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* Fixes for the invasive spreading trait (#56300) Fixes invasive spreading overtaking same type plants (It was checking for dead plants instead of alive ones) Fixes invasive spreading going through glass (It only checked plants one step away, regardless of adjacency) Better var names (HY -> spread_tray, H -> our_tray) Slight visual feedback when plants are destroyed TRUE / FALSE instead of 1 / 0 * Fixes for the invasive spreading trait Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>