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* Fixes incorrect Initialize() arguments (#54013) * Fixes incorrect Initialize() arguments Co-authored-by: spookydonut <github@spooksoftware.com>
237 lines
7.8 KiB
Plaintext
237 lines
7.8 KiB
Plaintext
/obj/item/storage/lockbox
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name = "lockbox"
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desc = "A locked box."
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icon_state = "lockbox+l"
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inhand_icon_state = "syringe_kit"
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lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
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w_class = WEIGHT_CLASS_BULKY
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req_access = list(ACCESS_ARMORY)
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var/broken = FALSE
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var/open = FALSE
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var/icon_locked = "lockbox+l"
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var/icon_closed = "lockbox"
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var/icon_broken = "lockbox+b"
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/obj/item/storage/lockbox/ComponentInitialize()
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. = ..()
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var/datum/component/storage/STR = GetComponent(/datum/component/storage)
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STR.max_w_class = WEIGHT_CLASS_NORMAL
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STR.max_combined_w_class = 14
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STR.max_items = 4
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STR.locked = TRUE
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/obj/item/storage/lockbox/attackby(obj/item/W, mob/user, params)
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var/locked = SEND_SIGNAL(src, COMSIG_IS_STORAGE_LOCKED)
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if(W.GetID())
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if(broken)
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to_chat(user, "<span class='danger'>It appears to be broken.</span>")
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return
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if(allowed(user))
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SEND_SIGNAL(src, COMSIG_TRY_STORAGE_SET_LOCKSTATE, !locked)
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locked = SEND_SIGNAL(src, COMSIG_IS_STORAGE_LOCKED)
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if(locked)
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icon_state = icon_locked
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to_chat(user, "<span class='danger'>You lock the [src.name]!</span>")
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SEND_SIGNAL(src, COMSIG_TRY_STORAGE_HIDE_ALL)
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return
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else
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icon_state = icon_closed
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to_chat(user, "<span class='danger'>You unlock the [src.name]!</span>")
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return
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else
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to_chat(user, "<span class='danger'>Access Denied.</span>")
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return
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if(!locked)
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return ..()
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else
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to_chat(user, "<span class='danger'>It's locked!</span>")
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/obj/item/storage/lockbox/emag_act(mob/user)
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if(!broken)
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broken = TRUE
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SEND_SIGNAL(src, COMSIG_TRY_STORAGE_SET_LOCKSTATE, FALSE)
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desc += "It appears to be broken."
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icon_state = src.icon_broken
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if(user)
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visible_message("<span class='warning'>\The [src] is broken by [user] with an electromagnetic card!</span>")
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return
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/obj/item/storage/lockbox/Entered()
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. = ..()
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open = TRUE
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update_icon()
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/obj/item/storage/lockbox/Exited()
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. = ..()
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open = TRUE
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update_icon()
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/obj/item/storage/lockbox/loyalty
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name = "lockbox of mindshield implants"
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req_access = list(ACCESS_SECURITY)
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/obj/item/storage/lockbox/loyalty/PopulateContents()
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for(var/i in 1 to 3)
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new /obj/item/implantcase/mindshield(src)
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new /obj/item/implanter/mindshield(src)
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/obj/item/storage/lockbox/clusterbang
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name = "lockbox of clusterbangs"
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desc = "You have a bad feeling about opening this."
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req_access = list(ACCESS_SECURITY)
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/obj/item/storage/lockbox/clusterbang/PopulateContents()
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new /obj/item/grenade/clusterbuster(src)
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/obj/item/storage/lockbox/medal
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name = "medal box"
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desc = "A locked box used to store medals of honor."
