Files
Bubberstation/code/modules/loadout
SmArtKar 60b1319cac [MDB Ignore] Updates visuals for the loadout menu (#90399)
Improves how the loadout menu looks by switching it to the new
ImageButton component, converting recolorable/reskinnable to use icons
with tooltips, and allowing items within a category to be grouped up
together (only used by pocket items as of now)

<details>

<summary>How it looks:</summary>

![image](https://github.com/user-attachments/assets/3ed434cc-5caf-4cd5-b289-76f1946282cd)

![image](https://github.com/user-attachments/assets/bb33e6a4-75c4-4eb5-8e83-2ed9f6853e64)

</details>

Monocles have been made prescription, and prescription, contains pens,
hair color, and other misc tags have been removed.

<details>

<summary>Additionally, plushies now have better baked-in sprites for
loadouts, with randomized lizard plushie receiving a coat of rainbow
paint in place of the removed tooltip.</summary>

![image](https://github.com/user-attachments/assets/ea3124ae-53aa-4eb5-bb27-bde6140b4222)

</details>

Blue button make it hard to figure out details on certain items, and
tiny grey text is borderline unreadable. Also our pocket items category
is horribly bloated.

🆑
qol: Redesigned the loadout UI
balance: Monocles now work as prescription glasses
image: Loadout plushies no longer use mapper previews for their images
/🆑
2025-04-29 18:03:21 -06:00
..