mirror of
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Changes what the armour can hold from riot gear stuff to the chaplain's equipment previously listed in the whitch hunter garb
646 lines
23 KiB
Plaintext
646 lines
23 KiB
Plaintext
// CHAPLAIN CUSTOM ARMORS //
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/obj/item/clothing/head/helmet/chaplain
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name = "crusader helmet"
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desc = "Deus Vult."
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icon_state = "knight_templar"
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item_state = "knight_templar"
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armor = list("melee" = 41, "bullet" = 15, "laser" = 5,"energy" = 5, "bomb" = 5, "bio" = 2, "rad" = 0, "fire" = 0, "acid" = 50)
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flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR
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flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH
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strip_delay = 80
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dog_fashion = null
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/obj/item/clothing/suit/armor/riot/chaplain
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name = "crusader armour"
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desc = "God wills it!"
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icon_state = "knight_templar"
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item_state = "knight_templar"
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allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
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/obj/item/holybeacon
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name = "armaments beacon"
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desc = "Contains a set of armaments for the chaplain."
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icon = 'icons/obj/device.dmi'
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icon_state = "gangtool-red"
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item_state = "radio"
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/obj/item/holybeacon/attack_self(mob/user)
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if(user.mind && (user.mind.isholy) && !SSreligion.holy_armor_type)
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beacon_armor(user)
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else
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playsound(src, 'sound/machines/buzz-sigh.ogg', 40, 1)
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/obj/item/holybeacon/proc/beacon_armor(mob/living/M)
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if(!istype(M))
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return
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var/list/holy_armor_list = typesof(/obj/item/storage/box/holy)
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var/list/display_names = list()
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for(var/V in holy_armor_list)
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var/atom/A = V
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display_names += list(initial(A.name) = A)
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var/choice = input(M,"What holy armor kit would you like to order?","Holy Armor Theme") as null|anything in display_names
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if(QDELETED(src) || !choice || M.stat || !in_range(M, src) || M.restrained() || !(M.mobility_flags & MOBILITY_USE) || SSreligion.holy_armor_type)
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return
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var/index = display_names.Find(choice)
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var/A = holy_armor_list[index]
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SSreligion.holy_armor_type = A
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var/holy_armor_box = new A
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SSblackbox.record_feedback("tally", "chaplain_armor", 1, "[choice]")
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if(holy_armor_box)
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qdel(src)
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M.put_in_active_hand(holy_armor_box)///YOU COMPILED
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/obj/item/storage/box/holy
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name = "Templar Kit"
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/obj/item/storage/box/holy/PopulateContents()
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new /obj/item/clothing/head/helmet/chaplain(src)
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new /obj/item/clothing/suit/armor/riot/chaplain(src)
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/obj/item/storage/box/holy/student
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name = "Profane Scholar Kit"
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/obj/item/storage/box/holy/student/PopulateContents()
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new /obj/item/clothing/suit/armor/riot/chaplain/studentuni(src)
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new /obj/item/clothing/head/helmet/chaplain/cage(src)
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/obj/item/clothing/suit/armor/riot/chaplain/studentuni
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name = "student robe"
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desc = "The uniform of a bygone institute of learning."
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icon_state = "studentuni"
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item_state = "studentuni"
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body_parts_covered = ARMS|CHEST
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allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
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/obj/item/clothing/head/helmet/chaplain/cage
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name = "cage"
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desc = "A cage that restrains the will of the self, allowing one to see the profane world for what it is."
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alternate_worn_icon = 'icons/mob/large-worn-icons/64x64/head.dmi'
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icon_state = "cage"
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item_state = "cage"
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worn_x_dimension = 64
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worn_y_dimension = 64
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dynamic_hair_suffix = ""
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/obj/item/storage/box/holy/sentinel
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name = "Stone Sentinel Kit"
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/obj/item/storage/box/holy/sentinel/PopulateContents()
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new /obj/item/clothing/suit/armor/riot/chaplain/ancient(src)
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new /obj/item/clothing/head/helmet/chaplain/ancient(src)
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/obj/item/clothing/head/helmet/chaplain/ancient
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name = "ancient helmet"
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desc = "None may pass!"
