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## About The Pull Request Interior decor at its finest & fastest available in engineering Proto lathe after research - Left click on a tile to infer its type. If the tile is supported by the RTD then a balloon alert will be displayed showing "Tile changed to XXX". If not supported, it will tell you that - Right click on tile to convert it back to plating. It can only deconstruct floor types which are supported - Left click on plating to place your floor tile - Only iron & glass floor types are supported because you can only feed iron & glass to the RTD to keep it consistent Also, this is my first time ever making sprites so expect less. https://user-images.githubusercontent.com/110812394/209545438-6a51e7bf-163a-4a18-9102-7b77107eb1b7.mp4 Cleaned up some code in the RCD file as a bonus some notables ones are - moved `update_overlays()` from rcd to `obj/item/construction `so any class extending from this can use it - removed `do_after()` when changing turf types cause its unessassary & doesn't play well with the RTD ## Why It's Good For The Game - Replace damaged or dirty tiles without the need of a janitor, crowbar & removes manual labour by hand - Give your room some style quickly maybe replace the whole station floor with glass tiles I don't know you decide - Maybe lay floor tiles quickly in maintenance to stop rats from chewing on those cables ## Changelog 🆑 add: RTD Rapid Tiling Device imageadd: Sprite for RTD code: moved update_overlays() from rcd to obj/item/construction so anyone can use it del: cooldown of 3 seconds when changing turf type qol: Faster Turf decoration /🆑 Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com> Co-authored-by: Jeremiah <42397676+jlsnow301@users.noreply.github.com>