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* Defines damage flags. (#53158) * Defines damage flags. (Hopefully without 50+ commits) Co-authored-by: TemporalOroboros <TemporalOroboros@gmail.com>
36 lines
1.7 KiB
Plaintext
36 lines
1.7 KiB
Plaintext
/obj/machinery/vending/donksofttoyvendor
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name = "\improper Donksoft Toy Vendor"
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desc = "Ages 8 and up approved vendor that dispenses toys."
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icon_state = "nt-donk"
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product_slogans = "Get your cool toys today!;Trigger a valid hunter today!;Quality toy weapons for cheap prices!;Give them to HoPs for all access!;Give them to HoS to get permabrigged!"
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product_ads = "Feel robust with your toys!;Express your inner child today!;Toy weapons don't kill people, but valid hunters do!;Who needs responsibilities when you have toy weapons?;Make your next murder FUN!"
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vend_reply = "Come back for more!"
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light_mask = "donksoft-light-mask"
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circuit = /obj/item/circuitboard/machine/vending/donksofttoyvendor
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products = list(
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/obj/item/gun/ballistic/automatic/toy/unrestricted = 10,
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/obj/item/gun/ballistic/automatic/toy/pistol/unrestricted = 10,
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/obj/item/gun/ballistic/shotgun/toy/unrestricted = 10,
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/obj/item/toy/sword = 10,
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/obj/item/ammo_box/foambox = 20,
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/obj/item/toy/foamblade = 10,
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/obj/item/toy/balloon/syndicate = 10,
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/obj/item/clothing/suit/syndicatefake = 5,
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/obj/item/clothing/head/syndicatefake = 5)
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contraband = list(
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/obj/item/gun/ballistic/shotgun/toy/crossbow = 10,
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/obj/item/gun/ballistic/automatic/c20r/toy/unrestricted = 10,
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/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted = 10,
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/obj/item/toy/katana = 10,
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/obj/item/dualsaber/toy = 5)
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armor = list(MELEE = 100, BULLET = 100, LASER = 100, ENERGY = 100, BOMB = 0, BIO = 0, RAD = 0, FIRE = 100, ACID = 50)
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resistance_flags = FIRE_PROOF
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refill_canister = /obj/item/vending_refill/donksoft
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default_price = 150
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extra_price = 300
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payment_department = ACCOUNT_SRV
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/obj/item/vending_refill/donksoft
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machine_name = "Donksoft Toy Vendor"
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icon_state = "refill_donksoft"
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