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icon_state = "knight_ancient"
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item_state = "knight_ancient"
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/obj/item/clothing/suit/armor/riot/chaplain/ancient
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name = "ancient armour"
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desc = "Defend the treasure..."
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icon_state = "knight_ancient"
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item_state = "knight_ancient"
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/obj/item/storage/box/holy/witchhunter
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name = "Witchhunter Kit"
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/obj/item/storage/box/holy/witchhunter/PopulateContents()
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new /obj/item/clothing/suit/armor/riot/chaplain/witchhunter(src)
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new /obj/item/clothing/head/helmet/chaplain/witchunter_hat(src)
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/obj/item/clothing/suit/armor/riot/chaplain/witchhunter
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name = "witchunter garb"
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desc = "This worn outfit saw much use back in the day."
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icon_state = "witchhunter"
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item_state = "witchhunter"
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body_parts_covered = CHEST|GROIN|LEGS|ARMS
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/obj/item/clothing/head/helmet/chaplain/witchunter_hat
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name = "witchunter hat"
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desc = "This hat saw much use back in the day."
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icon_state = "witchhunterhat"
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item_state = "witchhunterhat"
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flags_cover = HEADCOVERSEYES
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/obj/item/storage/box/holy/follower
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name = "Followers of the Chaplain Kit"
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/obj/item/storage/box/holy/follower/PopulateContents()
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new /obj/item/clothing/suit/hooded/chaplain_hoodie/leader(src)
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new /obj/item/clothing/suit/hooded/chaplain_hoodie(src)
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new /obj/item/clothing/suit/hooded/chaplain_hoodie(src)
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new /obj/item/clothing/suit/hooded/chaplain_hoodie(src)
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new /obj/item/clothing/suit/hooded/chaplain_hoodie(src)
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/obj/item/clothing/suit/hooded/chaplain_hoodie
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name = "follower hoodie"
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desc = "Hoodie made for acolytes of the chaplain."
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icon_state = "chaplain_hoodie"
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item_state = "chaplain_hoodie"
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body_parts_covered = CHEST|GROIN|LEGS|ARMS
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allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
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hoodtype = /obj/item/clothing/head/hooded/chaplain_hood
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/obj/item/clothing/head/hooded/chaplain_hood
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name = "follower hood"
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desc = "Hood made for acolytes of the chaplain."
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icon_state = "chaplain_hood"
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body_parts_covered = HEAD
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flags_inv = HIDEHAIR|HIDEFACE|HIDEEARS
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/obj/item/clothing/suit/hooded/chaplain_hoodie/leader
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name = "leader hoodie"
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desc = "Now you're ready for some 50 dollar bling water."
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icon_state = "chaplain_hoodie_leader"
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item_state = "chaplain_hoodie_leader"
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hoodtype = /obj/item/clothing/head/hooded/chaplain_hood/leader
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/obj/item/clothing/head/hooded/chaplain_hood/leader
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name = "leader hood"
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desc = "I mean, you don't /have/ to seek bling water. I just think you should."
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icon_state = "chaplain_hood_leader"
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// CHAPLAIN NULLROD AND CUSTOM WEAPONS //
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/obj/item/nullrod
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name = "null rod"
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desc = "A rod of pure obsidian; its very presence disrupts and dampens the powers of Nar'Sie and Ratvar's followers."