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icon_state = "medalbox+l"
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inhand_icon_state = "syringe_kit"
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lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
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w_class = WEIGHT_CLASS_NORMAL
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req_access = list(ACCESS_CAPTAIN)
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icon_locked = "medalbox+l"
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icon_closed = "medalbox"
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icon_broken = "medalbox+b"
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/obj/item/storage/lockbox/medal/ComponentInitialize()
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. = ..()
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var/datum/component/storage/STR = GetComponent(/datum/component/storage)
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STR.max_w_class = WEIGHT_CLASS_SMALL
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STR.max_items = 10
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STR.max_combined_w_class = 20
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STR.set_holdable(list(/obj/item/clothing/accessory/medal))
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/obj/item/storage/lockbox/medal/examine(mob/user)
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. = ..()
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if(!SEND_SIGNAL(src, COMSIG_IS_STORAGE_LOCKED))
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. += "<span class='notice'>Alt-click to [open ? "close":"open"] it.</span>"
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/obj/item/storage/lockbox/medal/AltClick(mob/user)
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if(user.canUseTopic(src, BE_CLOSE))
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if(!SEND_SIGNAL(src, COMSIG_IS_STORAGE_LOCKED))
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open = (open ? FALSE : TRUE)
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update_icon()
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..()
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/obj/item/storage/lockbox/medal/PopulateContents()
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new /obj/item/clothing/accessory/medal/gold/captain(src)
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new /obj/item/clothing/accessory/medal/silver/valor(src)
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new /obj/item/clothing/accessory/medal/silver/valor(src)
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new /obj/item/clothing/accessory/medal/silver/security(src)
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new /obj/item/clothing/accessory/medal/bronze_heart(src)
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new /obj/item/clothing/accessory/medal/plasma/nobel_science(src)
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new /obj/item/clothing/accessory/medal/plasma/nobel_science(src)
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for(var/i in 1 to 3)
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new /obj/item/clothing/accessory/medal/conduct(src)
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/obj/item/storage/lockbox/medal/update_icon_state()
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var/locked = SEND_SIGNAL(src, COMSIG_IS_STORAGE_LOCKED)
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if(locked)
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icon_state = "medalbox+l"
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else
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icon_state = "medalbox"
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if(open)
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icon_state += "open"
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if(broken)
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icon_state += "+b"
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/obj/item/storage/lockbox/medal/update_overlays()
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. = ..()
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if(!contents || !open)
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return
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var/locked = SEND_SIGNAL(src, COMSIG_IS_STORAGE_LOCKED)
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if(locked)
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return
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for(var/i in 1 to contents.len)
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var/obj/item/clothing/accessory/medal/M = contents[i]
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var/mutable_appearance/medalicon = mutable_appearance(initial(icon), M.medaltype)
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if(i > 1 && i <= 5)
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medalicon.pixel_x += ((i-1)*3)
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else if(i > 5)
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medalicon.pixel_y -= 7
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medalicon.pixel_x -= 2
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medalicon.pixel_x += ((i-6)*3)
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. += medalicon
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/obj/item/storage/lockbox/medal/hop
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name = "Head of Personnel medal box"
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desc = "A locked box used to store medals to be given to those exhibiting excellence in management."
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req_access = list(ACCESS_HOP)
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/obj/item/storage/lockbox/medal/hop/PopulateContents()
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for(var/i in 1 to 3)
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new /obj/item/clothing/accessory/medal/silver/bureaucracy(src)
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new /obj/item/clothing/accessory/medal/gold/ordom(src)
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/obj/item/storage/lockbox/medal/sec
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name = "security medal box"
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desc = "A locked box used to store medals to be given to members of the security department."
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req_access = list(ACCESS_HOS)
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/obj/item/storage/lockbox/medal/sec/PopulateContents()
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for(var/i in 1 to 3)
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new /obj/item/clothing/accessory/medal/silver/security(src)
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/obj/item/storage/lockbox/medal/cargo
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name = "cargo award box"
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desc = "A locked box used to store awards to be given to members of the cargo department."
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req_access = list(ACCESS_QM)
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/obj/item/storage/lockbox/medal/cargo/PopulateContents()
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new /obj/item/clothing/accessory/medal/ribbon/cargo(src)
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/obj/item/storage/lockbox/medal/service
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name = "service award box"
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desc = "A locked box used to store awards to be given to members of the service department."
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req_access = list(ACCESS_HOP)
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/obj/item/storage/lockbox/medal/service/PopulateContents()
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new /obj/item/clothing/accessory/medal/silver/excellence(src)
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/obj/item/storage/lockbox/medal/sci
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name = "science medal box"
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desc = "A locked box used to store medals to be given to members of the science department."
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req_access = list(ACCESS_RD)
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/obj/item/storage/lockbox/medal/sci/PopulateContents()
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for(var/i in 1 to 3)
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new /obj/item/clothing/accessory/medal/plasma/nobel_science(src)
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/obj/item/storage/lockbox/order
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name = "order lockbox"
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desc = "A box used to secure small cargo orders from being looted by those who didn't order it. Yeah, cargo tech, that means you."
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icon = 'icons/obj/storage.dmi'
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icon_state = "secure"
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inhand_icon_state = "sec-case"
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lefthand_file = 'icons/mob/inhands/equipment/briefcase_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/briefcase_righthand.dmi'
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w_class = WEIGHT_CLASS_HUGE
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var/datum/bank_account/buyer_account
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var/privacy_lock = TRUE
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/obj/item/storage/lockbox/order/Initialize(mapload, datum/bank_account/_buyer_account)
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. = ..()
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buyer_account = _buyer_account
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/obj/item/storage/lockbox/order/attackby(obj/item/W, mob/user, params)
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if(!istype(W, /obj/item/card/id))
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return ..()
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var/obj/item/card/id/id_card = W
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if(iscarbon(user))
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add_fingerprint(user)
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if(id_card.registered_account != buyer_account)
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to_chat(user, "<span class='notice'>Bank account does not match with buyer!</span")
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return
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SEND_SIGNAL(src, COMSIG_TRY_STORAGE_SET_LOCKSTATE, !privacy_lock)
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privacy_lock = SEND_SIGNAL(src, COMSIG_IS_STORAGE_LOCKED)
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user.visible_message("<span class='notice'>[user] [privacy_lock ? "" : "un"]locks [src]'s privacy lock.</span>",
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"<span class='notice'>You [privacy_lock ? "" : "un"]lock [src]'s privacy lock.</span>")
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