mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-01-14 19:03:21 +00:00
## About The Pull Request I was looking at screenshots of the game and realized we had a lot of light sources that were really... flat. Medium intensity, not colored at all, cringe. So I went over all the uses of overlay styled lighting (since I've done matrix lighting already) and gave them more unique features. Colors that match the sprite they're used with, intensity to produce vibes, that sort of thing. It's kinda impossible to go one by one cause there's a LOT. I may have gone a bit overboard with a few, I'm messing around with some things like giving bots colors based off their department, etc. We'll see how this all turns out. Oh also I tweaked how the cone of overlay lighting is drawn. It seemed a bit too present to me so I dropped the alpha down from like 200 to 120 at max (so it's roughly half of the mask's alpha so it's less overwhelming ## Why It's Good For The Game Lighting should be impactful, subtle and colorful <details> <summary> Old Lights </summary>           </details> <details> <summary> New Lights </summary>           </details> ## Changelog 🆑 add: Tweaked the saturation, color and intensity of a bunch of lights /🆑
432 lines
15 KiB
Plaintext
432 lines
15 KiB
Plaintext
/obj/item/mod/core
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name = "MOD core"
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desc = "A non-functional MOD core. Inform the admins if you see this."
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icon = 'icons/obj/clothing/modsuit/mod_construction.dmi'
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icon_state = "mod-core"
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inhand_icon_state = "electronic"
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lefthand_file = 'icons/mob/inhands/items/devices_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/items/devices_righthand.dmi'
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/// MOD unit we are powering.
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var/obj/item/mod/control/mod
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/obj/item/mod/core/Destroy()
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if(mod)
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uninstall()
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return ..()
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/obj/item/mod/core/proc/install(obj/item/mod/control/mod_unit)
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mod = mod_unit
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mod.core = src
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forceMove(mod)
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/obj/item/mod/core/proc/uninstall()
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mod.core = null
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mod = null
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/obj/item/mod/core/proc/charge_source()
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return
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/obj/item/mod/core/proc/charge_amount()
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return 0
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/obj/item/mod/core/proc/max_charge_amount()
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return 1
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/obj/item/mod/core/proc/add_charge(amount)
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return FALSE
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/obj/item/mod/core/proc/subtract_charge(amount)
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return FALSE
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/obj/item/mod/core/proc/check_charge(amount)
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return FALSE
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/obj/item/mod/core/proc/update_charge_alert()
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mod.wearer.clear_alert(ALERT_MODSUIT_CHARGE)
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/obj/item/mod/core/infinite
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name = "MOD infinite core"
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icon_state = "mod-core-infinite"
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desc = "A fusion core using the rare Fixium to sustain enough energy for the lifetime of the MOD's user. \
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This might be because of the slowly killing poison inside, but those are just rumors."
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/obj/item/mod/core/infinite/charge_source()
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return src
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/obj/item/mod/core/infinite/charge_amount()
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return INFINITY
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/obj/item/mod/core/infinite/max_charge_amount()
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return INFINITY
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/obj/item/mod/core/infinite/add_charge(amount)
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return TRUE
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/obj/item/mod/core/infinite/subtract_charge(amount)
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return TRUE
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/obj/item/mod/core/infinite/check_charge(amount)
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return TRUE
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/obj/item/mod/core/standard
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name = "MOD standard core"
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icon_state = "mod-core-standard"
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desc = "Growing in the most lush, fertile areas of the planet Sprout, there is a crystal known as the Heartbloom. \
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These rare, organic piezoelectric crystals are of incredible cultural significance to the artist castes of the \
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Ethereals, owing to their appearance; which is exactly similar to that of an Ethereal's heart.\n\
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Which one you have in your suit is unclear, but either way, \
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it's been repurposed to be an internal power source for a Modular Outerwear Device."
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/// Installed cell.
