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* Refactors most spans into span procs * AA * a * AAAAAAAAAAAAAAAAAAAAAA * Update species.dm Co-authored-by: Watermelon914 <37270891+Watermelon914@users.noreply.github.com> Co-authored-by: Gandalf <jzo123@hotmail.com>
171 lines
4.2 KiB
Plaintext
171 lines
4.2 KiB
Plaintext
#define MAX_NOTICES 5
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/obj/structure/noticeboard
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name = "notice board"
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desc = "A board for pinning important notices upon."
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icon = 'icons/obj/stationobjs.dmi'
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icon_state = "nboard00"
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density = FALSE
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anchored = TRUE
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max_integrity = 150
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/// Current number of a pinned notices
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var/notices = 0
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/obj/structure/noticeboard/directional/north
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dir = SOUTH
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pixel_y = 32
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/obj/structure/noticeboard/directional/south
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dir = NORTH
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pixel_y = -32
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/obj/structure/noticeboard/directional/east
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dir = WEST
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pixel_x = 32
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/obj/structure/noticeboard/directional/west
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dir = EAST
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pixel_x = -32
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/obj/structure/noticeboard/Initialize(mapload)
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. = ..()
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if(!mapload)
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return
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for(var/obj/item/I in loc)
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if(notices >= MAX_NOTICES)
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break
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if(istype(I, /obj/item/paper))
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I.forceMove(src)
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notices++
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icon_state = "nboard0[notices]"
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//attaching papers!!
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/obj/structure/noticeboard/attackby(obj/item/O, mob/user, params)
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if(istype(O, /obj/item/paper) || istype(O, /obj/item/photo))
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if(!allowed(user))
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to_chat(user, span_warning("You are not authorized to add notices!"))
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return
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if(notices < MAX_NOTICES)
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if(!user.transferItemToLoc(O, src))
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return
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notices++
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icon_state = "nboard0[notices]"
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to_chat(user, span_notice("You pin the [O] to the noticeboard."))
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else
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to_chat(user, span_warning("The notice board is full!"))
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else
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return ..()
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/obj/structure/noticeboard/ui_state(mob/user)
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return GLOB.physical_state
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/obj/structure/noticeboard/ui_interact(mob/user, datum/tgui/ui)
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ui = SStgui.try_update_ui(user, src, ui)
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if(!ui)
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ui = new(user, src, "NoticeBoard", name)
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ui.open()
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/obj/structure/noticeboard/ui_data(mob/user)
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var/list/data = list()
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data["allowed"] = allowed(user)
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data["items"] = list()
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for(var/obj/item/content in contents)
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var/list/content_data = list(
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name = content.name,
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ref = REF(content)
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)
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data["items"] += list(content_data)
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return data
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/obj/structure/noticeboard/ui_act(action, params)
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. = ..()
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if(.)
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return
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var/obj/item/item = locate(params["ref"]) in contents
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if(!istype(item) || item.loc != src)
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return
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var/mob/user = usr
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switch(action)
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if("examine")
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if(istype(item, /obj/item/paper))
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item.ui_interact(user)
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else
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user.examinate(item)
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return TRUE
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if("remove")
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if(!allowed(user))
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return
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remove_item(item, user)
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return TRUE
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/**
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* Removes an item from the notice board
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*
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* Arguments:
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* * item - The item that is to be removed
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* * user - The mob that is trying to get the item removed, if there is one
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*/
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/obj/structure/noticeboard/proc/remove_item(obj/item/item, mob/user)
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item.forceMove(drop_location())
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if(user)
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user.put_in_hands(item)
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balloon_alert(user, "removed from board")
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notices--
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icon_state = "nboard0[notices]"
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/obj/structure/noticeboard/deconstruct(disassembled = TRUE)
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if(!(flags_1 & NODECONSTRUCT_1))
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new /obj/item/stack/sheet/iron (loc, 1)
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for(var/obj/item/content in contents)
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remove_item(content)
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qdel(src)
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// Notice boards for the heads of staff (plus the qm)
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/obj/structure/noticeboard/captain
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name = "Captain's Notice Board"
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desc = "Important notices from the Captain."
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req_access = list(ACCESS_CAPTAIN)
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/obj/structure/noticeboard/hop
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name = "Head of Personnel's Notice Board"
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desc = "Important notices from the Head of Personnel."
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req_access = list(ACCESS_HOP)
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/obj/structure/noticeboard/ce
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name = "Chief Engineer's Notice Board"
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desc = "Important notices from the Chief Engineer."
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req_access = list(ACCESS_CE)
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/obj/structure/noticeboard/hos
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name = "Head of Security's Notice Board"
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desc = "Important notices from the Head of Security."
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req_access = list(ACCESS_HOS)
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/obj/structure/noticeboard/cmo
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name = "Chief Medical Officer's Notice Board"
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desc = "Important notices from the Chief Medical Officer."
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req_access = list(ACCESS_CMO)
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/obj/structure/noticeboard/rd
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name = "Research Director's Notice Board"
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desc = "Important notices from the Research Director."
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req_access = list(ACCESS_RD)
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/obj/structure/noticeboard/qm
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name = "Quartermaster's Notice Board"
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desc = "Important notices from the Quartermaster."
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req_access = list(ACCESS_QM)
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/obj/structure/noticeboard/staff
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name = "Staff Notice Board"
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desc = "Important notices from the heads of staff."
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req_access = list(ACCESS_HEADS)
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#undef MAX_NOTICES
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