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icon_state = "nullrod"
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item_state = "nullrod"
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lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi'
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force = 18
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throw_speed = 3
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throw_range = 4
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throwforce = 10
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w_class = WEIGHT_CLASS_TINY
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obj_flags = UNIQUE_RENAME
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var/reskinned = FALSE
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var/chaplain_spawnable = TRUE
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/obj/item/nullrod/Initialize()
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. = ..()
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AddComponent(/datum/component/anti_magic, TRUE, TRUE)
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/obj/item/nullrod/suicide_act(mob/user)
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user.visible_message("<span class='suicide'>[user] is killing [user.p_them()]self with [src]! It looks like [user.p_theyre()] trying to get closer to god!</span>")
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return (BRUTELOSS|FIRELOSS)
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/obj/item/nullrod/attack_self(mob/user)
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if(user.mind && (user.mind.isholy) && !reskinned)
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reskin_holy_weapon(user)
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/obj/item/nullrod/proc/reskin_holy_weapon(mob/M)
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if(SSreligion.holy_weapon_type)
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return
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var/obj/item/nullrod/holy_weapon
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var/list/holy_weapons_list = typesof(/obj/item/nullrod)
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var/list/display_names = list()
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for(var/V in holy_weapons_list)
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var/obj/item/nullrod/rodtype = V
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if (initial(rodtype.chaplain_spawnable))
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display_names[initial(rodtype.name)] = rodtype
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var/choice = input(M,"What theme would you like for your holy weapon?","Holy Weapon Theme") as null|anything in display_names
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if(QDELETED(src) || !choice || M.stat || !in_range(M, src) || M.incapacitated() || reskinned)
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return
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var/A = display_names[choice] // This needs to be on a separate var as list member access is not allowed for new
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holy_weapon = new A
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SSreligion.holy_weapon_type = holy_weapon.type
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SSblackbox.record_feedback("tally", "chaplain_weapon", 1, "[choice]")
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if(holy_weapon)
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holy_weapon.reskinned = TRUE
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qdel(src)
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M.put_in_active_hand(holy_weapon)
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/obj/item/nullrod/godhand
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icon_state = "disintegrate"
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item_state = "disintegrate"
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lefthand_file = 'icons/mob/inhands/items_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/items_righthand.dmi'
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name = "god hand"
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desc = "This hand of yours glows with an awesome power!"
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item_flags = ABSTRACT | NODROP | DROPDEL
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w_class = WEIGHT_CLASS_HUGE
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hitsound = 'sound/weapons/sear.ogg'
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damtype = BURN
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attack_verb = list("punched", "cross countered", "pummeled")
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/obj/item/nullrod/staff
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icon_state = "godstaff-red"
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item_state = "godstaff-red"
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lefthand_file = 'icons/mob/inhands/weapons/staves_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/weapons/staves_righthand.dmi'
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name = "red holy staff"
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desc = "It has a mysterious, protective aura."
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w_class = WEIGHT_CLASS_HUGE
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force = 5
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slot_flags = ITEM_SLOT_BACK
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block_chance = 50
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var/shield_icon = "shield-red"
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/obj/item/nullrod/staff/worn_overlays(isinhands)
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. = list()
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if(isinhands)
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. += mutable_appearance('icons/effects/effects.dmi', shield_icon, MOB_LAYER + 0.01)
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/obj/item/nullrod/staff/blue
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name = "blue holy staff"
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icon_state = "godstaff-blue"
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item_state = "godstaff-blue"
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shield_icon = "shield-old"
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/obj/item/nullrod/claymore
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icon_state = "claymore"
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item_state = "claymore"
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lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
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name = "holy claymore"
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desc = "A weapon fit for a crusade!"
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w_class = WEIGHT_CLASS_HUGE
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slot_flags = ITEM_SLOT_BACK|ITEM_SLOT_BELT
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block_chance = 30
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sharpness = IS_SHARP
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hitsound = 'sound/weapons/bladeslice.ogg'
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attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
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/obj/item/nullrod/claymore/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK)
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if(attack_type == PROJECTILE_ATTACK)
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final_block_chance = 0 //Don't bring a sword to a gunfight
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return ..()
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/obj/item/nullrod/claymore/darkblade
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icon_state = "cultblade"
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item_state = "cultblade"
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lefthand_file = 'icons/mob/inhands/64x64_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/64x64_righthand.dmi'
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inhand_x_dimension = 64
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inhand_y_dimension = 64
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name = "dark blade"
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desc = "Spread the glory of the dark gods!"
