mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-01-12 18:03:13 +00:00
## About The Pull Request We've got a few space related things that are busted, and shuttle movement is slow. I'd like to try to improve these things, if just a bit. Long list of only tenuously related topics. Sorry for the shotgun blast #### [Fixes lazyloaded stuff having bad space](d4de176a63) We need to handle area transferring in maploading code under niche cases, and we also need to actually init reservation spaces we create. It's also redundant and potentially dupe creating to do area lighting handling in changeturf, because it gets touched in turf init anyway. Old me is stupid. #### [Adds some doc comments, yeets ssmappping/transit](269717145d) We had a reserved space for just shuttles to use, except it wasn't for just shuttles. So in theory if the space got clogged with other shit, the shuttles could have nowhere to actually use. It's better to just have the two groups share real estate. More sane ### The "Starlight is Slow" Block #### [Starlight optimization part one (don't check config for each individual turf you check for activity)](7312a314be) #### [Starlight optimization part two (infer context)](be94c422ed) Starlight was causing each space turf to cause itself and its neighbor to constantly recheck if they had starlight off changeturf. The exact same effect can be had by taking advantage of some pre-existing information, namely if the space turf is gaining or losing a source of starlight. Essentially, instead of telling a turf to check all adjacent turfs to see if it's got starlight, we tell the turf if WE are a source of starlight, or if we might be taking something away from it. There's a bit of wasted cpu here but not much, if it's worth doing a register signal pattern for clearing depends on the case we're working with. Being intelligent about this makes things much faster, something in the neighborhood of 4 to 3 fold. I've also made openspace's starlight work better, cause the old pattern was a bit silly. ### Changeturf is Annoying (Microops) #### [Micro ops changeturf and turf deletion a bit](386b3ab7fc) Don't do work if the thing you're working on doesn't exist, don't check every adjacent turf for firelocks on turf change (just have thefirelocks manage that), don't check all atoms on the turf for decals on turf change, similar. Also moves visibility changes from camera code into changeturf, to avoid unneeded work. Needs some extra work to optimize the guts for this path but I can do that! #### [Micros camera vis changes](ebab69e9ea) We should only update vis when our opacity changes. In addition, we don't need all the camera handling fluff if we only want to update our turf's static groups. Also micros a camera net helper to be less crap for non multiz maps #### [Micros some open space atmos cases, alongside avoiding a for(null) in opacity handling](72ae07ba1d) #### [Ensures space_lit tiles never accidentially inherit lighting objects](a99ff2265a) S dumb, and leads to space turfs having two sources of lighting, which looks wrong. This was invisible when their lighting was fullbright, but it sucks now. ### Misc Stuff #### [Cleans up stat tracking a bit to avoid collisions](40fb8f21e2) #### [Cleans up a turf helper to not be stupid](bf4ee67100) WHY ARE YOU USING THE RANGED TURF HELPER IF YOU GO ONE TILE #### [Moves transit turf signal cleanup to destroy, I named this proc wrong](c85c2cfc86) I'm sorry @Time-Green #### [Adds better transit caching to shuttles](35e85334c4) Adds a max reserved transit size to the shuttle subsystem, to keep things in bounds. In addition, adds a soft cap under which existing transit space will get hold onto, to make repeated non escape/arrive shuttle movements faster Hopefully this makes common shuttle moves less bad. ## Why It's Good For The Game Speed
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1099 lines
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#define MAX_TRANSIT_REQUEST_RETRIES 10
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/// How many turfs to allow before we stop blocking transit requests
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#define MAX_TRANSIT_TILE_COUNT (150 ** 2)
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/// How many turfs to allow before we start freeing up existing "soft reserved" transit docks
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/// If we're under load we want to allow for cycling, but if not we want to preserve already generated docks for use
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#define SOFT_TRANSIT_RESERVATION_THRESHOLD (100 ** 2)
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SUBSYSTEM_DEF(shuttle)
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name = "Shuttle"
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wait = 1 SECONDS
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init_order = INIT_ORDER_SHUTTLE
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flags = SS_KEEP_TIMING
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runlevels = RUNLEVEL_SETUP | RUNLEVEL_GAME
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/// A list of all the mobile docking ports.
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var/list/mobile_docking_ports = list()
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/// A list of all the stationary docking ports.
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var/list/stationary_docking_ports = list()
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/// A list of all the beacons that can be docked to.
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var/list/beacon_list = list()
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/// A list of all the transit docking ports.
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var/list/transit_docking_ports = list()
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/// Now it's only for ID generation in /obj/docking_port/mobile/register()
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var/list/assoc_mobile = list()
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/// Now it's only for ID generation in /obj/docking_port/stationary/register()
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var/list/assoc_stationary = list()
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/// A list of all the mobile docking ports currently requesting a spot in hyperspace.
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var/list/transit_requesters = list()
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/// An associative list of the mobile docking ports that have failed a transit request, with the amount of times they've actually failed that transit request, up to MAX_TRANSIT_REQUEST_RETRIES
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var/list/transit_request_failures = list()
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/// How many turfs our shuttles are currently utilizing in reservation space
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var/transit_utilized = 0
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/**
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* Emergency shuttle stuff
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*/
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/// The mobile docking port of the emergency shuttle.
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var/obj/docking_port/mobile/emergency/emergency
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/// The mobile docking port of the arrivals shuttle.
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var/obj/docking_port/mobile/arrivals/arrivals
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/// The mobile docking port of the backup emergency shuttle.
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var/obj/docking_port/mobile/emergency/backup/backup_shuttle
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/// Time taken for emergency shuttle to reach the station when called (in deciseconds).
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var/emergency_call_time = 10 MINUTES
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/// Time taken for emergency shuttle to leave again once it has docked (in deciseconds).
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var/emergency_dock_time = 3 MINUTES
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/// Time taken for emergency shuttle to reach a safe distance after leaving station (in deciseconds).
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var/emergency_escape_time = 2 MINUTES
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/// Where was the emergency shuttle last called from?
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var/area/emergency_last_call_loc
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/// How many times was the escape shuttle called?
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var/emergencyCallAmount = 0
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/// Is the departure of the shuttle currently prevented? FALSE for no, any other number for yes (thanks shuttle code).
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var/emergency_no_escape = FALSE
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/// Do we prevent the recall of the shuttle?
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var/emergency_no_recall = FALSE
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/// Did admins force-prevent the recall of the shuttle?
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var/admin_emergency_no_recall = FALSE
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/// Previous mode of the shuttle before it was forcefully disabled by admins.
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var/last_mode = SHUTTLE_IDLE
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/// Previous time left to the call, only useful for disabling and re-enabling the shuttle for admins so it doesn't have to start the whole timer again.
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var/last_call_time = 10 MINUTES
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/// Things blocking escape shuttle from leaving.
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var/list/hostile_environments = list()
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/**
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* Supply shuttle stuff
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*/
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/// The current cargo shuttle's mobile docking port.
