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* Fix AIs with AI Cores getting gibbed when the mech theyre controlling gets destroyed (#70990) ## About The Pull Request Makes AIs with AI Cores not get gibbed when their mech gets destroyed or they get forcefully ejected which is a bug Also, fixes a very very small bug which i didnt think was worth making a seperate PR for where the stats displayed when clicking on an AI-controllable mech, it would show "Pilot: /list" ## Why It's Good For The Game Fixes #68713 Fixes #70922 Im fairly sure AIs with AI cores getting gibbed in their core leaving a MMI behind is probably a bug introduced by not updating the code when AI Tracking Beacons were added Also bugs bad, and having a mech destroyed like 100 tiles away splode your core is nonsense ## Changelog 🆑 fix: Fixes getting AIs with cores getting gibbed if their mech theyre controlling is destroyed /🆑 * Fix AIs with AI Cores getting gibbed when the mech theyre controlling gets destroyed Co-authored-by: jimmyl <70376633+mc-oofert@users.noreply.github.com>