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slot_flags = ITEM_SLOT_BELT
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hitsound = 'sound/hallucinations/growl1.ogg'
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/obj/item/nullrod/claymore/chainsaw_sword
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icon_state = "chainswordon"
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item_state = "chainswordon"
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name = "sacred chainsaw sword"
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desc = "Suffer not a heretic to live."
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slot_flags = ITEM_SLOT_BELT
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attack_verb = list("sawed", "torn", "cut", "chopped", "diced")
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hitsound = 'sound/weapons/chainsawhit.ogg'
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/obj/item/nullrod/claymore/glowing
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icon_state = "swordon"
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item_state = "swordon"
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name = "force weapon"
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desc = "The blade glows with the power of faith. Or possibly a battery."
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slot_flags = ITEM_SLOT_BELT
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/obj/item/nullrod/claymore/katana
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name = "\improper Hanzo steel"
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desc = "Capable of cutting clean through a holy claymore."
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icon_state = "katana"
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item_state = "katana"
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slot_flags = ITEM_SLOT_BELT | ITEM_SLOT_BACK
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/obj/item/nullrod/claymore/multiverse
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name = "extradimensional blade"
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desc = "Once the harbinger of an interdimensional war, its sharpness fluctuates wildly."
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icon_state = "multiverse"
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item_state = "multiverse"
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slot_flags = ITEM_SLOT_BELT
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/obj/item/nullrod/claymore/multiverse/attack(mob/living/carbon/M, mob/living/carbon/user)
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force = rand(1, 30)
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..()
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/obj/item/nullrod/claymore/saber
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name = "light energy sword"
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hitsound = 'sound/weapons/blade1.ogg'
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icon_state = "swordblue"
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item_state = "swordblue"
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desc = "If you strike me down, I shall become more robust than you can possibly imagine."
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slot_flags = ITEM_SLOT_BELT
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/obj/item/nullrod/claymore/saber/red
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name = "dark energy sword"
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icon_state = "swordred"
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item_state = "swordred"
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desc = "Woefully ineffective when used on steep terrain."
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/obj/item/nullrod/claymore/saber/pirate
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name = "nautical energy sword"
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icon_state = "cutlass1"
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item_state = "cutlass1"
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desc = "Convincing HR that your religion involved piracy was no mean feat."
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/obj/item/nullrod/sord
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name = "\improper UNREAL SORD"
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desc = "This thing is so unspeakably HOLY you are having a hard time even holding it."
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icon_state = "sord"
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item_state = "sord"
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lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
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slot_flags = ITEM_SLOT_BELT
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force = 4.13
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throwforce = 1
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hitsound = 'sound/weapons/bladeslice.ogg'
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attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
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/obj/item/nullrod/scythe
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icon_state = "scythe1"
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item_state = "scythe1"
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lefthand_file = 'icons/mob/inhands/weapons/polearms_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/weapons/polearms_righthand.dmi'
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name = "reaper scythe"
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desc = "Ask not for whom the bell tolls..."
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w_class = WEIGHT_CLASS_BULKY
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armour_penetration = 35
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slot_flags = ITEM_SLOT_BACK
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sharpness = IS_SHARP
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attack_verb = list("chopped", "sliced", "cut", "reaped")
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/obj/item/nullrod/scythe/Initialize()
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. = ..()
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AddComponent(/datum/component/butchering, 70, 110) //the harvest gives a high bonus chance
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/obj/item/nullrod/scythe/vibro
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icon_state = "hfrequency0"
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item_state = "hfrequency1"
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lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
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name = "high frequency blade"
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desc = "Bad references are the DNA of the soul."
