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## About The Pull Request Brain traumas caused by head wounds are stored as a reference on the wound, but certain brain traumas (like split personality) `qdel` themselves in `on_gain()` if conditions aren't valid for them to exist, `/obj/item/organ/brain/proc/brain_gain_trauma` returns a reference even if this happens, leading to the ref being stored on the wound and preventing the trauma from being fully deleted. ## Why It's Good For The Game Fixes #87752 ## Changelog No player facing changes --------- Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>