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Improves how the loadout menu looks by switching it to the new ImageButton component, converting recolorable/reskinnable to use icons with tooltips, and allowing items within a category to be grouped up together (only used by pocket items as of now) <details> <summary>How it looks:</summary>   </details> Monocles have been made prescription, and prescription, contains pens, hair color, and other misc tags have been removed. <details> <summary>Additionally, plushies now have better baked-in sprites for loadouts, with randomized lizard plushie receiving a coat of rainbow paint in place of the removed tooltip.</summary>  </details> Blue button make it hard to figure out details on certain items, and tiny grey text is borderline unreadable. Also our pocket items category is horribly bloated. 🆑 qol: Redesigned the loadout UI balance: Monocles now work as prescription glasses image: Loadout plushies no longer use mapper previews for their images /🆑