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Bubberstation/code/datums/elements/decals/_decal.dm
SkyratBot 5326760cb3 [MIRROR] Makes turfs persist their signals, uses this to optimize connect_loc (#6465)
* Makes turfs persist their signals, uses this to optimize connect_loc  (#59608)

* Makes turfs persist signals

* Splits connect_loc up into two elements, one for stuff that wishes to connect on behalf of something, and one for stuff that just wants to connect normally. Connecting on behalf of someone has a significant amount of overhead, so let's do this to keep things clear

* Converts all uses of connect_loc over to the new patterns

* Adds some comments, actually makes turfs persist signals

* There's no need to detach connect loc anymore, since all it does is unregister signals. Unregisters a signal from formorly decal'd turfs, and makes the changeturf signal persistance stuff actually work

* bro fuck documentation

* Changes from a var to a proc, prevents admemems and idiots

* Extra detail on why we do the copy post qdel

* Makes turfs persist their signals, uses this to optimize connect_loc

Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
2021-06-23 04:23:48 +01:00

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/datum/element/decal
element_flags = ELEMENT_BESPOKE|ELEMENT_DETACH
id_arg_index = 2
/// Whether this decal can be cleaned.
var/cleanable
/// A description this decal appends to the target's examine message.
var/description
/// If true this was initialized with no set direction - will follow the parent dir.
var/directional
/// The base icon state that this decal was initialized with.
var/base_icon_state
/// What smoothing junction this was initialized with.
var/smoothing
/// The overlay applied by this decal to the target.
var/mutable_appearance/pic
/// Remove old decals and apply new decals after rotation as necessary
/datum/controller/subsystem/processing/dcs/proc/rotate_decals(datum/source, old_dir, new_dir)
SIGNAL_HANDLER
if(old_dir == new_dir)
return
var/list/resulting_decals_params = list() // param lists
var/list/old_decals = list() //instances
if(!source.comp_lookup || !source.comp_lookup[COMSIG_ATOM_UPDATE_OVERLAYS])
//should probably also unregister itself
return
if(length(source.comp_lookup[COMSIG_ATOM_UPDATE_OVERLAYS]))
for(var/datum/element/decal/decal in source.comp_lookup[COMSIG_ATOM_UPDATE_OVERLAYS])
old_decals += decal
resulting_decals_params += list(decal.get_rotated_parameters(old_dir,new_dir))
else
var/datum/element/decal/decal = source.comp_lookup[COMSIG_ATOM_UPDATE_OVERLAYS]
if(!istype(decal))
return
old_decals += decal
resulting_decals_params += list(decal.get_rotated_parameters(old_dir,new_dir))
//Instead we could generate ids and only remove duplicates to save on churn on four-corners symmetry ?
for(var/datum/element/decal/decal in old_decals)
decal.Detach(source)
for(var/result in resulting_decals_params)
source.AddElement(/datum/element/decal, result["icon"], result["icon_state"], result["dir"], result["plane"], result["layer"], result["alpha"], result["color"], result["smoothing"], result["cleanable"], result["desc"])
/datum/element/decal/proc/get_rotated_parameters(old_dir,new_dir)
var/rotation = 0
if(directional) //Even when the dirs are the same rotation is coming out as not 0 for some reason
rotation = SIMPLIFY_DEGREES(dir2angle(new_dir)-dir2angle(old_dir))
new_dir = turn(pic.dir,-rotation)
return list(
"icon" = pic.icon,
"icon_state" = base_icon_state,
"dir" = new_dir,
"plane" = pic.plane,
"layer" = pic.layer,
"alpha" = pic.alpha,
"color" = pic.color,
"smoothing" = smoothing,
"cleanable" = cleanable,
"desc" = description
)
/datum/element/decal/Attach(atom/target, _icon, _icon_state, _dir, _plane=FLOAT_PLANE, _layer=FLOAT_LAYER, _alpha=255, _color, _smoothing, _cleanable=FALSE, _description, mutable_appearance/_pic)
