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Bubberstation/code/modules/cargo
ArcaneMusic 90a81e6a4e The Material Stock Market will now showcase the current elastic modifier of materials. (#92005)
## About The Pull Request

The GMM Material stock market now informs the player about the elastic
modifier which that material currently has, namely for avoiding funny
situations where someone sells hundreds of units of a material and
doesn't quite follow why their perfectly priced material has sold for
nothing.


![image](https://github.com/user-attachments/assets/87ab1987-769e-44b8-919c-9b06fcffa6d2)

Additionally, I've added a note to the instructions dropdown describing
how elasticity works. In hindsight, that drop down only gets more ugly
by the day, and should probably be co-opted by a modal all things
considered, but for this 3 seconds I think this is fine as a stopgap.

## Why It's Good For The Game

The elasticity feature on the GMM has been REALLY poorly handled all
things considered, and it's not very clear that elasticity even effects
stock market sales. This adds at least a UI element describing how the
sale price has decreased, so that cargo can better coordinate on how to
work around different material elasticities.

This also pairs well with the other fix PR syncit dropped, in the case
that we can clear up a bit about how this mechanic works overall.

## Changelog

🆑
qol: The GMM Stock market now shows material elasticity, AKA the sale
price reduction caused by selling a material, which will steadily
recover after a sale.
/🆑

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Co-authored-by: san7890 <the@san7890.com>
2025-07-19 11:40:51 -06:00
..
2025-05-20 14:03:34 +10:00