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var/obj/item/stock_parts/cell/cell
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/obj/item/mod/core/standard/Destroy()
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if(cell)
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QDEL_NULL(cell)
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return ..()
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/obj/item/mod/core/standard/install(obj/item/mod/control/mod_unit)
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. = ..()
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if(cell)
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install_cell(cell)
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RegisterSignal(mod, COMSIG_ATOM_EXAMINE, PROC_REF(on_examine))
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RegisterSignal(mod, COMSIG_ATOM_ATTACK_HAND, PROC_REF(on_attack_hand))
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RegisterSignal(mod, COMSIG_ATOM_ATTACKBY, PROC_REF(on_attackby))
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RegisterSignal(mod, COMSIG_MOD_WEARER_SET, PROC_REF(on_wearer_set))
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if(mod.wearer)
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on_wearer_set(mod, mod.wearer)
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/obj/item/mod/core/standard/uninstall()
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if(!QDELETED(cell))
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cell.forceMove(drop_location())
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UnregisterSignal(mod, list(COMSIG_ATOM_EXAMINE, COMSIG_ATOM_ATTACK_HAND, COMSIG_ATOM_ATTACKBY, COMSIG_MOD_WEARER_SET))
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if(mod.wearer)
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on_wearer_unset(mod, mod.wearer)
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return ..()
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/obj/item/mod/core/standard/charge_source()
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return cell
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/obj/item/mod/core/standard/charge_amount()
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var/obj/item/stock_parts/cell/charge_source = charge_source()
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return charge_source?.charge || 0
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/obj/item/mod/core/standard/max_charge_amount(amount)
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var/obj/item/stock_parts/cell/charge_source = charge_source()
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return charge_source?.maxcharge || 1
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/obj/item/mod/core/standard/add_charge(amount)
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var/obj/item/stock_parts/cell/charge_source = charge_source()
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if(!charge_source)
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return FALSE
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return charge_source.give(amount)
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/obj/item/mod/core/standard/subtract_charge(amount)
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var/obj/item/stock_parts/cell/charge_source = charge_source()
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if(!charge_source)
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return FALSE
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return charge_source.use(amount, TRUE)
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/obj/item/mod/core/standard/check_charge(amount)
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return charge_amount() >= amount
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/obj/item/mod/core/standard/update_charge_alert()
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var/obj/item/stock_parts/cell/charge_source = charge_source()
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if(!charge_source)
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mod.wearer.throw_alert(ALERT_MODSUIT_CHARGE, /atom/movable/screen/alert/nocell)
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return
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var/remaining_cell = charge_amount() / max_charge_amount()
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switch(remaining_cell)
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if(0.75 to INFINITY)
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mod.wearer.clear_alert(ALERT_MODSUIT_CHARGE)
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if(0.5 to 0.75)
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mod.wearer.throw_alert(ALERT_MODSUIT_CHARGE, /atom/movable/screen/alert/lowcell, 1)
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if(0.25 to 0.5)
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mod.wearer.throw_alert(ALERT_MODSUIT_CHARGE, /atom/movable/screen/alert/lowcell, 2)
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if(0.01 to 0.25)
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mod.wearer.throw_alert(ALERT_MODSUIT_CHARGE, /atom/movable/screen/alert/lowcell, 3)
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else
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mod.wearer.throw_alert(ALERT_MODSUIT_CHARGE, /atom/movable/screen/alert/emptycell)
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/obj/item/mod/core/standard/proc/install_cell(new_cell)
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cell = new_cell
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cell.forceMove(src)
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RegisterSignal(src, COMSIG_ATOM_EXITED, PROC_REF(on_exit))
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/obj/item/mod/core/standard/proc/uninstall_cell()
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if(!cell)
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return
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cell = null
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UnregisterSignal(src, COMSIG_ATOM_EXITED)
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/obj/item/mod/core/standard/proc/on_exit(datum/source, obj/item/stock_parts/cell, direction)
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SIGNAL_HANDLER
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if(!istype(cell) || cell.loc == src)
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return
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uninstall_cell()
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/obj/item/mod/core/standard/proc/on_examine(datum/source, mob/examiner, list/examine_text)
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SIGNAL_HANDLER
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if(!mod.open)
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return
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examine_text += cell ? "You could remove the cell with an empty hand." : "You could use a cell on it to install one."