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var/obj/docking_port/mobile/supply/supply
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/// Order number given to next order.
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var/order_number = 1
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/// Number of trade-points we have (basically money).
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var/points = 5000
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/// Remarks from CentCom on how well you checked the last order.
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var/centcom_message = ""
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/// Typepaths for unusual plants we've already sent CentCom, associated with their potencies.
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var/list/discovered_plants = list()
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/// Things blocking the cargo shuttle from leaving.
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var/list/trade_blockade = list()
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/// Is the cargo shuttle currently blocked from leaving?
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var/supply_blocked = FALSE
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/// All of the possible supply packs that can be purchased by cargo.
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var/list/supply_packs = list()
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/// Queued supplies to be purchased for the chef.
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var/list/chef_groceries = list()
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/// Queued supply packs to be purchased.
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var/list/shopping_list = list()
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/// Wishlist items made by crew for cargo to purchase at their leisure.
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var/list/request_list = list()
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/// A listing of previously delivered supply packs.
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var/list/order_history = list()
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/// A list of job accesses that are able to purchase any shuttles.
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var/list/has_purchase_shuttle_access
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/// All turfs hidden from navigation computers associated with a list containing the image hiding them and the type of the turf they are pretending to be
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var/list/hidden_shuttle_turfs = list()
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/// Only the images from the [/datum/controller/subsystem/shuttle/hidden_shuttle_turfs] list.
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var/list/hidden_shuttle_turf_images = list()
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/// The current shuttle loan event, if any.
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var/datum/round_event/shuttle_loan/shuttle_loan
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/// If the event happens where the crew can purchase shuttle insurance, catastrophe can't run.
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var/shuttle_insurance = FALSE
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// If the station has purchased a replacement escape shuttle this round.
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var/shuttle_purchased = SHUTTLEPURCHASE_PURCHASABLE
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/// For keeping track of ingame events that would unlock new shuttles, such as defeating a boss or discovering a secret item.
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var/list/shuttle_purchase_requirements_met = list()
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/// Disallow transit after nuke goes off
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var/lockdown = FALSE
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/// The currently selected shuttle map_template in the shuttle manipulator's template viewer.
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var/datum/map_template/shuttle/selected
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/// The existing shuttle associated with the selected shuttle map_template.
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var/obj/docking_port/mobile/existing_shuttle
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/// The shuttle map_template of the shuttle we want to preview.
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var/datum/map_template/shuttle/preview_template
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/// The docking port associated to the preview_template that's currently being previewed.
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var/obj/docking_port/mobile/preview_shuttle
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/// The turf reservation for the current previewed shuttle.
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var/datum/turf_reservation/preview_reservation
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/// Are we currently in the process of loading a shuttle? Useful to ensure we don't load more than one at once, to avoid weird inconsistencies and possible runtimes.
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var/shuttle_loading
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/// Did the supermatter start a cascade event?
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var/supermatter_cascade = FALSE
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/datum/controller/subsystem/shuttle/Initialize()
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order_number = rand(1, 9000)
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var/list/pack_processing = subtypesof(/datum/supply_pack)
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while(length(pack_processing))
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var/datum/supply_pack/pack = pack_processing[length(pack_processing)]
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pack_processing.len--
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if(ispath(pack, /datum/supply_pack))
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pack = new pack
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var/list/generated_packs = pack.generate_supply_packs()
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if(generated_packs)
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pack_processing += generated_packs
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continue
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//we have to create the pack before checking if it has 'contains' because generate_supply_packs manually sets it, therefore we cant check initial.
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if(!pack.contains)
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continue
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//Adds access requirements to the end of each description.
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if(pack.access && pack.access_view)
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if(pack.access == pack.access_view)
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pack.desc += " Requires [SSid_access.get_access_desc(pack.access)] access to open or purchase."
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else
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pack.desc += " Requires [SSid_access.get_access_desc(pack.access)] access to open, or [SSid_access.get_access_desc(pack.access_view)] access to purchase."
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else if(pack.access)
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pack.desc += " Requires [SSid_access.get_access_desc(pack.access)] access to open."
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else if(pack.access_view)
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pack.desc += " Requires [SSid_access.get_access_desc(pack.access_view)] access to purchase."
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supply_packs[pack.id] = pack
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setup_shuttles(stationary_docking_ports)
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has_purchase_shuttle_access = init_has_purchase_shuttle_access()
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if(!arrivals)
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log_mapping("No /obj/docking_port/mobile/arrivals placed on the map!")
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if(!emergency)
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log_mapping("No /obj/docking_port/mobile/emergency placed on the map!")
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if(!backup_shuttle)
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log_mapping("No /obj/docking_port/mobile/emergency/backup placed on the map!")
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if(!supply)
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log_mapping("No /obj/docking_port/mobile/supply placed on the map!")
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return SS_INIT_SUCCESS
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/datum/controller/subsystem/shuttle/proc/setup_shuttles(list/stationary)
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for(var/obj/docking_port/stationary/port as anything in stationary)
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port.load_roundstart()
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CHECK_TICK
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/datum/controller/subsystem/shuttle/fire()
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for(var/thing in mobile_docking_ports)
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if(!thing)
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mobile_docking_ports.Remove(thing)
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continue
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var/obj/docking_port/mobile/P = thing
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P.check()
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for(var/thing in transit_docking_ports)
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var/obj/docking_port/stationary/transit/T = thing
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if(!T.owner)
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qdel(T, force=TRUE)
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// This next one removes transit docks/zones that aren't
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// immediately being used. This will mean that the zone creation
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// code will be running a lot.
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// If we're below the soft reservation threshold, don't clear the old space
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// We're better off holding onto it for now
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if(transit_utilized < SOFT_TRANSIT_RESERVATION_THRESHOLD)
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continue
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var/obj/docking_port/mobile/owner = T.owner
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if(owner)
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var/idle = owner.mode == SHUTTLE_IDLE
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var/not_centcom_evac = owner.launch_status == NOLAUNCH
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var/not_in_use = (!T.get_docked())
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if(idle && not_centcom_evac && not_in_use)
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qdel(T, force=TRUE)
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CheckAutoEvac()
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if(!SSmapping.clearing_reserved_turfs)
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while(transit_requesters.len)
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var/requester = popleft(transit_requesters)
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var/success = null
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// Do not try and generate any transit if we're using more then our max already
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if(transit_utilized < MAX_TRANSIT_TILE_COUNT)
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success = generate_transit_dock(requester)
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if(!success) // BACK OF THE QUEUE
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transit_request_failures[requester]++
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if(transit_request_failures[requester] < MAX_TRANSIT_REQUEST_RETRIES)
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transit_requesters += requester
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else
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var/obj/docking_port/mobile/M = requester
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M.transit_failure()
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if(MC_TICK_CHECK)
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break
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/datum/controller/subsystem/shuttle/proc/CheckAutoEvac()
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if(emergency_no_escape || admin_emergency_no_recall || emergency_no_recall || !emergency || !SSticker.HasRoundStarted())
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return
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var/threshold = CONFIG_GET(number/emergency_shuttle_autocall_threshold)
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if(!threshold)
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return
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var/alive = 0
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for(var/I in GLOB.player_list)
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var/mob/M = I
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if(M.stat != DEAD)
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++alive
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var/total = GLOB.joined_player_list.len
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if(total <= 0)
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return //no players no autoevac
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if(alive / total <= threshold)
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var/msg = "Automatically dispatching emergency shuttle due to crew death."
