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82a7beb02c1935ec171dadbb1b4eddbc9450334b
Bubberstation/code/game/area
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carnie f4c35d2a78 Resolves #6971 - non-lighting_subarea areas are now stored in list/sortedAreas. This list is sorted by area name using timSort only when areas are added to it. Currently the only other thing that adds to this list is the station-blueprints object.
This allows you to jump to areas by name, rather than type.
2015-01-18 20:46:30 +00:00
..
ai_monitored.dm
-Made motion cameras use HasProximity if they aren't area based motion cameras. This will allow people to set up motion cameras that will set off, without having to be in an "AI Monitored" area, such as EVA.
2012-09-05 05:30:56 +00:00
areas.dm
Resolves #6971 - non-lighting_subarea areas are now stored in list/sortedAreas. This list is sorted by area name using timSort only when areas are added to it. Currently the only other thing that adds to this list is the station-blueprints object.
2015-01-18 20:46:30 +00:00
Space Station 13 areas.dm
Merge branch 'master' of https://github.com/tgstation/-tg-station into expexpanded
2015-01-17 09:55:12 +11:00
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