Files
Bubberstation/code/game/objects/structures/extinguisher.dm
SkyratBot 7d1d0e1fad [MIRROR] Refactors most spans into span procs (#6315)
* Refactors most spans into span procs

* AA

* a

* AAAAAAAAAAAAAAAAAAAAAA

* Update species.dm

Co-authored-by: Watermelon914 <37270891+Watermelon914@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-06-16 00:24:49 +01:00

197 lines
5.5 KiB
Plaintext

/obj/structure/extinguisher_cabinet
name = "extinguisher cabinet"
desc = "A small wall mounted cabinet designed to hold a fire extinguisher."
icon = 'icons/obj/wallmounts.dmi' //ICON OVERRIDEN IN SKYRAT AESTHETICS - SEE MODULE
icon_state = "extinguisher_closed"
anchored = TRUE
density = FALSE
max_integrity = 200
integrity_failure = 0.25
var/obj/item/extinguisher/stored_extinguisher
var/opened = FALSE
/obj/structure/extinguisher_cabinet/directional/north
dir = SOUTH
pixel_y = 32
/obj/structure/extinguisher_cabinet/directional/south
dir = NORTH
pixel_y = -32
/obj/structure/extinguisher_cabinet/directional/east
dir = WEST
pixel_x = 32
/obj/structure/extinguisher_cabinet/directional/west
dir = EAST
pixel_x = -32
/obj/structure/extinguisher_cabinet/Initialize(mapload, ndir, building)
. = ..()
if(building)
setDir(ndir)
pixel_x = (dir & 3)? 0 : (dir == 4 ? -27 : 27)
pixel_y = (dir & 3)? (dir ==1 ? -30 : 30) : 0
opened = TRUE
//icon_state = "extinguisher_empty" ORIGINAL
icon_state = "extinguisher_empty_open" //SKYRAT EDIT CHANGE - AESTHETICS
else
stored_extinguisher = new /obj/item/extinguisher(src)
/obj/structure/extinguisher_cabinet/examine(mob/user)
. = ..()
. += span_notice("Alt-click to [opened ? "close":"open"] it.")
/obj/structure/extinguisher_cabinet/Destroy()
if(stored_extinguisher)
qdel(stored_extinguisher)
stored_extinguisher = null
return ..()
/obj/structure/extinguisher_cabinet/contents_explosion(severity, target)
if(!stored_extinguisher)
return
switch(severity)
if(EXPLODE_DEVASTATE)
SSexplosions.high_mov_atom += stored_extinguisher
if(EXPLODE_HEAVY)
SSexplosions.med_mov_atom += stored_extinguisher
if(EXPLODE_LIGHT)
SSexplosions.low_mov_atom += stored_extinguisher
/obj/structure/extinguisher_cabinet/handle_atom_del(atom/A)
if(A == stored_extinguisher)
stored_extinguisher = null
update_appearance()
/obj/structure/extinguisher_cabinet/attackby(obj/item/I, mob/living/user, params)
if(I.tool_behaviour == TOOL_WRENCH && !stored_extinguisher)
to_chat(user, span_notice("You start unsecuring [name]..."))
I.play_tool_sound(src)
if(I.use_tool(src, user, 60))
playsound(loc, 'sound/items/deconstruct.ogg', 50, TRUE)
to_chat(user, span_notice("You unsecure [name]."))
deconstruct(TRUE)
return
if(iscyborg(user) || isalien(user))
return
if(istype(I, /obj/item/extinguisher))
if(!stored_extinguisher && opened)
if(!user.transferItemToLoc(I, src))
return
stored_extinguisher = I
to_chat(user, span_notice("You place [I] in [src]."))
update_appearance()
return TRUE
else
toggle_cabinet(user)
else if(!user.combat_mode)
toggle_cabinet(user)
else
return ..()
/obj/structure/extinguisher_cabinet/attack_hand(mob/user, list/modifiers)
. = ..()
if(.)
return
if(iscyborg(user) || isalien(user))
return
if(stored_extinguisher)
user.put_in_hands(stored_extinguisher)
to_chat(user, span_notice("You take [stored_extinguisher] from [src]."))
stored_extinguisher = null
if(!opened)
opened = 1
playsound(loc, 'sound/machines/click.ogg', 15, TRUE, -3)
update_appearance()
else
toggle_cabinet(user)
/obj/structure/extinguisher_cabinet/attack_tk(mob/user)
. = COMPONENT_CANCEL_ATTACK_CHAIN
if(stored_extinguisher)
stored_extinguisher.forceMove(loc)
to_chat(user, span_notice("You telekinetically remove [stored_extinguisher] from [src]."))
stored_extinguisher = null
opened = TRUE
playsound(loc, 'sound/machines/click.ogg', 15, TRUE, -3)
update_appearance()
return
toggle_cabinet(user)
/obj/structure/extinguisher_cabinet/attack_paw(mob/user, list/modifiers)
return attack_hand(user, modifiers)
/obj/structure/extinguisher_cabinet/AltClick(mob/living/user)
if(!user.canUseTopic(src, BE_CLOSE, NO_DEXTERITY, FALSE, TRUE))
return
toggle_cabinet(user)
/obj/structure/extinguisher_cabinet/proc/toggle_cabinet(mob/user)
if(opened && broken)
to_chat(user, span_warning("[src] is broken open."))
else
playsound(loc, 'sound/machines/click.ogg', 15, TRUE, -3)
opened = !opened
update_appearance()
/* SKYRAT EDIT REMOVAL BEGIN - AESTHETICS - MOVED TO MODULAR.
/obj/structure/extinguisher_cabinet/update_icon_state()
if(!opened)
icon_state = "extinguisher_closed"
return ..()
if(!stored_extinguisher)
icon_state = "extinguisher_empty"
return ..()
if(istype(stored_extinguisher, /obj/item/extinguisher/mini))
icon_state = "extinguisher_mini"
return ..()
icon_state = "extinguisher_full"
return ..()
*/
/obj/structure/extinguisher_cabinet/obj_break(damage_flag)
. = ..()
if(!broken && !(flags_1 & NODECONSTRUCT_1))
broken = 1
opened = 1
if(stored_extinguisher)
stored_extinguisher.forceMove(loc)
stored_extinguisher = null
update_appearance()
/obj/structure/extinguisher_cabinet/deconstruct(disassembled = TRUE)
if(!(flags_1 & NODECONSTRUCT_1))
if(disassembled)
new /obj/item/wallframe/extinguisher_cabinet(loc)
else
new /obj/item/stack/sheet/iron (loc, 2)
if(stored_extinguisher)
stored_extinguisher.forceMove(loc)
stored_extinguisher = null
qdel(src)
/obj/structure/extinguisher_cabinet/directional/north
pixel_y = 32
/obj/structure/extinguisher_cabinet/directional/south
pixel_y = -32
/obj/structure/extinguisher_cabinet/directional/east
pixel_x = 26
/obj/structure/extinguisher_cabinet/directional/west
pixel_x = -26
/obj/item/wallframe/extinguisher_cabinet
name = "extinguisher cabinet frame"
desc = "Used for building wall-mounted extinguisher cabinets."
icon_state = "extinguisher"
result_path = /obj/structure/extinguisher_cabinet