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message_admins(msg)
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log_shuttle("[msg] Alive: [alive], Roundstart: [total], Threshold: [threshold]")
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emergency_no_recall = TRUE
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priority_announce("Catastrophic casualties detected: crisis shuttle protocols activated - jamming recall signals across all frequencies.")
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if(emergency.timeLeft(1) > emergency_call_time * 0.4)
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emergency.request(null, set_coefficient = 0.4)
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/datum/controller/subsystem/shuttle/proc/block_recall(lockout_timer)
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if(admin_emergency_no_recall)
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priority_announce("Error!", "Emergency Shuttle Uplink Alert", 'sound/misc/announce_dig.ogg')
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addtimer(CALLBACK(src, PROC_REF(unblock_recall)), lockout_timer)
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return
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emergency_no_recall = TRUE
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addtimer(CALLBACK(src, PROC_REF(unblock_recall)), lockout_timer)
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/datum/controller/subsystem/shuttle/proc/unblock_recall()
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if(admin_emergency_no_recall)
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priority_announce("Error!", "Emergency Shuttle Uplink Alert", 'sound/misc/announce_dig.ogg')
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return
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emergency_no_recall = FALSE
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/datum/controller/subsystem/shuttle/proc/getShuttle(id)
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for(var/obj/docking_port/mobile/M in mobile_docking_ports)
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if(M.shuttle_id == id)
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return M
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WARNING("couldn't find shuttle with id: [id]")
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/datum/controller/subsystem/shuttle/proc/getDock(id)
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for(var/obj/docking_port/stationary/S in stationary_docking_ports)
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if(S.shuttle_id == id)
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return S
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WARNING("couldn't find dock with id: [id]")
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/// Check if we can call the evac shuttle.
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/// Returns TRUE if we can. Otherwise, returns a string detailing the problem.
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/datum/controller/subsystem/shuttle/proc/canEvac()
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var/shuttle_refuel_delay = CONFIG_GET(number/shuttle_refuel_delay)
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if(world.time - SSticker.round_start_time < shuttle_refuel_delay)
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return "The emergency shuttle is refueling. Please wait [DisplayTimeText(shuttle_refuel_delay - (world.time - SSticker.round_start_time))] before attempting to call."
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switch(emergency.mode)
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if(SHUTTLE_RECALL)
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return "The emergency shuttle may not be called while returning to CentCom."
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if(SHUTTLE_CALL)
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return "The emergency shuttle is already on its way."
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if(SHUTTLE_DOCKED)
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return "The emergency shuttle is already here."
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if(SHUTTLE_IGNITING)
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return "The emergency shuttle is firing its engines to leave."
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if(SHUTTLE_ESCAPE)
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return "The emergency shuttle is moving away to a safe distance."
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if(SHUTTLE_STRANDED)
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return "The emergency shuttle has been disabled by CentCom."
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return TRUE
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/datum/controller/subsystem/shuttle/proc/check_backup_emergency_shuttle()
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if(emergency)
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return TRUE
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WARNING("check_backup_emergency_shuttle(): There is no emergency shuttle, but the \
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shuttle was called. Using the backup shuttle instead.")
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if(!backup_shuttle)
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CRASH("check_backup_emergency_shuttle(): There is no emergency shuttle, \
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or backup shuttle! The game will be unresolvable. This is \
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possibly a mapping error, more likely a bug with the shuttle \
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manipulation system, or badminry. It is possible to manually \
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resolve this problem by loading an emergency shuttle template \
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manually, and then calling register() on the mobile docking port. \
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Good luck.")
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emergency = backup_shuttle
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return TRUE
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/datum/controller/subsystem/shuttle/proc/requestEvac(mob/user, call_reason)
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if (!check_backup_emergency_shuttle())
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return
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var/can_evac_or_fail_reason = SSshuttle.canEvac()
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if(can_evac_or_fail_reason != TRUE)
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to_chat(user, span_alert("[can_evac_or_fail_reason]"))
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return
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if(length(trim(call_reason)) < CALL_SHUTTLE_REASON_LENGTH && SSsecurity_level.get_current_level_as_number() > SEC_LEVEL_GREEN)
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to_chat(user, span_alert("You must provide a reason."))
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return
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var/area/signal_origin = get_area(user)
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call_evac_shuttle(call_reason, signal_origin)
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log_shuttle("[key_name(user)] has called the emergency shuttle.")
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deadchat_broadcast(" has called the shuttle at [span_name("[signal_origin.name]")].", span_name("[user.real_name]"), user, message_type=DEADCHAT_ANNOUNCEMENT)
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if(call_reason)
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SSblackbox.record_feedback("text", "shuttle_reason", 1, "[call_reason]")
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log_shuttle("Shuttle call reason: [call_reason]")
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SSticker.emergency_reason = call_reason
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message_admins("[ADMIN_LOOKUPFLW(user)] has called the shuttle. (<A HREF='?_src_=holder;[HrefToken()];trigger_centcom_recall=1'>TRIGGER CENTCOM RECALL</A>)")
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/// Call the emergency shuttle.
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/// If you are doing this on behalf of a player, use requestEvac instead.
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/// `signal_origin` is fluff occasionally provided to players.
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/datum/controller/subsystem/shuttle/proc/call_evac_shuttle(call_reason, signal_origin)
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if (!check_backup_emergency_shuttle())
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return
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call_reason = trim(html_encode(call_reason))
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var/emergency_reason = "\nNature of emergency:\n\n[call_reason]"
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emergency.request(
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signal_origin = signal_origin,
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reason = html_decode(emergency_reason),
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red_alert = (SSsecurity_level.get_current_level_as_number() >= SEC_LEVEL_RED)
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)
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|
|
var/datum/radio_frequency/frequency = SSradio.return_frequency(FREQ_STATUS_DISPLAYS)
|
|
|
|
if(frequency)
|
|
// Start processing shuttle-mode displays to display the timer
|
|
var/datum/signal/status_signal = new(list("command" = "update"))
|
|
frequency.post_signal(src, status_signal)
|
|
|
|
/datum/controller/subsystem/shuttle/proc/centcom_recall(old_timer, admiral_message)
|
|
if(emergency.mode != SHUTTLE_CALL || emergency.timer != old_timer)
|
|
return
|
|
emergency.cancel()
|
|
|
|
if(!admiral_message)
|
|
admiral_message = pick(GLOB.admiral_messages)
|
|
var/intercepttext = "<font size = 3><b>Nanotrasen Update</b>: Request For Shuttle.</font><hr>\
|
|
To whom it may concern:<br><br>\
|
|
We have taken note of the situation upon [station_name()] and have come to the \
|
|
conclusion that it does not warrant the abandonment of the station.<br>\
|
|
If you do not agree with our opinion we suggest that you open a direct \
|
|
line with us and explain the nature of your crisis.<br><br>\
|
|
<i>This message has been automatically generated based upon readings from long \
|
|
range diagnostic tools. To assure the quality of your request every finalized report \
|
|
is reviewed by an on-call rear admiral.<br>\
|
|
<b>Rear Admiral's Notes:</b> \
|
|
[admiral_message]"
|
|
print_command_report(intercepttext, announce = TRUE)
|
|
|
|
// Called when an emergency shuttle mobile docking port is
|
|
// destroyed, which will only happen with admin intervention
|
|
/datum/controller/subsystem/shuttle/proc/emergencyDeregister()
|
|
// When a new emergency shuttle is created, it will override the
|
|
// backup shuttle.
