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## About The Pull Request The GMM Material stock market now informs the player about the elastic modifier which that material currently has, namely for avoiding funny situations where someone sells hundreds of units of a material and doesn't quite follow why their perfectly priced material has sold for nothing.  Additionally, I've added a note to the instructions dropdown describing how elasticity works. In hindsight, that drop down only gets more ugly by the day, and should probably be co-opted by a modal all things considered, but for this 3 seconds I think this is fine as a stopgap. ## Why It's Good For The Game The elasticity feature on the GMM has been REALLY poorly handled all things considered, and it's not very clear that elasticity even effects stock market sales. This adds at least a UI element describing how the sale price has decreased, so that cargo can better coordinate on how to work around different material elasticities. This also pairs well with the other fix PR syncit dropped, in the case that we can clear up a bit about how this mechanic works overall. ## Changelog 🆑 qol: The GMM Stock market now shows material elasticity, AKA the sale price reduction caused by selling a material, which will steadily recover after a sale. /🆑 --------- Co-authored-by: san7890 <the@san7890.com>