. = ..()
if(!isatom(target))
return ELEMENT_INCOMPATIBLE
if(_pic)
pic = _pic
else if(!generate_appearance(_icon, _icon_state, _dir, _plane, _layer, _color, _alpha, _smoothing, target))
return ELEMENT_INCOMPATIBLE
description = _description
cleanable = _cleanable
directional = _dir
base_icon_state = _icon_state
smoothing = _smoothing
RegisterSignal(target,COMSIG_ATOM_UPDATE_OVERLAYS,.proc/apply_overlay, TRUE)
if(target.flags_1 & INITIALIZED_1)
target.update_appearance(UPDATE_OVERLAYS) //could use some queuing here now maybe.
else
RegisterSignal(target,COMSIG_ATOM_AFTER_SUCCESSFUL_INITIALIZE,.proc/late_update_icon, TRUE)
if(isitem(target))
INVOKE_ASYNC(target, /obj/item/.proc/update_slot_icon, TRUE)
if(_dir)
SSdcs.RegisterSignal(target,COMSIG_ATOM_DIR_CHANGE, /datum/controller/subsystem/processing/dcs/proc/rotate_decals, TRUE)
if(!isnull(_smoothing))
RegisterSignal(target, COMSIG_ATOM_SMOOTHED_ICON, .proc/smooth_react, TRUE)
if(_cleanable)
RegisterSignal(target, COMSIG_COMPONENT_CLEAN_ACT, .proc/clean_react, TRUE)
if(_description)
RegisterSignal(target, COMSIG_PARENT_EXAMINE, .proc/examine,TRUE)
RegisterSignal(target, COMSIG_TURF_ON_SHUTTLE_MOVE, .proc/shuttle_move_react,TRUE)
/**
* ## generate_appearance
*
* If the decal was not given an appearance, it will generate one based on the other given arguments.
* element won't be compatible if it cannot do either
* all args are fed into creating an image, they are byond vars for images you'll recognize in the byond docs
* (except source, source is the object whose appearance we're copying.)
*/
/datum/element/decal/proc/generate_appearance(_icon, _icon_state, _dir, _plane, _layer, _color, _alpha, _smoothing, source)
if(!_icon || !_icon_state)
return FALSE
var/temp_image = image(_icon, null, isnull(_smoothing) ? _icon_state : "[_icon_state]-[_smoothing]", _layer, _dir)
pic = new(temp_image)
pic.plane = _plane
pic.color = _color
pic.alpha = _alpha
return TRUE
/datum/element/decal/Detach(atom/source)
UnregisterSignal(source, list(COMSIG_ATOM_DIR_CHANGE, COMSIG_COMPONENT_CLEAN_ACT, COMSIG_PARENT_EXAMINE, COMSIG_ATOM_UPDATE_OVERLAYS, COMSIG_TURF_ON_SHUTTLE_MOVE, COMSIG_ATOM_SMOOTHED_ICON))
SSdcs.UnregisterSignal(source, COMSIG_ATOM_DIR_CHANGE)
source.update_appearance(UPDATE_OVERLAYS)
if(isitem(source))
INVOKE_ASYNC(source, /obj/item/.proc/update_slot_icon)
SEND_SIGNAL(source, COMSIG_TURF_DECAL_DETACHED, description, cleanable, directional, pic)
return ..()
/datum/element/decal/proc/late_update_icon(atom/source)
SIGNAL_HANDLER
if(source && istype(source))
source.update_appearance(UPDATE_OVERLAYS)
UnregisterSignal(source, COMSIG_ATOM_AFTER_SUCCESSFUL_INITIALIZE)
/datum/element/decal/proc/apply_overlay(atom/source, list/overlay_list)
SIGNAL_HANDLER
overlay_list += pic
/datum/element/decal/proc/clean_react(datum/source, clean_types)
SIGNAL_HANDLER
if(clean_types & cleanable)
Detach(source)
return COMPONENT_CLEANED
return NONE
/datum/element/decal/proc/examine(datum/source, mob/user, list/examine_list)
SIGNAL_HANDLER
examine_list += description
/datum/element/decal/proc/shuttle_move_react(datum/source, turf/new_turf)
SIGNAL_HANDLER
if(new_turf == source)
return
Detach(source)
new_turf.AddElement(type, pic.icon, base_icon_state, directional, pic.plane, pic.layer, pic.alpha, pic.color, smoothing, cleanable, description)
/**
* Reacts to the source atom smoothing.
*
* Arguments:
* - [source][/atom]: The source of the signal and recently smoothed atom.
*/
/datum/element/decal/proc/smooth_react(atom/source)
SIGNAL_HANDLER
var/smoothing_junction = source.smoothing_junction
if(smoothing_junction == smoothing)
return NONE
Detach(source)
source.AddElement(type, pic.icon, base_icon_state, directional, pic.plane, pic.layer, pic.alpha, pic.color, smoothing_junction, cleanable, description)
return NONE