Files
Bubberstation/code/modules/surgery/prosthetic_replacement.dm
SkyratBot ec09510459 Bools and returns super-pr (#53221) (#565)
Replaces like 70-80% of 0 and such, as a side effect cleaned up a bunch of returns
Edit: Most left out ones are in mecha which should be done in mecha refactor already
Oh my look how clean it is

Co-authored-by: TiviPlus <TiviPlus>
Co-authored-by: Couls <coul422@gmail.com>

Co-authored-by: TiviPlus <57223640+TiviPlus@users.noreply.github.com>
Co-authored-by: Couls <coul422@gmail.com>
2020-08-30 05:12:59 +02:00

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5.7 KiB
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/datum/surgery/prosthetic_replacement
name = "Prosthetic replacement"
steps = list(/datum/surgery_step/incise, /datum/surgery_step/clamp_bleeders, /datum/surgery_step/retract_skin, /datum/surgery_step/add_prosthetic)
target_mobtypes = list(/mob/living/carbon/human, /mob/living/carbon/monkey)
possible_locs = list(BODY_ZONE_R_ARM, BODY_ZONE_L_ARM, BODY_ZONE_L_LEG, BODY_ZONE_R_LEG, BODY_ZONE_HEAD)
requires_bodypart = FALSE //need a missing limb
requires_bodypart_type = 0
/datum/surgery/prosthetic_replacement/can_start(mob/user, mob/living/carbon/target)
if(!iscarbon(target))
return FALSE
var/mob/living/carbon/C = target
if(!C.get_bodypart(user.zone_selected)) //can only start if limb is missing
return TRUE
return FALSE
/datum/surgery_step/add_prosthetic
name = "add prosthetic"
implements = list(/obj/item/bodypart = 100, /obj/item/organ_storage = 100, /obj/item/chainsaw = 100, /obj/item/melee/synthetic_arm_blade = 100)
time = 32
var/organ_rejection_dam = 0
/datum/surgery_step/add_prosthetic/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
if(istype(tool, /obj/item/organ_storage))
if(!tool.contents.len)
to_chat(user, "<span class='warning'>There is nothing inside [tool]!</span>")
return -1
var/obj/item/I = tool.contents[1]
if(!isbodypart(I))
to_chat(user, "<span class='warning'>[I] cannot be attached!</span>")
return -1
tool = I
if(istype(tool, /obj/item/bodypart))
var/obj/item/bodypart/BP = tool
if(ismonkey(target))// monkey patient only accept organic monkey limbs
if(BP.status == BODYPART_ROBOTIC || BP.animal_origin != MONKEY_BODYPART)
to_chat(user, "<span class='warning'>[BP] doesn't match the patient's morphology.</span>")
return -1
if(BP.status != BODYPART_ROBOTIC)
organ_rejection_dam = 10
if(ishuman(target))
if(BP.animal_origin)
to_chat(user, "<span class='warning'>[BP] doesn't match the patient's morphology.</span>")
return -1
var/mob/living/carbon/human/H = target
if(H.dna.species.id != BP.species_id)
organ_rejection_dam = 30
if(target_zone == BP.body_zone) //so we can't replace a leg with an arm, or a human arm with a monkey arm.
display_results(user, target, "<span class='notice'>You begin to replace [target]'s [parse_zone(target_zone)] with [tool]...</span>",
"<span class='notice'>[user] begins to replace [target]'s [parse_zone(target_zone)] with [tool].</span>",
"<span class='notice'>[user] begins to replace [target]'s [parse_zone(target_zone)].</span>")
else
to_chat(user, "<span class='warning'>[tool] isn't the right type for [parse_zone(target_zone)].</span>")
return -1
else if(target_zone == BODY_ZONE_L_ARM || target_zone == BODY_ZONE_R_ARM)
display_results(user, target, "<span class='notice'>You begin to attach [tool] onto [target]...</span>",
"<span class='notice'>[user] begins to attach [tool] onto [target]'s [parse_zone(target_zone)].</span>",
"<span class='notice'>[user] begins to attach something onto [target]'s [parse_zone(target_zone)].</span>")
else
to_chat(user, "<span class='warning'>[tool] must be installed onto an arm.</span>")
return -1
/datum/surgery_step/add_prosthetic/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery, default_display_results = FALSE)
. = ..()
if(istype(tool, /obj/item/organ_storage))
tool.icon_state = initial(tool.icon_state)
tool.desc = initial(tool.desc)
tool.cut_overlays()
tool = tool.contents[1]
if(istype(tool, /obj/item/bodypart) && user.temporarilyRemoveItemFromInventory(tool))
var/obj/item/bodypart/L = tool
if(!L.attach_limb(target))
display_results(user, target, "<span class='warning'>You fail in replacing [target]'s [parse_zone(target_zone)]! Their body has rejected [L]!</span>",
"<span class='warning'>[user] fails to replace [target]'s [parse_zone(target_zone)]!</span>",
"<span class='warning'>[user] fails to replaces [target]'s [parse_zone(target_zone)]!</span>")
return
if(organ_rejection_dam)
target.adjustToxLoss(organ_rejection_dam)
display_results(user, target, "<span class='notice'>You succeed in replacing [target]'s [parse_zone(target_zone)].</span>",
"<span class='notice'>[user] successfully replaces [target]'s [parse_zone(target_zone)] with [tool]!</span>",
"<span class='notice'>[user] successfully replaces [target]'s [parse_zone(target_zone)]!</span>")
return
else
var/obj/item/bodypart/L = target.newBodyPart(target_zone, FALSE, FALSE)
L.is_pseudopart = TRUE
if(!L.attach_limb(target))
display_results(user, target, "<span class='warning'>You fail in attaching [target]'s [parse_zone(target_zone)]! Their body has rejected [L]!</span>",
"<span class='warning'>[user] fails to attach [target]'s [parse_zone(target_zone)]!</span>",
"<span class='warning'>[user] fails to attach [target]'s [parse_zone(target_zone)]!</span>")
L.forceMove(target.loc)
return
user.visible_message("<span class='notice'>[user] finishes attaching [tool]!</span>", "<span class='notice'>You attach [tool].</span>")
display_results(user, target, "<span class='notice'>You attach [tool].</span>",
"<span class='notice'>[user] finishes attaching [tool]!</span>",
"<span class='notice'>[user] finishes the attachment procedure!</span>")
qdel(tool)
if(istype(tool, /obj/item/chainsaw))
var/obj/item/mounted_chainsaw/new_arm = new(target)
target_zone == BODY_ZONE_R_ARM ? target.put_in_r_hand(new_arm) : target.put_in_l_hand(new_arm)
return
else if(istype(tool, /obj/item/melee/synthetic_arm_blade))
var/obj/item/melee/arm_blade/new_arm = new(target,TRUE,TRUE)
target_zone == BODY_ZONE_R_ARM ? target.put_in_r_hand(new_arm) : target.put_in_l_hand(new_arm)
return
return ..() //if for some reason we fail everything we'll print out some text okay?