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cyberpresidentvanellope/Bubberstation
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mirror of https://github.com/Bubberstation/Bubberstation.git synced 2026-01-20 05:55:11 +00:00
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7bb4cf6a7971cfe3ec60c421bf64b1dfca64defd
Bubberstation/code/game/objects
History
Aranclanos 7bb4cf6a79 Makes the attackby() of storage objects return 0 if the can_be_insterted() fails. This will fix hand labelers on pill bottles.
2013-12-18 12:25:39 -03:00
..
effects
Adds a deck of cards. Works like real cards, without all the shuffling.
2013-12-15 23:43:08 -05:00
items
Makes the attackby() of storage objects return 0 if the can_be_insterted() fails. This will fix hand labelers on pill bottles.
2013-12-18 12:25:39 -03:00
structures
Adds a deck of cards. Works like real cards, without all the shuffling.
2013-12-15 23:43:08 -05:00
empulse.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-03-13 00:08:20 -03:00
explosion_recursive.dm
* Added a debug verb for counting non-turf instances during rounds.
2013-08-04 21:42:36 +01:00
explosion.dm
Adds a deck of cards. Works like real cards, without all the shuffling.
2013-12-15 23:43:08 -05:00
items.dm
Completed the transition to a new proc
2013-12-17 22:56:04 +04:00
objs.dm
Replaces the border objects list with a temporary list in the proc.
2013-10-24 21:12:17 -04:00
structures.dm
…
weapons.dm
Another whack at the defines folder:
2013-01-01 01:25:02 +00:00
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