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* (code bounty) refactors all uses of Crossed() and Uncrossed() into signals sent to loc, tracked by connect_loc * WHEW THAT WAS EASY * Update ammo.dm Co-authored-by: Kylerace <kylerlumpkin1@gmail.com> Co-authored-by: Gandalf <jzo123@hotmail.com>
23 lines
557 B
Plaintext
23 lines
557 B
Plaintext
// Camera mob, used by AI camera and blob.
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/mob/camera
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name = "camera mob"
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density = FALSE
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move_force = INFINITY
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move_resist = INFINITY
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status_flags = GODMODE // You can't damage it.
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mouse_opacity = MOUSE_OPACITY_TRANSPARENT
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see_in_dark = 7
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invisibility = INVISIBILITY_ABSTRACT // No one can see us
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sight = SEE_SELF
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move_on_shuttle = FALSE
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/mob/camera/experience_pressure_difference()
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return
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/mob/camera/canUseStorage()
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return FALSE
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/mob/camera/emote(act, m_type=1, message = null, intentional = FALSE, force_silence = FALSE)
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return FALSE
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