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/obj/item/mod/core/standard/proc/on_attack_hand(datum/source, mob/living/user)
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SIGNAL_HANDLER
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if(mod.seconds_electrified && charge_amount() && mod.shock(user))
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return COMPONENT_CANCEL_ATTACK_CHAIN
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if(mod.open && mod.loc == user)
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INVOKE_ASYNC(src, PROC_REF(mod_uninstall_cell), user)
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return COMPONENT_CANCEL_ATTACK_CHAIN
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return NONE
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/obj/item/mod/core/standard/proc/mod_uninstall_cell(mob/living/user)
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if(!cell)
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mod.balloon_alert(user, "no cell!")
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return
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mod.balloon_alert(user, "removing cell...")
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if(!do_after(user, 1.5 SECONDS, target = mod))
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mod.balloon_alert(user, "interrupted!")
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return
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mod.balloon_alert(user, "cell removed")
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playsound(mod, 'sound/machines/click.ogg', 50, TRUE, SILENCED_SOUND_EXTRARANGE)
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var/obj/item/cell_to_move = cell
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cell_to_move.forceMove(drop_location())
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user.put_in_hands(cell_to_move)
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mod.update_charge_alert()
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/obj/item/mod/core/standard/proc/on_attackby(datum/source, obj/item/attacking_item, mob/user)
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SIGNAL_HANDLER
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if(istype(attacking_item, /obj/item/stock_parts/cell))
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if(!mod.open)
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mod.balloon_alert(user, "open the cover first!")
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playsound(mod, 'sound/machines/scanbuzz.ogg', 25, TRUE, SILENCED_SOUND_EXTRARANGE)
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return NONE
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if(cell)
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mod.balloon_alert(user, "cell already installed!")
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playsound(mod, 'sound/machines/scanbuzz.ogg', 25, TRUE, SILENCED_SOUND_EXTRARANGE)
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return COMPONENT_NO_AFTERATTACK
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install_cell(attacking_item)
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mod.balloon_alert(user, "cell installed")
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playsound(mod, 'sound/machines/click.ogg', 50, TRUE, SILENCED_SOUND_EXTRARANGE)
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mod.update_charge_alert()
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return COMPONENT_NO_AFTERATTACK
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return NONE
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/obj/item/mod/core/standard/proc/on_wearer_set(datum/source, mob/user)
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SIGNAL_HANDLER
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RegisterSignal(mod.wearer, COMSIG_PROCESS_BORGCHARGER_OCCUPANT, PROC_REF(on_borg_charge))
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RegisterSignal(mod, COMSIG_MOD_WEARER_UNSET, PROC_REF(on_wearer_unset))
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/obj/item/mod/core/standard/proc/on_wearer_unset(datum/source, mob/user)
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SIGNAL_HANDLER
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UnregisterSignal(mod.wearer, COMSIG_PROCESS_BORGCHARGER_OCCUPANT)
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UnregisterSignal(mod, COMSIG_MOD_WEARER_UNSET)
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/obj/item/mod/core/standard/proc/on_borg_charge(datum/source, amount)
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SIGNAL_HANDLER
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add_charge(amount)
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mod.update_charge_alert()
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/obj/item/mod/core/ethereal
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name = "MOD ethereal core"
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icon_state = "mod-core-ethereal"
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desc = "A reverse engineered core of a Modular Outerwear Device. Using natural liquid electricity from Ethereals, \
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preventing the need to use external sources to convert electric charge."
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/// A modifier to all charge we use, ethereals don't need to spend as much energy as normal suits.