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attack_verb = list("chopped", "sliced", "cut", "zandatsu'd")
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hitsound = 'sound/weapons/rapierhit.ogg'
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/obj/item/nullrod/scythe/spellblade
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icon_state = "spellblade"
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item_state = "spellblade"
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lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
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icon = 'icons/obj/guns/magic.dmi'
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name = "dormant spellblade"
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desc = "The blade grants the wielder nearly limitless power...if they can figure out how to turn it on, that is."
|
|
hitsound = 'sound/weapons/rapierhit.ogg'
|
|
|
|
/obj/item/nullrod/scythe/talking
|
|
icon_state = "talking_sword"
|
|
item_state = "talking_sword"
|
|
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
|
|
name = "possessed blade"
|
|
desc = "When the station falls into chaos, it's nice to have a friend by your side."
|
|
attack_verb = list("chopped", "sliced", "cut")
|
|
hitsound = 'sound/weapons/rapierhit.ogg'
|
|
var/possessed = FALSE
|
|
|
|
/obj/item/nullrod/scythe/talking/relaymove(mob/user)
|
|
return //stops buckled message spam for the ghost.
|
|
|
|
/obj/item/nullrod/scythe/talking/attack_self(mob/living/user)
|
|
if(possessed)
|
|
return
|
|
|
|
to_chat(user, "You attempt to wake the spirit of the blade...")
|
|
|
|
possessed = TRUE
|
|
|
|
var/list/mob/dead/observer/candidates = pollGhostCandidates("Do you want to play as the spirit of [user.real_name]'s blade?", ROLE_PAI, null, FALSE, 100, POLL_IGNORE_POSSESSED_BLADE)
|
|
|
|
if(LAZYLEN(candidates))
|
|
var/mob/dead/observer/C = pick(candidates)
|
|
var/mob/living/simple_animal/shade/S = new(src)
|
|
S.ckey = C.ckey
|
|
S.fully_replace_character_name(null, "The spirit of [name]")
|
|
S.status_flags |= GODMODE
|
|
S.language_holder = user.language_holder.copy(S)
|
|
var/input = stripped_input(S,"What are you named?", ,"", MAX_NAME_LEN)
|
|
|
|
if(src && input)
|
|
name = input
|
|
S.fully_replace_character_name(null, "The spirit of [input]")
|
|
else
|
|
to_chat(user, "The blade is dormant. Maybe you can try again later.")
|
|
possessed = FALSE
|
|
|
|
/obj/item/nullrod/scythe/talking/Destroy()
|
|
for(var/mob/living/simple_animal/shade/S in contents)
|
|
to_chat(S, "You were destroyed!")
|
|
qdel(S)
|
|
return ..()
|
|
|
|
/obj/item/nullrod/scythe/talking/chainsword
|
|
icon_state = "chainswordon"
|
|
item_state = "chainswordon"
|
|
name = "possessed chainsaw sword"
|
|
desc = "Suffer not a heretic to live."
|
|
chaplain_spawnable = FALSE
|
|
force = 30
|
|
slot_flags = ITEM_SLOT_BELT
|
|
attack_verb = list("sawed", "torn", "cut", "chopped", "diced")
|
|
hitsound = 'sound/weapons/chainsawhit.ogg'
|
|
|
|
|
|
/obj/item/nullrod/hammmer
|
|
icon_state = "hammeron"
|
|
item_state = "hammeron"
|
|
lefthand_file = 'icons/mob/inhands/weapons/hammers_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/weapons/hammers_righthand.dmi'
|
|
name = "relic war hammer"
|
|
desc = "This war hammer cost the chaplain forty thousand space dollars."
|
|
slot_flags = ITEM_SLOT_BELT
|
|
w_class = WEIGHT_CLASS_HUGE
|
|
attack_verb = list("smashed", "bashed", "hammered", "crunched")
|
|
|
|
/obj/item/nullrod/chainsaw
|
|
name = "chainsaw hand"
|
|
desc = "Good? Bad? You're the guy with the chainsaw hand."
|
|
icon_state = "chainsaw_on"
|
|
item_state = "mounted_chainsaw"
|
|
lefthand_file = 'icons/mob/inhands/weapons/chainsaw_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/weapons/chainsaw_righthand.dmi'
|
|
w_class = WEIGHT_CLASS_HUGE
|
|
item_flags = NODROP | ABSTRACT
|
|
sharpness = IS_SHARP
|
|
attack_verb = list("sawed", "torn", "cut", "chopped", "diced")
|
|
hitsound = 'sound/weapons/chainsawhit.ogg'
|
|
|
|
/obj/item/nullrod/chainsaw/Initialize()
|
|
. = ..()
|
|
AddComponent(/datum/component/butchering, 30, 100, 0, hitsound)
|
|
|
|
/obj/item/nullrod/clown
|
|
icon = 'icons/obj/wizard.dmi'
|
|
icon_state = "clownrender"
|
|
item_state = "render"
|
|
name = "clown dagger"
|
|
desc = "Used for absolutely hilarious sacrifices."