|
|
src.emergency = src.backup_shuttle
|
|
|
|
/datum/controller/subsystem/shuttle/proc/cancelEvac(mob/user)
|
|
if(canRecall())
|
|
emergency.cancel(get_area(user))
|
|
log_shuttle("[key_name(user)] has recalled the shuttle.")
|
|
message_admins("[ADMIN_LOOKUPFLW(user)] has recalled the shuttle.")
|
|
deadchat_broadcast(" has recalled the shuttle from [span_name("[get_area_name(user, TRUE)]")].", span_name("[user.real_name]"), user, message_type=DEADCHAT_ANNOUNCEMENT)
|
|
return 1
|
|
|
|
/datum/controller/subsystem/shuttle/proc/canRecall()
|
|
if(!emergency || emergency.mode != SHUTTLE_CALL || admin_emergency_no_recall || emergency_no_recall)
|
|
return
|
|
var/security_num = SSsecurity_level.get_current_level_as_number()
|
|
switch(security_num)
|
|
if(SEC_LEVEL_GREEN)
|
|
if(emergency.timeLeft(1) < emergency_call_time)
|
|
return
|
|
if(SEC_LEVEL_BLUE)
|
|
if(emergency.timeLeft(1) < emergency_call_time * 0.5)
|
|
return
|
|
else
|
|
if(emergency.timeLeft(1) < emergency_call_time * 0.25)
|
|
return
|
|
return 1
|
|
|
|
/datum/controller/subsystem/shuttle/proc/autoEvac()
|
|
if (!SSticker.IsRoundInProgress() || supermatter_cascade)
|
|
return
|
|
|
|
var/callShuttle = TRUE
|
|
|
|
for(var/thing in GLOB.shuttle_caller_list)
|
|
if(isAI(thing))
|
|
var/mob/living/silicon/ai/AI = thing
|
|
if(AI.deployed_shell && !AI.deployed_shell.client)
|
|
continue
|
|
if(AI.stat || !AI.client)
|
|
continue
|
|
else if(istype(thing, /obj/machinery/computer/communications))
|
|
var/obj/machinery/computer/communications/C = thing
|
|
if(C.machine_stat & BROKEN)
|
|
continue
|
|
|
|
var/turf/T = get_turf(thing)
|
|
if(T && is_station_level(T.z))
|
|
callShuttle = FALSE
|
|
break
|
|
|
|
if(callShuttle)
|
|
if(EMERGENCY_IDLE_OR_RECALLED)
|
|
emergency.request(null, set_coefficient = 2.5)
|
|
log_shuttle("There is no means of calling the emergency shuttle anymore. Shuttle automatically called.")
|
|
message_admins("All the communications consoles were destroyed and all AIs are inactive. Shuttle called.")
|
|
|
|
/datum/controller/subsystem/shuttle/proc/registerHostileEnvironment(datum/bad)
|
|
hostile_environments[bad] = TRUE
|
|
checkHostileEnvironment()
|
|
|
|
/datum/controller/subsystem/shuttle/proc/clearHostileEnvironment(datum/bad)
|
|
hostile_environments -= bad
|
|
checkHostileEnvironment()
|
|
|
|
|
|
/datum/controller/subsystem/shuttle/proc/registerTradeBlockade(datum/bad)
|
|
trade_blockade[bad] = TRUE
|
|
checkTradeBlockade()
|
|
|
|
/datum/controller/subsystem/shuttle/proc/clearTradeBlockade(datum/bad)
|
|
trade_blockade -= bad
|
|
checkTradeBlockade()
|
|
|
|
|
|
/datum/controller/subsystem/shuttle/proc/checkTradeBlockade()
|
|
for(var/datum/d in trade_blockade)
|
|
if(!istype(d) || QDELETED(d))
|
|
trade_blockade -= d
|
|
supply_blocked = trade_blockade.len
|
|
|
|
if(supply_blocked && (supply.mode == SHUTTLE_IGNITING))
|
|
supply.mode = SHUTTLE_STRANDED
|
|
supply.timer = null
|
|
//Make all cargo consoles speak up
|
|
if(!supply_blocked && (supply.mode == SHUTTLE_STRANDED))
|
|
supply.mode = SHUTTLE_DOCKED
|
|
//Make all cargo consoles speak up
|
|
|
|
/datum/controller/subsystem/shuttle/proc/checkHostileEnvironment()
|
|
for(var/datum/hostile_environment_source in hostile_environments)
|
|
if(QDELETED(hostile_environment_source))
|
|
hostile_environments -= hostile_environment_source
|
|
emergency_no_escape = hostile_environments.len
|
|
|
|
if(emergency_no_escape && (emergency.mode == SHUTTLE_IGNITING))
|
|
emergency.mode = SHUTTLE_STRANDED
|
|
emergency.timer = null
|
|
emergency.sound_played = FALSE
|
|
priority_announce("Hostile environment detected. \
|
|
Departure has been postponed indefinitely pending \
|
|
conflict resolution.", null, 'sound/misc/notice1.ogg', "Priority")
|
|
if(!emergency_no_escape && (emergency.mode == SHUTTLE_STRANDED))
|
|
emergency.mode = SHUTTLE_DOCKED
|
|
emergency.setTimer(emergency_dock_time)
|
|
priority_announce("Hostile environment resolved. \
|
|
You have 3 minutes to board the Emergency Shuttle.",
|
|
null, ANNOUNCER_SHUTTLEDOCK, "Priority")
|
|
|
|
//try to move/request to dock_home if possible, otherwise dock_away. Mainly used for admin buttons
|
|
/datum/controller/subsystem/shuttle/proc/toggleShuttle(shuttle_id, dock_home, dock_away, timed)
|
|
var/obj/docking_port/mobile/shuttle_port = getShuttle(shuttle_id)
|
|
if(!shuttle_port)
|
|
return DOCKING_BLOCKED
|
|
var/obj/docking_port/stationary/docked_at = shuttle_port.get_docked()
|
|
var/destination = dock_home
|
|
if(docked_at && docked_at.shuttle_id == dock_home)
|
|
destination = dock_away
|
|
if(timed)
|
|
if(shuttle_port.request(getDock(destination)))
|
|
return DOCKING_IMMOBILIZED
|
|
else
|
|
if(shuttle_port.initiate_docking(getDock(destination)) != DOCKING_SUCCESS)
|
|
return DOCKING_IMMOBILIZED
|
|
return DOCKING_SUCCESS //dock successful
|
|
|
|
/**
|
|
* Moves a shuttle to a new location
|
|
*
|
|
* Arguments:
|
|
* * shuttle_id - The ID of the shuttle (mobile docking port) to move
|
|
* * dock_id - The ID of the destination (stationary docking port) to move to
|
|
* * timed - If true, have the shuttle follow normal spool-up, jump, dock process. If false, immediately move to the new location.
