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Bubberstation/code/modules/client/preferences/gender.dm
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MrMelbertandGitHub 5b3c32e5cf Adds informed default values for a bunch of preferences (to produce less outlandish random characters) (#84726)
## About The Pull Request

Goes through a bunch of character preferences and adds informed default
values which produce less wacky results.

Basically part 2 of #84443 . Preference randomization now results in a
character similar to that pictured in the original pr.

Of course, you can still make your character look as wacky as ever. 


![image](https://github.com/tgstation/tgstation/assets/51863163/0adef385-8a3d-46ed-b657-8c6712ec5ccf)

## Why It's Good For The Game

Basically, fully random characters look horrendous, and unless you're
playing a non-human, you stick out like a sore thumb if you hardcore
random or just decide to random appearance.

Ultimately, full-random people will stick out less, which I think is
good.

## Changelog

🆑 Melbert
qol: Random player characters now look less like rainbow vomit and more
like some of the most average people you know.
/🆑
2024-07-07 15:04:00 -04:00

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/// Gender preference
/datum/preference/choiced/gender
savefile_identifier = PREFERENCE_CHARACTER
savefile_key = "gender"
priority = PREFERENCE_PRIORITY_GENDER
/datum/preference/choiced/gender/init_possible_values()
return list(MALE, FEMALE, PLURAL, NEUTER)
/datum/preference/choiced/gender/apply_to_human(mob/living/carbon/human/target, value)
if(!target.dna.species.sexes)
value = PLURAL //disregard gender preferences on this species
target.gender = value
/datum/preference/choiced/gender/create_informed_default_value(datum/preferences/preferences)
// The only reason I'm limiting this to male or female
// is that hairstyle randomization handles enbies poorly
return pick(MALE, FEMALE)