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Also cleans up artificer stuff a bit, their rune button should align with their spells. Basically, when we grant someone a button, it gets positioned in its default location. If the button's floating, their location var becomes an invalid arg to position_action. Then we called position action with their location var. Big fucky. I've cleaned up the logic a bit, and ensured that you can never position to FLOATING directly, since it's a marker rather then a real position on the screen