|
|
*/
|
|
/datum/controller/subsystem/shuttle/proc/moveShuttle(shuttle_id, dock_id, timed)
|
|
var/obj/docking_port/mobile/shuttle_port = getShuttle(shuttle_id)
|
|
var/obj/docking_port/stationary/docking_target = getDock(dock_id)
|
|
|
|
if(!shuttle_port)
|
|
return DOCKING_NULL_SOURCE
|
|
if(timed)
|
|
if(shuttle_port.request(docking_target))
|
|
return DOCKING_IMMOBILIZED
|
|
else
|
|
if(shuttle_port.initiate_docking(docking_target) != DOCKING_SUCCESS)
|
|
return DOCKING_IMMOBILIZED
|
|
return DOCKING_SUCCESS //dock successful
|
|
|
|
/datum/controller/subsystem/shuttle/proc/request_transit_dock(obj/docking_port/mobile/M)
|
|
if(!istype(M))
|
|
CRASH("[M] is not a mobile docking port")
|
|
|
|
if(M.assigned_transit)
|
|
return
|
|
else
|
|
if(!(M in transit_requesters))
|
|
transit_requesters += M
|
|
|
|
/datum/controller/subsystem/shuttle/proc/generate_transit_dock(obj/docking_port/mobile/M)
|
|
// First, determine the size of the needed zone
|
|
// Because of shuttle rotation, the "width" of the shuttle is not
|
|
// always x.
|
|
var/travel_dir = M.preferred_direction
|
|
// Remember, the direction is the direction we appear to be
|
|
// coming from
|
|
var/dock_angle = dir2angle(M.preferred_direction) + dir2angle(M.port_direction) + 180
|
|
var/dock_dir = angle2dir(dock_angle)
|
|
|
|
var/transit_width = SHUTTLE_TRANSIT_BORDER * 2
|
|
var/transit_height = SHUTTLE_TRANSIT_BORDER * 2
|
|
|
|
// Shuttles travelling on their side have their dimensions swapped
|
|
// from our perspective
|
|
switch(dock_dir)
|
|
if(NORTH, SOUTH)
|
|
transit_width += M.width
|
|
transit_height += M.height
|
|
if(EAST, WEST)
|
|
transit_width += M.height
|
|
transit_height += M.width
|
|
|
|
/*
|
|
to_chat(world, "The attempted transit dock will be [transit_width] width, and \)
|
|
[transit_height] in height. The travel dir is [travel_dir]."
|
|
*/
|
|
|
|
var/transit_path = /turf/open/space/transit
|
|
switch(travel_dir)
|
|
if(NORTH)
|
|
transit_path = /turf/open/space/transit/north
|
|
if(SOUTH)
|
|
transit_path = /turf/open/space/transit/south
|
|
if(EAST)
|
|
transit_path = /turf/open/space/transit/east
|
|
if(WEST)
|
|
transit_path = /turf/open/space/transit/west
|
|
|
|
var/datum/turf_reservation/proposal = SSmapping.RequestBlockReservation(transit_width, transit_height, null, /datum/turf_reservation/transit, transit_path)
|
|
|
|
if(!istype(proposal))
|
|
return FALSE
|
|
|
|
var/turf/bottomleft = locate(proposal.bottom_left_coords[1], proposal.bottom_left_coords[2], proposal.bottom_left_coords[3])
|
|
// Then create a transit docking port in the middle
|
|
var/coords = M.return_coords(0, 0, dock_dir)
|
|
/* 0------2
|
|
* | |
|
|
* | |
|
|
* | x |
|
|
* 3------1
|
|
*/
|
|
|
|
var/x0 = coords[1]
|
|
var/y0 = coords[2]
|
|
var/x1 = coords[3]
|
|
var/y1 = coords[4]
|
|
// Then we want the point closest to -infinity,-infinity
|
|
var/x2 = min(x0, x1)
|
|
var/y2 = min(y0, y1)
|
|
|
|
// Then invert the numbers
|
|
var/transit_x = bottomleft.x + SHUTTLE_TRANSIT_BORDER + abs(x2)
|
|
var/transit_y = bottomleft.y + SHUTTLE_TRANSIT_BORDER + abs(y2)
|
|
|
|
var/turf/midpoint = locate(transit_x, transit_y, bottomleft.z)
|
|
if(!midpoint)
|
|
qdel(proposal)
|
|
return FALSE
|
|
var/area/old_area = midpoint.loc
|
|
old_area.turfs_to_uncontain += proposal.reserved_turfs
|
|
var/area/shuttle/transit/A = new()
|
|
A.parallax_movedir = travel_dir
|
|
A.contents = proposal.reserved_turfs
|
|
A.contained_turfs = proposal.reserved_turfs
|
|
var/obj/docking_port/stationary/transit/new_transit_dock = new(midpoint)
|
|
new_transit_dock.reserved_area = proposal
|
|
new_transit_dock.name = "Transit for [M.shuttle_id]/[M.name]"
|
|
new_transit_dock.owner = M
|
|
new_transit_dock.assigned_area = A
|
|
|
|
// Add 180, because ports point inwards, rather than outwards
|
|
new_transit_dock.setDir(angle2dir(dock_angle))
|
|
|
|
// Proposals use 2 extra hidden tiles of space, from the cordons that surround them
|
|
transit_utilized += (proposal.width + 2) * (proposal.height + 2)
|
|
M.assigned_transit = new_transit_dock
|
|
RegisterSignal(proposal, COMSIG_PARENT_QDELETING, PROC_REF(transit_space_clearing))
|
|
|
|
return new_transit_dock
|
|
|
|
/// Gotta manage our space brother
|
|
/datum/controller/subsystem/shuttle/proc/transit_space_clearing(datum/turf_reservation/source)
|
|
SIGNAL_HANDLER
|
|
transit_utilized -= (source.width + 2) * (source.height + 2)
|
|
|
|
/datum/controller/subsystem/shuttle/Recover()
|
|
initialized = SSshuttle.initialized
|
|
if (istype(SSshuttle.mobile_docking_ports))
|
|
mobile_docking_ports = SSshuttle.mobile_docking_ports
|
|
if (istype(SSshuttle.stationary_docking_ports))
|
|
stationary_docking_ports = SSshuttle.stationary_docking_ports
|
|
if (istype(SSshuttle.transit_docking_ports))
|
|
transit_docking_ports = SSshuttle.transit_docking_ports
|
|
if (istype(SSshuttle.transit_requesters))
|
|
transit_requesters = SSshuttle.transit_requesters
|
|
if (istype(SSshuttle.transit_request_failures))
|
|
transit_request_failures = SSshuttle.transit_request_failures
|
|
|
|
if (istype(SSshuttle.emergency))
|
|
emergency = SSshuttle.emergency
|
|
if (istype(SSshuttle.arrivals))
|
|
arrivals = SSshuttle.arrivals
|
|
if (istype(SSshuttle.backup_shuttle))
|
|
backup_shuttle = SSshuttle.backup_shuttle
|
|
|
|
if (istype(SSshuttle.emergency_last_call_loc))
|
|
emergency_last_call_loc = SSshuttle.emergency_last_call_loc
|
|
|
|
if (istype(SSshuttle.hostile_environments))
