Files
Bubberstation/code/game/objects/structures/beds_chairs/pew.dm
Cenrus 0411342ecc Fixes right pew name (#50683)
About The Pull Request

Fixes the right wooden pew end name
Why It's Good For The Game

discrepancy detected
Changelog

cl
fix: right pews are no longer left pews.
/cl
2020-04-28 12:48:20 +12:00

73 lines
1.9 KiB
Plaintext

/obj/structure/chair/pew
name = "wooden pew"
desc = "Kneel here and pray."
icon = 'icons/obj/sofa.dmi'
icon_state = "pewmiddle"
resistance_flags = FLAMMABLE
max_integrity = 70
buildstacktype = /obj/item/stack/sheet/mineral/wood
buildstackamount = 3
item_chair = null
/obj/structure/chair/pew/left
name = "left wooden pew end"
icon_state = "pewend_left"
var/mutable_appearance/leftpewarmrest
/obj/structure/chair/pew/left/Initialize()
leftpewarmrest = GetLeftPewArmrest()
leftpewarmrest.layer = ABOVE_MOB_LAYER
return ..()
/obj/structure/chair/pew/left/proc/GetLeftPewArmrest()
return mutable_appearance('icons/obj/sofa.dmi', "pewend_left_armrest")
/obj/structure/chair/pew/left/Destroy()
QDEL_NULL(leftpewarmrest)
return ..()
/obj/structure/chair/pew/left/post_buckle_mob(mob/living/M)
. = ..()
update_leftpewarmrest()
/obj/structure/chair/pew/left/proc/update_leftpewarmrest()
if(has_buckled_mobs())
add_overlay(leftpewarmrest)
else
cut_overlay(leftpewarmrest)
/obj/structure/chair/pew/left/post_unbuckle_mob()
. = ..()
update_leftpewarmrest()
/obj/structure/chair/pew/right
name = "right wooden pew end"
icon_state = "pewend_right"
var/mutable_appearance/rightpewarmrest
/obj/structure/chair/pew/right/Initialize()
rightpewarmrest = GetRightPewArmrest()
rightpewarmrest.layer = ABOVE_MOB_LAYER
return ..()
/obj/structure/chair/pew/right/proc/GetRightPewArmrest()
return mutable_appearance('icons/obj/sofa.dmi', "pewend_right_armrest")
/obj/structure/chair/pew/right/Destroy()
QDEL_NULL(rightpewarmrest)
return ..()
/obj/structure/chair/pew/right/post_buckle_mob(mob/living/M)
. = ..()
update_rightpewarmrest()
/obj/structure/chair/pew/right/proc/update_rightpewarmrest()
if(has_buckled_mobs())
add_overlay(rightpewarmrest)
else
cut_overlay(rightpewarmrest)
/obj/structure/chair/pew/right/post_unbuckle_mob()
. = ..()
update_rightpewarmrest()