|
|
hitsound = 'sound/items/bikehorn.ogg'
|
|
sharpness = IS_SHARP
|
|
attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
|
|
|
|
/obj/item/nullrod/pride_hammer
|
|
icon_state = "pride"
|
|
name = "Pride-struck Hammer"
|
|
desc = "It resonates an aura of Pride."
|
|
force = 16
|
|
throwforce = 15
|
|
w_class = 4
|
|
slot_flags = ITEM_SLOT_BACK
|
|
attack_verb = list("attacked", "smashed", "crushed", "splattered", "cracked")
|
|
hitsound = 'sound/weapons/blade1.ogg'
|
|
|
|
/obj/item/nullrod/pride_hammer/afterattack(atom/A as mob|obj|turf|area, mob/user, proximity)
|
|
. = ..()
|
|
if(!proximity)
|
|
return
|
|
if(prob(30) && ishuman(A))
|
|
var/mob/living/carbon/human/H = A
|
|
user.reagents.trans_to(H, user.reagents.total_volume, 1, 1, 0)
|
|
to_chat(user, "<span class='notice'>Your pride reflects on [H].</span>")
|
|
to_chat(H, "<span class='userdanger'>You feel insecure, taking on [user]'s burden.</span>")
|
|
|
|
/obj/item/nullrod/whip
|
|
name = "holy whip"
|
|
desc = "What a terrible night to be on Space Station 13."
|
|
icon_state = "chain"
|
|
item_state = "chain"
|
|
lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi'
|
|
slot_flags = ITEM_SLOT_BELT
|
|
attack_verb = list("whipped", "lashed")
|
|
hitsound = 'sound/weapons/chainhit.ogg'
|
|
|
|
/obj/item/nullrod/fedora
|
|
name = "atheist's fedora"
|
|
desc = "The brim of the hat is as sharp as your wit. The edge would hurt almost as much as disproving the existence of God."
|
|
icon_state = "fedora"
|
|
item_state = "fedora"
|
|
slot_flags = ITEM_SLOT_HEAD
|
|
icon = 'icons/obj/clothing/hats.dmi'
|
|
force = 0
|
|
throw_speed = 4
|
|
throw_range = 7
|
|
throwforce = 30
|
|
sharpness = IS_SHARP
|
|
attack_verb = list("enlightened", "redpilled")
|
|
|
|
/obj/item/nullrod/armblade
|
|
name = "dark blessing"
|
|
desc = "Particularly twisted deities grant gifts of dubious value."
|
|
icon_state = "arm_blade"
|
|
item_state = "arm_blade"
|
|
lefthand_file = 'icons/mob/inhands/antag/changeling_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/antag/changeling_righthand.dmi'
|
|
item_flags = ABSTRACT | NODROP
|
|
w_class = WEIGHT_CLASS_HUGE
|
|
sharpness = IS_SHARP
|
|
|
|
/obj/item/nullrod/armblade/Initialize()
|
|
. = ..()
|
|
AddComponent(/datum/component/butchering, 80, 70)
|
|
|
|
/obj/item/nullrod/armblade/tentacle
|
|
name = "unholy blessing"
|
|
icon_state = "tentacle"
|
|
item_state = "tentacle"
|
|
|
|
/obj/item/nullrod/carp
|
|
name = "carp-sie plushie"
|
|
desc = "An adorable stuffed toy that resembles the god of all carp. The teeth look pretty sharp. Activate it to receive the blessing of Carp-Sie."
