Files
Bubberstation/code/game/turfs/open/openspace.dm
SkyratBot 7d1d0e1fad [MIRROR] Refactors most spans into span procs (#6315)
* Refactors most spans into span procs

* AA

* a

* AAAAAAAAAAAAAAAAAAAAAA

* Update species.dm

Co-authored-by: Watermelon914 <37270891+Watermelon914@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-06-16 00:24:49 +01:00

179 lines
5.4 KiB
Plaintext

GLOBAL_DATUM_INIT(openspace_backdrop_one_for_all, /atom/movable/openspace_backdrop, new)
/atom/movable/openspace_backdrop
name = "openspace_backdrop"
anchored = TRUE
icon = 'icons/turf/floors.dmi'
icon_state = "grey"
plane = OPENSPACE_BACKDROP_PLANE
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
vis_flags = VIS_INHERIT_ID
/turf/open/openspace
name = "open space"
desc = "Watch your step!"
icon_state = "invisible"
baseturfs = /turf/open/openspace
CanAtmosPassVertical = ATMOS_PASS_YES
baseturfs = /turf/open/openspace
intact = FALSE //this means wires go on top
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
var/can_cover_up = TRUE
var/can_build_on = TRUE
/turf/open/openspace/airless
initial_gas_mix = AIRLESS_ATMOS
/turf/open/openspace/airless/planetary
planetary_atmos = TRUE
/turf/open/openspace/Initialize() // handle plane and layer here so that they don't cover other obs/turfs in Dream Maker
. = ..()
overlays += GLOB.openspace_backdrop_one_for_all //Special grey square for projecting backdrop darkness filter on it.
return INITIALIZE_HINT_LATELOAD
/turf/open/openspace/LateInitialize()
. = ..()
AddElement(/datum/element/turf_z_transparency, FALSE)
/turf/open/openspace/can_have_cabling()
if(locate(/obj/structure/lattice/catwalk, src))
return TRUE
return FALSE
/turf/open/openspace/zAirIn()
return TRUE
/turf/open/openspace/zAirOut()
return TRUE
/turf/open/openspace/zPassIn(atom/movable/A, direction, turf/source)
if(direction == DOWN)
for(var/obj/O in contents)
if(O.obj_flags & BLOCK_Z_IN_DOWN)
return FALSE
return TRUE
if(direction == UP)
for(var/obj/O in contents)
if(O.obj_flags & BLOCK_Z_IN_UP)
return FALSE
return TRUE
return FALSE
/turf/open/openspace/zPassOut(atom/movable/A, direction, turf/destination)
if(A.anchored)
return FALSE
if(direction == DOWN)
for(var/obj/O in contents)
if(O.obj_flags & BLOCK_Z_OUT_DOWN)
return FALSE
return TRUE
if(direction == UP)
for(var/obj/O in contents)
if(O.obj_flags & BLOCK_Z_OUT_UP)
return FALSE
return TRUE
return FALSE
/turf/open/openspace/proc/CanCoverUp()
return can_cover_up
/turf/open/openspace/proc/CanBuildHere()
return can_build_on
/turf/open/openspace/attackby(obj/item/C, mob/user, params)
..()
if(!CanBuildHere())
return
if(istype(C, /obj/item/stack/rods))
var/obj/item/stack/rods/R = C
var/obj/structure/lattice/L = locate(/obj/structure/lattice, src)
var/obj/structure/lattice/catwalk/W = locate(/obj/structure/lattice/catwalk, src)
if(W)
to_chat(user, span_warning("There is already a catwalk here!"))
return
if(L)
if(R.use(1))
qdel(L)
to_chat(user, span_notice("You construct a catwalk."))
playsound(src, 'sound/weapons/genhit.ogg', 50, TRUE)
new/obj/structure/lattice/catwalk(src)
else
to_chat(user, span_warning("You need two rods to build a catwalk!"))
return
if(R.use(1))
to_chat(user, span_notice("You construct a lattice."))
playsound(src, 'sound/weapons/genhit.ogg', 50, TRUE)
ReplaceWithLattice()
else
to_chat(user, span_warning("You need one rod to build a lattice."))
return
if(istype(C, /obj/item/stack/tile/iron))
if(!CanCoverUp())
return
var/obj/structure/lattice/L = locate(/obj/structure/lattice, src)
if(L)
var/obj/item/stack/tile/iron/S = C
if(S.use(1))
qdel(L)
playsound(src, 'sound/weapons/genhit.ogg', 50, TRUE)
to_chat(user, span_notice("You build a floor."))
PlaceOnTop(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR)
else
to_chat(user, span_warning("You need one floor tile to build a floor!"))
else
to_chat(user, span_warning("The plating is going to need some support! Place iron rods first."))
/turf/open/openspace/rcd_vals(mob/user, obj/item/construction/rcd/the_rcd)
if(!CanBuildHere())
return FALSE
switch(the_rcd.mode)
if(RCD_FLOORWALL)
var/obj/structure/lattice/L = locate(/obj/structure/lattice, src)
if(L)
return list("mode" = RCD_FLOORWALL, "delay" = 0, "cost" = 1)
else
return list("mode" = RCD_FLOORWALL, "delay" = 0, "cost" = 3)
return FALSE
/turf/open/openspace/rcd_act(mob/user, obj/item/construction/rcd/the_rcd, passed_mode)
switch(passed_mode)
if(RCD_FLOORWALL)
to_chat(user, span_notice("You build a floor."))
PlaceOnTop(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR)
return TRUE
return FALSE
/turf/open/openspace/icemoon
name = "ice chasm"
baseturfs = /turf/open/openspace/icemoon
initial_gas_mix = ICEMOON_DEFAULT_ATMOS
planetary_atmos = TRUE
var/replacement_turf = /turf/open/floor/plating/asteroid/snow/icemoon
/// Replaces itself with replacement_turf if the turf below this one is in a no ruins allowed area (usually ruins themselves)
var/protect_ruin = TRUE
/// If true mineral turfs below this openspace turf will be mined automatically
var/drill_below = TRUE
/turf/open/openspace/icemoon/Initialize()
. = ..()
var/turf/T = below()
if(T.turf_flags & NO_RUINS && protect_ruin)
ChangeTurf(replacement_turf, null, CHANGETURF_IGNORE_AIR)
return
if(!ismineralturf(T) || !drill_below)
return
var/turf/closed/mineral/M = T
M.mineralAmt = 0
M.gets_drilled()
baseturfs = /turf/open/openspace/icemoon //This is to ensure that IF random turf generation produces a openturf, there won't be other turfs assigned other than openspace.
/turf/open/openspace/icemoon/keep_below
drill_below = FALSE
/turf/open/openspace/icemoon/ruins
protect_ruin = FALSE
drill_below = FALSE