Files
Bubberstation/code/__DEFINES
Y0SH1M4S73R 93d03dc6bb [Alternative to #6407] Makes mutant bodyparts and mutcolors into editable genetic traits (#6750)
* Makes mutant bodyparts and mutcolors into editable genetic traits (plus a whole shitload of otherwise out of scope code improvements because I just HAD to touch old code)

* Mirror

* genetically-editable mutant bodyparts and colors - skyrat edition

Co-authored-by: Funce <funce.973@gmail.com>
2021-07-08 16:04:19 +01:00
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This folder is full of #define statements. They are similar to constants, but must come before any code that references them, and they do not take up memory the way constants do.

The values in this folder are NOT options. They are not for hosts to play with. Some of the values are arbitrary and only need to be different from similar constants; for example, the genetic mutation numbers in genetics.dm mean nothing, but MUST be distinct.

It is wise not to touch them unless you understand what they do, where they're used, and most importantly, how to undo your changes if you screw it up.

  • Sayu