reagent(/datum/reagent/cryostylane, amount)
cool = TRUE
else
amount = min(reagents.get_reagent_amount(/datum/reagent/consumable/ice), 0.1 * delta_time)
if(amount > 0)
reagents.remove_reagent(/datum/reagent/consumable/ice, amount)
cool = TRUE
if(!cooling && cool)
cooling = TRUE
update_icon()
for(var/C in contents)
freeze(C)
return
if(cooling && !cool)
cooling = FALSE
update_icon()
for(var/C in contents)
unfreeze(C)
/obj/item/storage/organbox/update_icon()
. = ..()
if(cooling)
icon_state = "organbox-working"
else
icon_state = "organbox"
///freezes the organ and loops bodyparts like heads
/obj/item/storage/organbox/proc/freeze(datum/source, obj/item/I)
if(isorgan(I))
var/obj/item/organ/organ = I
organ.organ_flags |= ORGAN_FROZEN
return
if(istype(I, /obj/item/bodypart))
var/obj/item/bodypart/B = I
for(var/O in B.contents)
if(isorgan(O))
var/obj/item/organ/organ = O
organ.organ_flags |= ORGAN_FROZEN
///unfreezes the organ and loops bodyparts like heads
/obj/item/storage/organbox/proc/unfreeze(datum/source, obj/item/I)
if(isorgan(I))
var/obj/item/organ/organ = I
organ.organ_flags &= ~ORGAN_FROZEN
return
if(istype(I, /obj/item/bodypart))
var/obj/item/bodypart/B = I
for(var/O in B.contents)
if(isorgan(O))
var/obj/item/organ/organ = O
organ.organ_flags &= ~ORGAN_FROZEN
/obj/item/storage/organbox/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/reagent_containers) && I.is_open_container())
var/obj/item/reagent_containers/RC = I
var/units = RC.reagents.trans_to(src, RC.amount_per_transfer_from_this, transfered_by = user)
if(units)
to_chat(user, "<span class='notice'>You transfer [units] units of the solution to [src].</span>")
return
if(istype(I, /obj/item/plunger))
to_chat(user, "<span class='notice'>You start furiously plunging [name].</span>")
if(do_after(user, 10, target = src))
to_chat(user, "<span class='notice'>You finish plunging the [name].</span>")
reagents.clear_reagents()
return
return ..()
/obj/item/storage/organbox/suicide_act(mob/living/carbon/user)
user.visible_message("<span class='suicide'>[user] is putting [user.p_theyre()] head inside the [src], it looks like [user.p_theyre()] trying to commit suicide!</span>")
user.adjust_bodytemperature(-300)
user.apply_status_effect(/datum/status_effect/freon)
return (OXYLOSS)