|
|
hostile_environments = SSshuttle.hostile_environments
|
|
|
|
if (istype(SSshuttle.supply))
|
|
supply = SSshuttle.supply
|
|
|
|
if (istype(SSshuttle.discovered_plants))
|
|
discovered_plants = SSshuttle.discovered_plants
|
|
|
|
if (istype(SSshuttle.shopping_list))
|
|
shopping_list = SSshuttle.shopping_list
|
|
if (istype(SSshuttle.request_list))
|
|
request_list = SSshuttle.request_list
|
|
if (istype(SSshuttle.order_history))
|
|
order_history = SSshuttle.order_history
|
|
|
|
if (istype(SSshuttle.shuttle_loan))
|
|
shuttle_loan = SSshuttle.shuttle_loan
|
|
|
|
if (istype(SSshuttle.shuttle_purchase_requirements_met))
|
|
shuttle_purchase_requirements_met = SSshuttle.shuttle_purchase_requirements_met
|
|
|
|
var/datum/bank_account/D = SSeconomy.get_dep_account(ACCOUNT_CAR)
|
|
centcom_message = SSshuttle.centcom_message
|
|
order_number = SSshuttle.order_number
|
|
points = D.account_balance
|
|
emergency_no_escape = SSshuttle.emergency_no_escape
|
|
emergencyCallAmount = SSshuttle.emergencyCallAmount
|
|
shuttle_purchased = SSshuttle.shuttle_purchased
|
|
lockdown = SSshuttle.lockdown
|
|
|
|
selected = SSshuttle.selected
|
|
|
|
existing_shuttle = SSshuttle.existing_shuttle
|
|
|
|
preview_shuttle = SSshuttle.preview_shuttle
|
|
preview_template = SSshuttle.preview_template
|
|
|
|
preview_reservation = SSshuttle.preview_reservation
|
|
|
|
/datum/controller/subsystem/shuttle/proc/is_in_shuttle_bounds(atom/A)
|
|
var/area/current = get_area(A)
|
|
if(istype(current, /area/shuttle) && !istype(current, /area/shuttle/transit))
|
|
return TRUE
|
|
for(var/obj/docking_port/mobile/M in mobile_docking_ports)
|
|
if(M.is_in_shuttle_bounds(A))
|
|
return TRUE
|
|
|
|
/datum/controller/subsystem/shuttle/proc/get_containing_shuttle(atom/A)
|
|
var/list/mobile_docking_ports_cache = mobile_docking_ports
|
|
for(var/i in 1 to mobile_docking_ports_cache.len)
|
|
var/obj/docking_port/port = mobile_docking_ports_cache[i]
|
|
if(port.is_in_shuttle_bounds(A))
|
|
return port
|
|
|
|
/datum/controller/subsystem/shuttle/proc/get_containing_dock(atom/A)
|
|
. = list()
|
|
var/list/stationary_docking_ports_cache = stationary_docking_ports
|
|
for(var/i in 1 to stationary_docking_ports_cache.len)
|
|
var/obj/docking_port/port = stationary_docking_ports_cache[i]
|
|
if(port.is_in_shuttle_bounds(A))
|
|
. += port
|
|
|
|
/datum/controller/subsystem/shuttle/proc/get_dock_overlap(x0, y0, x1, y1, z)
|
|
. = list()
|
|
var/list/stationary_docking_ports_cache = stationary_docking_ports
|
|
for(var/i in 1 to stationary_docking_ports_cache.len)
|
|
var/obj/docking_port/port = stationary_docking_ports_cache[i]
|
|
if(!port || port.z != z)
|
|
continue
|
|
var/list/bounds = port.return_coords()
|
|
var/list/overlap = get_overlap(x0, y0, x1, y1, bounds[1], bounds[2], bounds[3], bounds[4])
|
|
var/list/xs = overlap[1]
|
|
var/list/ys = overlap[2]
|
|
if(xs.len && ys.len)
|
|
.[port] = overlap
|
|
|
|
/datum/controller/subsystem/shuttle/proc/update_hidden_docking_ports(list/remove_turfs, list/add_turfs)
|
|
var/list/remove_images = list()
|
|
var/list/add_images = list()
|
|
|
|
if(remove_turfs)
|
|
for(var/T in remove_turfs)
|
|
var/list/L = hidden_shuttle_turfs[T]
|
|
if(L)
|
|
remove_images += L[1]
|
|
hidden_shuttle_turfs -= remove_turfs
|
|
|
|
if(add_turfs)
|
|
for(var/V in add_turfs)
|
|
var/turf/T = V
|
|
var/image/I
|
|
if(remove_images.len)
|
|
//we can just reuse any images we are about to delete instead of making new ones
|
|
I = remove_images[1]
|
|
remove_images.Cut(1, 2)
|
|
I.loc = T
|
|
else
|
|
I = image(loc = T)
|
|
add_images += I
|
|
I.appearance = T.appearance
|
|
I.override = TRUE
|
|
hidden_shuttle_turfs[T] = list(I, T.type)
|
|
|
|
hidden_shuttle_turf_images -= remove_images
|
|
hidden_shuttle_turf_images += add_images
|
|
|
|
for(var/V in GLOB.navigation_computers)
|
|
var/obj/machinery/computer/camera_advanced/shuttle_docker/C = V
|
|
C.update_hidden_docking_ports(remove_images, add_images)
|
|
|
|
QDEL_LIST(remove_images)
|
|
|
|
/**
|
|
* Loads a shuttle template and sends it to a given destination port, optionally replacing the existing shuttle
|
|
*
|
|
* Arguments:
|
|
* * loading_template - The shuttle template to load
|
|
* * destination_port - The station docking port to send the shuttle to once loaded
|
|
* * replace - Whether to replace the shuttle or create a new one
|
|
*/
|
|
/datum/controller/subsystem/shuttle/proc/action_load(datum/map_template/shuttle/loading_template, obj/docking_port/stationary/destination_port, replace = FALSE)
|
|
// Check for an existing preview
|
|
if(preview_shuttle && (loading_template != preview_template))
|
|
preview_shuttle.jumpToNullSpace()
|
|
preview_shuttle = null
|
|
preview_template = null
|
|
QDEL_NULL(preview_reservation)
|
|
|
|
if(!preview_shuttle)
|
|
load_template(loading_template)
|
|
preview_template = loading_template
|
|
|
|
// get the existing shuttle information, if any
|
|
var/timer = 0
|
|
var/mode = SHUTTLE_IDLE
|
|
var/obj/docking_port/stationary/dest_dock
|
|
|
|
if(istype(destination_port))
|
|
dest_dock = destination_port
|
|
else if(existing_shuttle && replace)
|
|
timer = existing_shuttle.timer
|
|
mode = existing_shuttle.mode
|
|
dest_dock = existing_shuttle.get_docked()
|
|
|
|
if(!dest_dock)
|
|
dest_dock = generate_transit_dock(preview_shuttle)
|
|
|
|
if(!dest_dock)
|
|
CRASH("No dock found for preview shuttle ([preview_template.name]), aborting.")