|
|
icon = 'icons/obj/plushes.dmi'
|
|
icon_state = "carpplush"
|
|
item_state = "carp_plushie"
|
|
lefthand_file = 'icons/mob/inhands/items_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/items_righthand.dmi'
|
|
force = 15
|
|
attack_verb = list("bitten", "eaten", "fin slapped")
|
|
hitsound = 'sound/weapons/bite.ogg'
|
|
var/used_blessing = FALSE
|
|
|
|
/obj/item/nullrod/carp/attack_self(mob/living/user)
|
|
if(used_blessing)
|
|
else if(user.mind && (user.mind.isholy))
|
|
to_chat(user, "You are blessed by Carp-Sie. Wild space carp will no longer attack you.")
|
|
user.faction |= "carp"
|
|
used_blessing = TRUE
|
|
|
|
/obj/item/nullrod/claymore/bostaff //May as well make it a "claymore" and inherit the blocking
|
|
name = "monk's staff"
|
|
desc = "A long, tall staff made of polished wood. Traditionally used in ancient old-Earth martial arts, it is now used to harass the clown."
|
|
w_class = WEIGHT_CLASS_BULKY
|
|
force = 15
|
|
block_chance = 40
|
|
slot_flags = ITEM_SLOT_BACK
|
|
sharpness = IS_BLUNT
|
|
hitsound = "swing_hit"
|
|
attack_verb = list("smashed", "slammed", "whacked", "thwacked")
|
|
icon = 'icons/obj/items_and_weapons.dmi'
|
|
icon_state = "bostaff0"
|
|
item_state = "bostaff0"
|
|
lefthand_file = 'icons/mob/inhands/weapons/staves_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/weapons/staves_righthand.dmi'
|
|
|
|
/obj/item/nullrod/tribal_knife
|
|
icon_state = "crysknife"
|
|
item_state = "crysknife"
|
|
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
|
|
name = "arrhythmic knife"
|
|
w_class = WEIGHT_CLASS_HUGE
|
|
desc = "They say fear is the true mind killer, but stabbing them in the head works too. Honour compels you to not sheathe it once drawn."
|
|
sharpness = IS_SHARP
|
|
slot_flags = null
|
|
hitsound = 'sound/weapons/bladeslice.ogg'
|
|
attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
|
|
item_flags = SLOWS_WHILE_IN_HAND
|
|
|
|
/obj/item/nullrod/tribal_knife/Initialize(mapload)
|
|
. = ..()
|
|
START_PROCESSING(SSobj, src)
|
|
AddComponent(/datum/component/butchering, 50, 100)
|
|
|
|
/obj/item/nullrod/tribal_knife/Destroy()
|
|
STOP_PROCESSING(SSobj, src)
|
|
. = ..()
|
|
|
|
/obj/item/nullrod/tribal_knife/process()
|
|
slowdown = rand(-2, 2)
|
|
|
|
|
|
/obj/item/nullrod/pitchfork
|
|
icon_state = "pitchfork0"
|
|
lefthand_file = 'icons/mob/inhands/weapons/polearms_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/weapons/polearms_righthand.dmi'
|
|
name = "unholy pitchfork"
|
|
w_class = WEIGHT_CLASS_NORMAL
|
|
desc = "Holding this makes you look absolutely devilish."
|
|
attack_verb = list("poked", "impaled", "pierced", "jabbed")
|
|
hitsound = 'sound/weapons/bladeslice.ogg'
|
|
sharpness = IS_SHARP
|
|
|
|
/obj/item/nullrod/egyptian
|
|
name = "egyptian staff"
|
|
desc = "A tutorial in mummification is carved into the staff. You could probably craft the wraps if you had some cloth."
|
|
icon = 'icons/obj/guns/magic.dmi'
|
|
icon_state = "pharoah_sceptre"
|
|
item_state = "pharoah_sceptre"
|
|
lefthand_file = 'icons/mob/inhands/weapons/staves_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/weapons/staves_righthand.dmi'
|
|
w_class = WEIGHT_CLASS_NORMAL
|
|
attack_verb = list("bashes", "smacks", "whacks")
|