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var/charge_modifier = 0.1
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/obj/item/mod/core/ethereal/charge_source()
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var/obj/item/organ/internal/stomach/ethereal/ethereal_stomach = mod.wearer.get_organ_slot(ORGAN_SLOT_STOMACH)
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if(!istype(ethereal_stomach))
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return
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return ethereal_stomach
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/obj/item/mod/core/ethereal/charge_amount()
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var/obj/item/organ/internal/stomach/ethereal/charge_source = charge_source()
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return charge_source?.crystal_charge || ETHEREAL_CHARGE_NONE
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/obj/item/mod/core/ethereal/max_charge_amount()
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return ETHEREAL_CHARGE_FULL
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/obj/item/mod/core/ethereal/add_charge(amount)
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var/obj/item/organ/internal/stomach/ethereal/charge_source = charge_source()
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if(!charge_source)
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return FALSE
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charge_source.adjust_charge(amount*charge_modifier)
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return TRUE
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/obj/item/mod/core/ethereal/subtract_charge(amount)
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var/obj/item/organ/internal/stomach/ethereal/charge_source = charge_source()
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if(!charge_source)
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return FALSE
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charge_source.adjust_charge(-amount*charge_modifier)
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return TRUE
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/obj/item/mod/core/ethereal/check_charge(amount)
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return charge_amount() >= amount*charge_modifier
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/obj/item/mod/core/ethereal/update_charge_alert()
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var/obj/item/organ/internal/stomach/ethereal/charge_source = charge_source()
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if(charge_source)
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mod.wearer.clear_alert(ALERT_MODSUIT_CHARGE)
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return
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mod.wearer.throw_alert(ALERT_MODSUIT_CHARGE, /atom/movable/screen/alert/nocell)
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#define PLASMA_CORE_ORE_CHARGE 1500
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#define PLASMA_CORE_SHEET_CHARGE 2000
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/obj/item/mod/core/plasma
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name = "MOD plasma core"
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icon_state = "mod-core-plasma"
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desc = "Nanotrasen's attempt at capitalizing on their plasma research. These plasma cores are refueled \
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through plasma fuel, allowing for easy continued use by their mining squads."
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/// How much charge we can store.
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var/maxcharge = 10000
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/// How much charge we are currently storing.
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var/charge = 10000
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/// Associated list of charge sources and how much they charge, only stacks allowed.
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var/list/charger_list = list(/obj/item/stack/ore/plasma = PLASMA_CORE_ORE_CHARGE, /obj/item/stack/sheet/mineral/plasma = PLASMA_CORE_SHEET_CHARGE)
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/obj/item/mod/core/plasma/install(obj/item/mod/control/mod_unit)
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. = ..()
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RegisterSignal(mod, COMSIG_ATOM_ATTACKBY, PROC_REF(on_attackby))
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/obj/item/mod/core/plasma/uninstall()
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UnregisterSignal(mod, COMSIG_ATOM_ATTACKBY)
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return ..()
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/obj/item/mod/core/plasma/attackby(obj/item/attacking_item, mob/user, params)
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if(charge_plasma(attacking_item, user))
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return TRUE
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return ..()
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/obj/item/mod/core/plasma/charge_source()
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return src
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/obj/item/mod/core/plasma/charge_amount()
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return charge
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/obj/item/mod/core/plasma/max_charge_amount()
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return maxcharge
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/obj/item/mod/core/plasma/add_charge(amount)
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charge = min(maxcharge, charge + amount)
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return TRUE
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/obj/item/mod/core/plasma/subtract_charge(amount)
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charge = max(0, charge - amount)
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return TRUE
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/obj/item/mod/core/plasma/check_charge(amount)
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return charge_amount() >= amount
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/obj/item/mod/core/plasma/update_charge_alert()
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var/remaining_plasma = charge_amount() / max_charge_amount()
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switch(remaining_plasma)
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if(0.75 to INFINITY)
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mod.wearer.clear_alert(ALERT_MODSUIT_CHARGE)
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if(0.5 to 0.75)
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mod.wearer.throw_alert(ALERT_MODSUIT_CHARGE, /atom/movable/screen/alert/lowcell/plasma, 1)
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if(0.25 to 0.5)
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mod.wearer.throw_alert(ALERT_MODSUIT_CHARGE, /atom/movable/screen/alert/lowcell/plasma, 2)
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if(0.01 to 0.25)
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mod.wearer.throw_alert(ALERT_MODSUIT_CHARGE, /atom/movable/screen/alert/lowcell/plasma, 3)
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else
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mod.wearer.throw_alert(ALERT_MODSUIT_CHARGE, /atom/movable/screen/alert/emptycell/plasma)
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/obj/item/mod/core/plasma/proc/on_attackby(datum/source, obj/item/attacking_item, mob/user)
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SIGNAL_HANDLER
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if(charge_plasma(attacking_item, user))
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return COMPONENT_NO_AFTERATTACK
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return NONE
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/obj/item/mod/core/plasma/proc/charge_plasma(obj/item/stack/plasma, mob/user)
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var/charge_given = is_type_in_list(plasma, charger_list, zebra = TRUE)
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if(!charge_given)
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return FALSE
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var/uses_needed = min(plasma.amount, ROUND_UP((max_charge_amount() - charge_amount()) / charge_given))
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if(!plasma.use(uses_needed))
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return FALSE
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add_charge(uses_needed * charge_given)
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balloon_alert(user, "core refueled")
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return TRUE
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#undef PLASMA_CORE_ORE_CHARGE
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#undef PLASMA_CORE_SHEET_CHARGE
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/obj/item/mod/core/plasma/lavaland
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name = "MOD plasma flower core"
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icon_state = "mod-core-plasma-flower"
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desc = "A strange flower from the desolate wastes of lavaland. It pulses with a strange purple glow. \
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The wires coming out of it could be hooked into a MODsuit."
