## About The Pull Request
- Fixes#92079
The `force` parameter in `handle_wave_conclusion()` was being
interpreted the wrong way in these 2 scenarios
- When `COMSIG_QDELETING` is sent `force` actually means are we deleting
the object forcefully & not if we want to win the wave defence
- When `COMSIG_MOVABLE_MOVED` is sent `force` gets the old location of
the drone(which gets misunderstood as TRUE because it's a non null
value) & not if we want to win the wave defence
So let's just remove this parameter so that it doesn't get
misinterpreted again. We don't lose any functionality with this because
when analysing all the places `handle_wave_conclusion()` is called, no
where is `force = TRUE` passed so the default is always assumed to be
FALSE so we can just throw it away
## Changelog
🆑
fix: You cannot win an ore vent wave defence by throwing a blue space
crystal on the drone or by moving it in any other way
/🆑