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## About The Pull Request This PR adds in the Tactical Deniability Implant to the nuclear operative uplink for 6 TC. It's new version of the minibomb, implanted directly into your brain. It disables softcrit and hardcrit, making it extremely powerful... For about 10.7 seconds (without stacked minibombs), before you realize what the increasing beeping is for, and proceed to explode. Even atropine can't save you from this one. There is kind of a buff in that the delay of mini/macrobombs can no longer reach 30 seconds, since it just makes things a lot more interesting with a time cap (and also you'd need like 4 macrobombs to reach it so it mostly only impacts this new feature) ## Why It's Good For The Game It's an interesting tradeoff where you can survive for a bit after critical condition, but whenever it triggers you've effectively sealed your own fate. Even if a helpful operative comes along to heal you, you WILL explode. ## Changelog 🆑 add: The Syndicate has begun rolling out new Tactical Deniability Implants for their Nuclear Operative teams. It seems these implants are designed to make teams "fight harder" by "giving incentives for fighting to the bitter end", whatever they're talking about. /🆑