|
|
|
|
var/result = preview_shuttle.canDock(dest_dock)
|
|
// truthy value means that it cannot dock for some reason
|
|
// but we can ignore the someone else docked error because we'll
|
|
// be moving into their place shortly
|
|
if((result != SHUTTLE_CAN_DOCK) && (result != SHUTTLE_SOMEONE_ELSE_DOCKED))
|
|
CRASH("Template shuttle [preview_shuttle] cannot dock at [dest_dock] ([result]).")
|
|
|
|
if(existing_shuttle && replace)
|
|
existing_shuttle.jumpToNullSpace()
|
|
|
|
preview_shuttle.register(replace)
|
|
var/list/force_memory = preview_shuttle.movement_force
|
|
preview_shuttle.movement_force = list("KNOCKDOWN" = 0, "THROW" = 0)
|
|
preview_shuttle.mode = SHUTTLE_PREARRIVAL//No idle shuttle moving. Transit dock get removed if shuttle moves too long.
|
|
preview_shuttle.initiate_docking(dest_dock)
|
|
preview_shuttle.movement_force = force_memory
|
|
|
|
. = preview_shuttle
|
|
|
|
// Shuttle state involves a mode and a timer based on world.time, so
|
|
// plugging the existing shuttles old values in works fine.
|
|
preview_shuttle.timer = timer
|
|
preview_shuttle.mode = mode
|
|
|
|
preview_shuttle.postregister(replace)
|
|
|
|
// TODO indicate to the user that success happened, rather than just
|
|
// blanking the modification tab
|
|
preview_shuttle = null
|
|
preview_template = null
|
|
existing_shuttle = null
|
|
selected = null
|
|
QDEL_NULL(preview_reservation)
|
|
|
|
/**
|
|
* Loads a shuttle template into the transit Z level, usually referred to elsewhere in the code as a shuttle preview.
|
|
* Does not register the shuttle so it can't be used yet, that's handled in action_load()
|
|
*
|
|
* Arguments:
|
|
* * loading_template - The shuttle template to load
|
|
*/
|
|
/datum/controller/subsystem/shuttle/proc/load_template(datum/map_template/shuttle/loading_template)
|
|
. = FALSE
|
|
// Load shuttle template to a fresh block reservation.
|
|
preview_reservation = SSmapping.RequestBlockReservation(loading_template.width, loading_template.height, type = /datum/turf_reservation/transit)
|
|
if(!preview_reservation)
|
|
CRASH("failed to reserve an area for shuttle template loading")
|
|
var/turf/bottom_left = TURF_FROM_COORDS_LIST(preview_reservation.bottom_left_coords)
|
|
loading_template.load(bottom_left, centered = FALSE, register = FALSE)
|
|
|
|
var/affected = loading_template.get_affected_turfs(bottom_left, centered=FALSE)
|
|
|
|
var/found = 0
|
|
// Search the turfs for docking ports
|
|
// - We need to find the mobile docking port because that is the heart of
|
|
// the shuttle.
|
|
// - We need to check that no additional ports have slipped in from the
|
|
// template, because that causes unintended behaviour.
|
|
for(var/affected_turfs in affected)
|
|
for(var/obj/docking_port/port in affected_turfs)
|
|
if(istype(port, /obj/docking_port/mobile))
|
|
found++
|
|
if(found > 1)
|
|
qdel(port, force=TRUE)
|
|
log_mapping("Shuttle Template [loading_template.mappath] has multiple mobile docking ports.")
|
|
else
|
|
preview_shuttle = port
|
|
if(istype(port, /obj/docking_port/stationary))
|
|
log_mapping("Shuttle Template [loading_template.mappath] has a stationary docking port.")
|
|
if(!found)
|
|
var/msg = "load_template(): Shuttle Template [loading_template.mappath] has no mobile docking port. Aborting import."
