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## About The Pull Request Quirks can now define if they're "species appropriate," where the base proc's behavior is simply "does this species already have the quirk's main trait" I am unsure if that on its own imposes any new restrictions, currently. Additionally, blood deficiency cannot be picked on any species without blood or that doesn't breathe. I'm sure there's more that might make sense, I'm open to suggestions Alternative to #90238 ## Why It's Good For The Game Currently, reduces the possibility of taking something like blood deficiency on a race which suffers no downside from it in order to get free positive quirks. Future-ly, potentially allows quirks exclusive to only a select few species as offered by #90238 ## Changelog 🆑 fix: Species without blood can no longer be blood deficient /🆑