Files
Bubberstation/code/game/objects/items/storage/boxes/engineering_boxes.dm
SkyratBot 2b800b9a23 [MIRROR] Removes tablets (not PDAs) entirely. [MDB IGNORE] (#17880)
* Removes tablets (not PDAs) entirely.

* contractor changes

* map changes

* Update assistant.dm

* conflicts

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
2022-12-07 01:07:02 +00:00

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// This file contains all boxes used by the Engineering department and its purpose on the station. Also contains stuff we use when we wanna fix up stuff as well or helping us live when shit goes southwardly.
/obj/item/storage/box/metalfoam
name = "box of metal foam grenades"
desc = "To be used to rapidly seal hull breaches."
illustration = "grenade"
/obj/item/storage/box/metalfoam/PopulateContents()
for(var/i in 1 to 7)
new /obj/item/grenade/chem_grenade/metalfoam(src)
/obj/item/storage/box/smart_metal_foam
name = "box of smart metal foam grenades"
desc = "Used to rapidly seal hull breaches. This variety conforms to the walls of its area."
illustration = "grenade"
/obj/item/storage/box/smart_metal_foam/PopulateContents()
for(var/i in 1 to 7)
new/obj/item/grenade/chem_grenade/smart_metal_foam(src)
/obj/item/storage/box/material
name = "box of materials"
illustration = "implant"
/obj/item/storage/box/material/PopulateContents() //less uranium because radioactive
var/static/items_inside = list(
/obj/item/stack/sheet/iron/fifty=1,
/obj/item/stack/sheet/glass/fifty=1,
/obj/item/stack/sheet/rglass=50,
/obj/item/stack/sheet/plasmaglass=50,
/obj/item/stack/sheet/titaniumglass=50,
/obj/item/stack/sheet/plastitaniumglass=50,
/obj/item/stack/sheet/plasteel=50,
/obj/item/stack/sheet/mineral/plastitanium=50,
/obj/item/stack/sheet/mineral/titanium=50,
/obj/item/stack/sheet/mineral/gold=50,
/obj/item/stack/sheet/mineral/silver=50,
/obj/item/stack/sheet/mineral/plasma=50,
/obj/item/stack/sheet/mineral/uranium=20,
/obj/item/stack/sheet/mineral/diamond=50,
/obj/item/stack/sheet/bluespace_crystal=50,
/obj/item/stack/sheet/mineral/bananium=50,
/obj/item/stack/sheet/mineral/wood=50,
/obj/item/stack/sheet/plastic/fifty=1,
/obj/item/stack/sheet/runed_metal/fifty=1,
)
generate_items_inside(items_inside,src)
/obj/item/storage/box/debugtools
name = "box of debug tools"
icon_state = "syndiebox"
/obj/item/storage/box/debugtools/PopulateContents()
var/static/items_inside = list(
/obj/item/card/emag=1,
/obj/item/construction/rcd/combat/admin=1,
/obj/item/disk/tech_disk/debug=1,
/obj/item/flashlight/emp/debug=1,
/obj/item/geiger_counter=1,
/obj/item/healthanalyzer/advanced=1,
/obj/item/modular_computer/pda/heads/captain=1,
/obj/item/pipe_dispenser=1,
/obj/item/stack/spacecash/c1000=50,
/obj/item/storage/box/beakers/bluespace=1,
/obj/item/storage/box/beakers/variety=1,
/obj/item/storage/box/material=1,
/obj/item/uplink/debug=1,
/obj/item/uplink/nuclear/debug=1,
)
generate_items_inside(items_inside,src)
/obj/item/storage/box/plastic
name = "plastic box"
desc = "It's a solid, plastic shell box."
icon_state = "plasticbox"
foldable = null
illustration = "writing"
custom_materials = list(/datum/material/plastic = 1000) //You lose most if recycled.
/obj/item/storage/box/emergencytank
name = "emergency oxygen tank box"
desc = "A box of emergency oxygen tanks."
illustration = "emergencytank"
/obj/item/storage/box/emergencytank/PopulateContents()
..()
for(var/i in 1 to 7)
new /obj/item/tank/internals/emergency_oxygen(src) //in case anyone ever wants to do anything with spawning them, apart from crafting the box
/obj/item/storage/box/engitank
name = "extended-capacity emergency oxygen tank box"
desc = "A box of extended-capacity emergency oxygen tanks."
illustration = "extendedtank"
/obj/item/storage/box/engitank/PopulateContents()
..()
for(var/i in 1 to 7)
new /obj/item/tank/internals/emergency_oxygen/engi(src) //in case anyone ever wants to do anything with spawning them, apart from crafting the box