|
|
for(var/affected_turfs in affected)
|
|
var/turf/T0 = affected_turfs
|
|
T0.empty()
|
|
|
|
message_admins(msg)
|
|
WARNING(msg)
|
|
return
|
|
//Everything fine
|
|
loading_template.post_load(preview_shuttle)
|
|
return TRUE
|
|
|
|
/**
|
|
* Removes the preview_shuttle from the transit Z-level
|
|
*/
|
|
/datum/controller/subsystem/shuttle/proc/unload_preview()
|
|
if(preview_shuttle)
|
|
preview_shuttle.jumpToNullSpace()
|
|
preview_shuttle = null
|
|
|
|
/datum/controller/subsystem/shuttle/ui_state(mob/user)
|
|
return GLOB.admin_state
|
|
|
|
/datum/controller/subsystem/shuttle/ui_interact(mob/user, datum/tgui/ui)
|
|
ui = SStgui.try_update_ui(user, src, ui)
|
|
if(!ui)
|
|
ui = new(user, src, "ShuttleManipulator")
|
|
ui.open()
|
|
|
|
/datum/controller/subsystem/shuttle/ui_data(mob/user)
|
|
var/list/data = list()
|
|
data["tabs"] = list("Status", "Templates", "Modification")
|
|
|
|
// Templates panel
|
|
data["templates"] = list()
|
|
var/list/templates = data["templates"]
|
|
data["templates_tabs"] = list()
|
|
data["selected"] = list()
|
|
|
|
for(var/shuttle_id in SSmapping.shuttle_templates)
|
|
var/datum/map_template/shuttle/S = SSmapping.shuttle_templates[shuttle_id]
|
|
|
|
if(!templates[S.port_id])
|
|
data["templates_tabs"] += S.port_id
|
|
templates[S.port_id] = list(
|
|
"port_id" = S.port_id,
|
|
"templates" = list())
|
|
|
|
var/list/L = list()
|
|
L["name"] = S.name
|
|
L["shuttle_id"] = S.shuttle_id
|
|
L["port_id"] = S.port_id
|
|
L["description"] = S.description
|
|
L["admin_notes"] = S.admin_notes
|
|
|
|
if(selected == S)
|
|
data["selected"] = L
|
|
|
|
templates[S.port_id]["templates"] += list(L)
|
|
|
|
data["templates_tabs"] = sort_list(data["templates_tabs"])
|
|
|
|
data["existing_shuttle"] = null
|
|
|
|
// Status panel
|
|
data["shuttles"] = list()
|
|
for(var/i in mobile_docking_ports)
|
|
var/obj/docking_port/mobile/M = i
|
|
var/timeleft = M.timeLeft(1)
|
|
var/list/L = list()
|
|
L["name"] = M.name
|
|
L["id"] = M.shuttle_id
|
|
L["timer"] = M.timer
|
|
L["timeleft"] = M.getTimerStr()
|
|
if (timeleft > 1 HOURS)
|
|
L["timeleft"] = "Infinity"
|
|
L["can_fast_travel"] = M.timer && timeleft >= 50
|
|
L["can_fly"] = TRUE
|
|
if(istype(M, /obj/docking_port/mobile/emergency))
|
|
L["can_fly"] = FALSE
|
|
else if(!M.destination)
|
|
L["can_fast_travel"] = FALSE
|
|
if (M.mode != SHUTTLE_IDLE)
|
|
L["mode"] = capitalize(M.mode)
|
|
L["status"] = M.getDbgStatusText()
|
|
if(M == existing_shuttle)
|
|
data["existing_shuttle"] = L
|
|
|
|
data["shuttles"] += list(L)
|
|
|
|
return data
|
|
|
|
/datum/controller/subsystem/shuttle/ui_act(action, params)
|
|
. = ..()
|
|
if(.)
|
|
return
|
|
|
|
var/mob/user = usr
|
|
|
|
// Preload some common parameters
|
|
var/shuttle_id = params["shuttle_id"]
|
|
var/datum/map_template/shuttle/S = SSmapping.shuttle_templates[shuttle_id]
|
|
|
|
switch(action)
|
|
if("select_template")
|
|
if(S)
|
|
existing_shuttle = getShuttle(S.port_id)
|
|
selected = S
|
|
. = TRUE
|
|
if("jump_to")
|
|
if(params["type"] == "mobile")
|
|
for(var/i in mobile_docking_ports)
|
|
var/obj/docking_port/mobile/M = i
|
|
if(M.shuttle_id == params["id"])
|
|
user.forceMove(get_turf(M))
|
|
. = TRUE
|
|
break
|
|
|
|
if("fly")
|
|
for(var/i in mobile_docking_ports)
|
|
var/obj/docking_port/mobile/M = i
|
|
if(M.shuttle_id == params["id"])
|
|
. = TRUE
|
|
M.admin_fly_shuttle(user)
|
|
break
|
|
|
|
if("fast_travel")
|
|
for(var/i in mobile_docking_ports)
|
|
var/obj/docking_port/mobile/M = i
|
|
if(M.shuttle_id == params["id"] && M.timer && M.timeLeft(1) >= 50)
|
|
M.setTimer(50)
|
|
. = TRUE
|
|
message_admins("[key_name_admin(usr)] fast travelled [M]")
|
|
log_admin("[key_name(usr)] fast travelled [M]")
|
|
SSblackbox.record_feedback("text", "shuttle_manipulator", 1, "[M.name]")
|
|
break
|
|
|
|
if("load")
|
|
if(S && !shuttle_loading)
|
|
. = TRUE
|
|
shuttle_loading = TRUE
|
|
// If successful, returns the mobile docking port
|
|
var/obj/docking_port/mobile/mdp = action_load(S)
|
|
if(mdp)
|
|
user.forceMove(get_turf(mdp))
|
|
message_admins("[key_name_admin(usr)] loaded [mdp] with the shuttle manipulator.")
|
|
log_admin("[key_name(usr)] loaded [mdp] with the shuttle manipulator.</span>")
|
|
SSblackbox.record_feedback("text", "shuttle_manipulator", 1, "[mdp.name]")
|
|
shuttle_loading = FALSE
|
|
|
|
if("preview")
|
|
//if(preview_shuttle && (loading_template != preview_template))
|
|
if(S && !shuttle_loading)
|
|
. = TRUE
|
|
shuttle_loading = TRUE
|
|
unload_preview()
|
|
load_template(S)
|
|
if(preview_shuttle)
|
|
preview_template = S
|
|
user.forceMove(get_turf(preview_shuttle))
|
|
shuttle_loading = FALSE
|
|
|
|
if("replace")
|
|
if(existing_shuttle == backup_shuttle)
|
|
// TODO make the load button disabled
|
|
WARNING("The shuttle that the selected shuttle will replace \
|
|
is the backup shuttle. Backup shuttle is required to be \
|
|
intact for round sanity.")
|
|
else if(S && !shuttle_loading)
|
|
. = TRUE
|
|
shuttle_loading = TRUE
|
|
// If successful, returns the mobile docking port
|
|
var/obj/docking_port/mobile/mdp = action_load(S, replace = TRUE)
|
|
if(mdp)
|
|
user.forceMove(get_turf(mdp))
|
|
message_admins("[key_name_admin(usr)] load/replaced [mdp] with the shuttle manipulator.")
|
|
log_admin("[key_name(usr)] load/replaced [mdp] with the shuttle manipulator.</span>")
|
|
SSblackbox.record_feedback("text", "shuttle_manipulator", 1, "[mdp.name]")
|
|
shuttle_loading = FALSE
|
|
if(emergency == mdp) //you just changed the emergency shuttle, there are events in game + captains that can change your snowflake choice.
|
|
var/set_purchase = tgui_alert(usr, "Do you want to also disable shuttle purchases/random events that would change the shuttle?", "Butthurt Admin Prevention", list("Yes, disable purchases/events", "No, I want to possibly get owned"))
|
|
if(set_purchase == "Yes, disable purchases/events")
|
|
SSshuttle.shuttle_purchased = SHUTTLEPURCHASE_FORCED
|
|
|
|
/datum/controller/subsystem/shuttle/proc/init_has_purchase_shuttle_access()
|
|
var/list/has_purchase_shuttle_access = list()
|
|
|
|
for (var/shuttle_id in SSmapping.shuttle_templates)
|
|
var/datum/map_template/shuttle/shuttle_template = SSmapping.shuttle_templates[shuttle_id]
|
|
if (!isnull(shuttle_template.who_can_purchase))
|
|
has_purchase_shuttle_access |= shuttle_template.who_can_purchase
|
|
|
|
return has_purchase_shuttle_access
|