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https://github.com/Bubberstation/Bubberstation.git
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## About The Pull Request [A common problem with explosions is an overabundance of sleeping](6499077a09) In an attempt to solve this issue, let's not continue to sleep and do work in door closing if the door is already deleted (This is caused by firelocks activating due to other adjacent objects deleting, triggering an atmos update, and closing the firelocks before they get bombed. I don't have a elegant way of resolving that core problem, so let's just minimize the impact) [Nukes a stupid sleep loop in airlock code](5b16360520) When an airlock was depowered, it would enter a sleep loop, decrementing its delay by 1 second every well, one second, so long as it had the right wires flipped This is very stupid Instead, let's use signals off wire changes and a combo of timer and remaining time var to do this with JUST a timer Most of the changes here are just swapping over wires to a setter to make signal registration work\ ## Why It's Good For The Game Less sleeping around explosions means less dropped ticks after a bomb goes off. Good just in general Also this excises dumb boomer code and adds some hooks for other devs to use (we should use wires more man)
203 lines
6.5 KiB
Plaintext
203 lines
6.5 KiB
Plaintext
/datum/wires/airlock/shell
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holder_type = /obj/machinery/door/airlock/shell
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proper_name = "Circuit Airlock"
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/datum/wires/airlock/shell/on_cut(wire, mend)
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// Don't allow them to re-enable autoclose.
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if(wire == WIRE_TIMING)
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return
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return ..()
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/obj/machinery/door/airlock/shell
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name = "circuit airlock"
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autoclose = FALSE
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/obj/machinery/door/airlock/shell/Initialize(mapload)
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. = ..()
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AddComponent( \
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/datum/component/shell, \
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unremovable_circuit_components = list(new /obj/item/circuit_component/airlock, new /obj/item/circuit_component/airlock_access_event), \
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capacity = SHELL_CAPACITY_LARGE, \
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shell_flags = SHELL_FLAG_ALLOW_FAILURE_ACTION|SHELL_FLAG_REQUIRE_ANCHOR \
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)
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/obj/machinery/door/airlock/shell/check_access(obj/item/I)
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return FALSE
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/obj/machinery/door/airlock/shell/canAIControl(mob/user)
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return FALSE
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/obj/machinery/door/airlock/shell/canAIHack(mob/user)
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return FALSE
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/obj/machinery/door/airlock/shell/allowed(mob/user)
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if(SEND_SIGNAL(src, COMSIG_AIRLOCK_SHELL_ALLOWED, user) & COMPONENT_OBJ_ALLOW)
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return TRUE
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return isAdminGhostAI(user)
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/obj/machinery/door/airlock/shell/get_wires()
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return new /datum/wires/airlock/shell(src)
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/obj/item/circuit_component/airlock
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display_name = "Airlock"
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desc = "The general interface with an airlock. Includes general statuses of the airlock"
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/// The shell, if it is an airlock.
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var/obj/machinery/door/airlock/attached_airlock
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/// Bolts the airlock (if possible)
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var/datum/port/input/bolt
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/// Unbolts the airlock (if possible)
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var/datum/port/input/unbolt
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/// Opens the airlock (if possible)
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var/datum/port/input/open
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/// Closes the airlock (if possible)
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var/datum/port/input/close
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/// Contains whether the airlock is open or not
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var/datum/port/output/is_open
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/// Contains whether the airlock is bolted or not
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var/datum/port/output/is_bolted
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/// Called when the airlock is opened.
