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Bubberstation/code/modules/library/soapstone.dm
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5fd8cb072e [MIRROR] Color standardization, vars moved, and signals (#194)
* Color standardization, vars moved, and signals (#52574)

    Defined all the existing light_color values.
    Moved their definitions to colors.dm
    Made white the default color. It was so already, but that was very obscured.
    Moved the atom light-related variables to the atom definition.
    Wrapped changes to variables such as light_color into procs that report the event through signals.
    Moved the light_on variable to the atom level, also adding a signal for its changing, to represent toggling lights.
    Cleaned up a little bit of code in where new variables were defined before redefinitions.

This is all atomization to reduce changes in #52413
None of this affect gameplay at all, it's all code cleaning and refactoring.

There's more colors to standardize, a search for color = will find lots of targets, and I see little need to have both the LIGHT_COLOR and COLOR patterns, but I don't want to make this PR bigger than it already is.

* Color standardization, vars moved, and signals

Co-authored-by: Rohesie <rohesie@gmail.com>
2020-08-04 12:20:31 +02:00

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/obj/item/soapstone
name = "soapstone"
desc = "Leave informative messages for the crew, including the crew of future shifts!\nEven if out of uses, it can still be used to remove messages.\n(Not suitable for engraving on shuttles, off station or on cats. Side effects may include prompt beatings, psychotic clown incursions, and/or orbital bombardment.)"
icon = 'icons/obj/items_and_weapons.dmi'
icon_state = "soapstone"
throw_speed = 3
throw_range = 5
w_class = WEIGHT_CLASS_TINY
var/tool_speed = 50
var/remaining_uses = 3
/obj/item/soapstone/Initialize(mapload)
. = ..()
check_name()
/obj/item/soapstone/examine(mob/user)
. = ..()
if(remaining_uses != -1)
. += "It has [remaining_uses] uses left."
/obj/item/soapstone/afterattack(atom/target, mob/user, proximity)
. = ..()
var/turf/T = get_turf(target)
if(!proximity)
return
var/obj/structure/chisel_message/existing_message = locate() in T
if(!remaining_uses && !existing_message)
to_chat(user, "<span class='warning'>[src] is too worn out to use.</span>")
return
if(!good_chisel_message_location(T))
to_chat(user, "<span class='warning'>It's not appropriate to engrave on [T].</span>")
return
if(existing_message)
user.visible_message("<span class='notice'>[user] starts erasing [existing_message].</span>", "<span class='notice'>You start erasing [existing_message].</span>", "<span class='hear'>You hear a chipping sound.</span>")
playsound(loc, 'sound/items/gavel.ogg', 50, TRUE, -1)
if(do_after(user, tool_speed, target = existing_message))
user.visible_message("<span class='notice'>[user] erases [existing_message].</span>", "<span class='notice'>You erase [existing_message][existing_message.creator_key == user.ckey ? ", refunding a use" : ""].</span>")
existing_message.persists = FALSE
qdel(existing_message)
playsound(loc, 'sound/items/gavel.ogg', 50, TRUE, -1)
if(existing_message.creator_key == user.ckey)
refund_use()
return
var/message = stripped_input(user, "What would you like to engrave?", "Leave a message")
if(!message)
to_chat(user, "<span class='notice'>You decide not to engrave anything.</span>")
return
if(!target.Adjacent(user) && locate(/obj/structure/chisel_message) in T)
to_chat(user, "<span class='warning'>Someone wrote here before you chose! Find another spot.</span>")
return
playsound(loc, 'sound/items/gavel.ogg', 50, TRUE, -1)
user.visible_message("<span class='notice'>[user] starts engraving a message into [T]...</span>", "<span class='notice'>You start engraving a message into [T]...</span>", "<span class='hear'>You hear a chipping sound.</span>")
if(can_use() && do_after(user, tool_speed, target = T) && can_use()) //This looks messy but it's actually really clever!
if(!locate(/obj/structure/chisel_message) in T)
user.visible_message("<span class='notice'>[user] leaves a message for future spacemen!</span>", "<span class='notice'>You engrave a message into [T]!</span>", "<span class='hear'>You hear a chipping sound.</span>")
playsound(loc, 'sound/items/gavel.ogg', 50, TRUE, -1)
var/obj/structure/chisel_message/M = new(T)
M.register(user, message)
remove_use()
/obj/item/soapstone/proc/can_use()
return remaining_uses == -1 || remaining_uses >= 0
/obj/item/soapstone/proc/remove_use()