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light_system = OVERLAY_LIGHT
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light_color = "#cc00cc"
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light_range = 2.5
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light_power = 1.5
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// Slightly better than the normal plasma core.
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// Not super sure if this should just be the same, but will see.
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maxcharge = 15000
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charge = 15000
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/// The mob to be spawned by the core
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var/mob/living/spawned_mob_type = /mob/living/basic/butterfly/lavaland/temporary
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/// Max number of mobs it can spawn
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var/max_spawns = 3
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/// Mob spawner for the core
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var/datum/component/spawner/mob_spawner
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/// Particle holder for pollen particles
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var/obj/effect/abstract/particle_holder/particle_effect
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/obj/item/mod/core/plasma/lavaland/Destroy()
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QDEL_NULL(particle_effect)
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return ..()
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/obj/item/mod/core/plasma/lavaland/install(obj/item/mod/control/mod_unit)
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. = ..()
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RegisterSignal(mod_unit, COMSIG_MOD_TOGGLED, PROC_REF(on_toggle))
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/obj/item/mod/core/plasma/lavaland/uninstall(obj/item/mod/control/mod_unit)
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. = ..()
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UnregisterSignal(mod_unit, COMSIG_MOD_TOGGLED)
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/obj/item/mod/core/plasma/lavaland/proc/on_toggle()
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SIGNAL_HANDLER
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if(mod.active)
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particle_effect = new(mod.wearer, /particles/pollen, PARTICLE_ATTACH_MOB)
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mob_spawner = mod.wearer.AddComponent(/datum/component/spawner, spawn_types=list(spawned_mob_type), spawn_time=5 SECONDS, max_spawned=3, faction=mod.wearer.faction)
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RegisterSignal(mob_spawner, COMSIG_SPAWNER_SPAWNED, PROC_REF(new_mob))
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RegisterSignal(mod.wearer, COMSIG_MOVABLE_MOVED, PROC_REF(spread_flowers))
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else
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QDEL_NULL(particle_effect)
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UnregisterSignal(mob_spawner, COMSIG_SPAWNER_SPAWNED)
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UnregisterSignal(mod.wearer, COMSIG_MOVABLE_MOVED)
|
|
for(var/datum/mob in mob_spawner.spawned_things)
|
|
qdel(mob)
|
|
qdel(mob_spawner)
|
|
|
|
/obj/item/mod/core/plasma/lavaland/proc/new_mob(spawner, mob/living/basic/butterfly/lavaland/temporary/spawned)
|
|
SIGNAL_HANDLER
|
|
if(spawned)
|
|
spawned.source = src
|
|
|
|
/obj/item/mod/core/plasma/lavaland/proc/spread_flowers(atom/source, atom/oldloc, dir, forced)
|
|
SIGNAL_HANDLER
|
|
var/static/list/possible_flower_types = list(
|
|
/obj/structure/flora/bush/lavendergrass/style_random,
|
|
/obj/structure/flora/bush/flowers_yw/style_random,
|
|
/obj/structure/flora/bush/flowers_br/style_random,
|
|
/obj/structure/flora/bush/flowers_pp/style_random,
|
|
)
|
|
var/chosen_type = pick(possible_flower_types)
|
|
var/flower_boots = new chosen_type(get_turf(mod.wearer))
|
|
animate(flower_boots, alpha = 0, 1 SECONDS)
|
|
QDEL_IN(flower_boots, 1 SECONDS)
|