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var/datum/port/output/opened
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/// Called when the airlock is closed
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var/datum/port/output/closed
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/// Called when the airlock is bolted
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var/datum/port/output/bolted
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/// Called when the airlock is unbolted
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var/datum/port/output/unbolted
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/obj/item/circuit_component/airlock/populate_ports()
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// Input Signals
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bolt = add_input_port("Bolt", PORT_TYPE_SIGNAL)
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unbolt = add_input_port("Unbolt", PORT_TYPE_SIGNAL)
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open = add_input_port("Open", PORT_TYPE_SIGNAL)
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close = add_input_port("Close", PORT_TYPE_SIGNAL)
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// States
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is_open = add_output_port("Is Open", PORT_TYPE_NUMBER)
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is_bolted = add_output_port("Is Bolted", PORT_TYPE_NUMBER)
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// Output Signals
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opened = add_output_port("Opened", PORT_TYPE_SIGNAL)
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closed = add_output_port("Closed", PORT_TYPE_SIGNAL)
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bolted = add_output_port("Bolted", PORT_TYPE_SIGNAL)
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unbolted = add_output_port("Unbolted", PORT_TYPE_SIGNAL)
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/obj/item/circuit_component/airlock/register_shell(atom/movable/shell)
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. = ..()
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if(istype(shell, /obj/machinery/door/airlock))
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attached_airlock = shell
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RegisterSignal(shell, COMSIG_AIRLOCK_SET_BOLT, PROC_REF(on_airlock_set_bolted))
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RegisterSignal(shell, COMSIG_AIRLOCK_OPEN, PROC_REF(on_airlock_open))
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RegisterSignal(shell, COMSIG_AIRLOCK_CLOSE, PROC_REF(on_airlock_closed))
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/obj/item/circuit_component/airlock/unregister_shell(atom/movable/shell)
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attached_airlock = null
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UnregisterSignal(shell, list(
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COMSIG_AIRLOCK_SET_BOLT,
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COMSIG_AIRLOCK_OPEN,
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COMSIG_AIRLOCK_CLOSE,
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))
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return ..()
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/obj/item/circuit_component/airlock/proc/on_airlock_set_bolted(datum/source, should_bolt)
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SIGNAL_HANDLER
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is_bolted.set_output(should_bolt)
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if(should_bolt)
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bolted.set_output(COMPONENT_SIGNAL)
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else
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unbolted.set_output(COMPONENT_SIGNAL)
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/obj/item/circuit_component/airlock/proc/on_airlock_open(datum/source, force)
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SIGNAL_HANDLER
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is_open.set_output(TRUE)
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opened.set_output(COMPONENT_SIGNAL)
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/obj/item/circuit_component/airlock/proc/on_airlock_closed(datum/source, forced)
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SIGNAL_HANDLER
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is_open.set_output(FALSE)
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closed.set_output(COMPONENT_SIGNAL)
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/obj/item/circuit_component/airlock/input_received(datum/port/input/port)
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if(!attached_airlock)
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return
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if(COMPONENT_TRIGGERED_BY(bolt, port))
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attached_airlock.bolt()
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if(COMPONENT_TRIGGERED_BY(unbolt, port))
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attached_airlock.unbolt()
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if(COMPONENT_TRIGGERED_BY(open, port) && attached_airlock.density)
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INVOKE_ASYNC(attached_airlock, TYPE_PROC_REF(/obj/machinery/door/airlock, open))
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if(COMPONENT_TRIGGERED_BY(close, port) && !attached_airlock.density)
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INVOKE_ASYNC(attached_airlock, TYPE_PROC_REF(/obj/machinery/door/airlock, close))
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/obj/item/circuit_component/airlock_access_event
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display_name = "Airlock Access Event"
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desc = "An event that can be handled through circuit components to determine if the door should open or not for an entity that might be trying to access it."
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circuit_flags = CIRCUIT_FLAG_INSTANT
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/// The shell, if it is an airlock.
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var/obj/machinery/door/airlock/attached_airlock
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/// Tells the event to open the airlock.
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var/datum/port/input/open_airlock
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/// The person trying to open the airlock.
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var/datum/port/output/accessing_entity
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/// The signal sent when this event is triggered
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var/datum/port/output/event_triggered
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/obj/item/circuit_component/airlock_access_event/register_shell(atom/movable/shell)
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. = ..()
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if(istype(shell, /obj/machinery/door/airlock))
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attached_airlock = shell
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RegisterSignals(shell, list(
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COMSIG_OBJ_ALLOWED,
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COMSIG_AIRLOCK_SHELL_ALLOWED,
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), PROC_REF(handle_allowed))
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/obj/item/circuit_component/airlock_access_event/unregister_shell(atom/movable/shell)
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attached_airlock = null
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UnregisterSignal(shell, list(
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COMSIG_OBJ_ALLOWED,
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COMSIG_AIRLOCK_SHELL_ALLOWED
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))
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return ..()
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/obj/item/circuit_component/airlock_access_event/populate_ports()
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open_airlock = add_input_port("Should Open Airlock", PORT_TYPE_RESPONSE_SIGNAL, trigger = PROC_REF(should_open_airlock))
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accessing_entity = add_output_port("Accessing Entity", PORT_TYPE_ATOM)
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event_triggered = add_output_port("Event Triggered", PORT_TYPE_INSTANT_SIGNAL)
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/obj/item/circuit_component/airlock_access_event/proc/should_open_airlock(datum/port/input/port, list/return_values)
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CIRCUIT_TRIGGER
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if(!return_values)
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return
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return_values["should_open"] = TRUE
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/obj/item/circuit_component/airlock_access_event/proc/handle_allowed(datum/source, mob/accesser)
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SIGNAL_HANDLER
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if(!attached_airlock)
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return
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SScircuit_component.queue_instant_run()
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accessing_entity.set_output(accesser)
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event_triggered.set_output(COMPONENT_SIGNAL)
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var/list/result = SScircuit_component.execute_instant_run()
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if(!result)
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attached_airlock.visible_message(span_warning("[attached_airlock]'s circuitry overheats!"))
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return
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if(result["should_open"])
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return COMPONENT_OBJ_ALLOW
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else
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return COMPONENT_OBJ_DISALLOW
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