if(remaining_uses <= 0)
return
remaining_uses--
check_name()
/obj/item/soapstone/proc/refund_use()
if(remaining_uses == -1)
return
remaining_uses++
check_name()
/obj/item/soapstone/proc/check_name()
if(remaining_uses)
// This will mess up RPG loot names, but w/e
name = initial(name)
else
name = "dull [initial(name)]"
/* Persistent engraved messages, etched onto the station turfs to serve
as instructions and/or memes for the next generation of spessmen.
Limited in location to station_z only. Can be smashed out or exploded,
but only permamently removed with the curator's soapstone.
*/
/obj/item/soapstone/infinite
remaining_uses = -1
/obj/item/soapstone/empty
remaining_uses = 0
/proc/good_chisel_message_location(turf/T)
if(!T)
. = FALSE
else if(!(isfloorturf(T) || iswallturf(T)))
. = FALSE
else
. = TRUE
/obj/structure/chisel_message
name = "engraved message"
desc = "A message from a past traveler."
icon = 'icons/obj/stationobjs.dmi'
icon_state = "soapstone_message"
layer = LATTICE_LAYER
density = FALSE
anchored = TRUE
max_integrity = 30
var/hidden_message
var/creator_key
var/creator_name
var/realdate
var/map
var/persists = TRUE
var/list/like_keys = list()
var/list/dislike_keys = list()
var/turf/original_turf
/obj/structure/chisel_message/Initialize(mapload)
. = ..()
SSpersistence.chisel_messages += src
var/turf/T = get_turf(src)
original_turf = T
if(!good_chisel_message_location(T))
persists = FALSE
return INITIALIZE_HINT_QDEL
/obj/structure/chisel_message/proc/register(mob/user, newmessage)
hidden_message = newmessage
creator_name = user.real_name
creator_key = user.ckey
realdate = world.realtime
map = SSmapping.config.map_name
update_icon()
/obj/structure/chisel_message/update_icon()
..()
var/hash = md5(hidden_message)
var/newcolor = copytext_char(hash, 1, 7)
add_atom_colour("#[newcolor]", FIXED_COLOUR_PRIORITY)
set_light_color("#[newcolor]")
set_light(1)
/obj/structure/chisel_message/proc/pack()
var/list/data = list()
data["hidden_message"] = hidden_message
data["creator_name"] = creator_name
data["creator_key"] = creator_key
data["realdate"] = realdate
data["map"] = SSmapping.config.map_name
data["x"] = original_turf.x
data["y"] = original_turf.y
data["z"] = original_turf.z
data["like_keys"] = like_keys
data["dislike_keys"] = dislike_keys
return data
/obj/structure/chisel_message/proc/unpack(list/data)
if(!islist(data))
return
hidden_message = data["hidden_message"]
creator_name = data["creator_name"]
creator_key = data["creator_key"]
realdate = data["realdate"]
like_keys = data["like_keys"]
if(!like_keys)
like_keys = list()
dislike_keys = data["dislike_keys"]
if(!dislike_keys)
dislike_keys = list()
var/x = data["x"]
var/y = data["y"]
var/z = data["z"]
var/turf/newloc = locate(x, y, z)
if(isturf(newloc))
forceMove(newloc)
update_icon()
/obj/structure/chisel_message/examine(mob/user)
. = ..()
ui_interact(user)
/obj/structure/chisel_message/Destroy()
if(persists)
SSpersistence.SaveChiselMessage(src)
SSpersistence.chisel_messages -= src
. = ..()
/obj/structure/chisel_message/interact()
return
/obj/structure/chisel_message/ui_state(mob/user)
return GLOB.always_state
/obj/structure/chisel_message/ui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "EngravedMessage", name)
ui.open()
/obj/structure/chisel_message/ui_data(mob/user)
var/list/data = list()
data["hidden_message"] = hidden_message
data["realdate"] = SQLtime(realdate)
data["num_likes"] = like_keys.len
data["num_dislikes"] = dislike_keys.len
data["is_creator"] = user.ckey == creator_key
data["has_liked"] = (user.ckey in like_keys)
data["has_disliked"] = (user.ckey in dislike_keys)
if(check_rights_for(user.client, R_ADMIN))
data["admin_mode"] = TRUE
data["creator_key"] = creator_key
data["creator_name"] = creator_name
return data
/obj/structure/chisel_message/ui_act(action, params, datum/tgui/ui)
var/mob/user = usr
var/is_admin = check_rights_for(user.client, R_ADMIN)
var/is_creator = user.ckey == creator_key
var/has_liked = (user.ckey in like_keys)
var/has_disliked = (user.ckey in dislike_keys)
switch(action)
if("like")
if(is_creator)
return
if(has_disliked)
dislike_keys -= user.ckey
like_keys |= user.ckey
. = TRUE
if("dislike")
if(is_creator)
return
if(has_liked)
like_keys -= user.ckey
dislike_keys |= user.ckey
. = TRUE
if("neutral")
if(is_creator)
return
dislike_keys -= user.ckey
like_keys -= user.ckey
. = TRUE
if("delete")
if(!is_admin)
return
var/confirm = alert(user, "Confirm deletion of engraved message?", "Confirm Deletion", "Yes", "No")
if(confirm == "Yes")
persists = FALSE
qdel(src)