Files
Bubberstation/code/modules/admin/verbs/pray.dm
Mothblocks 0f435d5dff Remove hideous inline tab indentation, and bans it in contributing guidelines (#56912)
Done using this command sed -Ei 's/(\s*\S+)\s*\t+/\1 /g' code/**/*.dm

We have countless examples in the codebase with this style gone wrong, and defines and such being on hideously different levels of indentation. Fixing this to keep the alignment involves tainting the blames of code your PR doesn't need to be touching at all. And ultimately, it's hideous.

There are some files that this sed makes uglier. I can fix these when they are pointed out, but I believe this is ultimately for the greater good of readability. I'm more concerned with if any strings relied on this.

Hi codeowners!

Co-authored-by: Jared-Fogle <35135081+Jared-Fogle@users.noreply.github.com>
2021-02-14 16:53:29 -08:00

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/mob/verb/pray(msg as text)
set category = "IC"
set name = "Pray"
if(GLOB.say_disabled) //This is here to try to identify lag problems
to_chat(usr, "<span class='danger'>Speech is currently admin-disabled.</span>", confidential = TRUE)
return
msg = copytext_char(sanitize(msg), 1, MAX_MESSAGE_LEN)
if(!msg)
return
log_prayer("[src.key]/([src.name]): [msg]")
if(usr.client)
if(usr.client.prefs.muted & MUTE_PRAY)
to_chat(usr, "<span class='danger'>You cannot pray (muted).</span>", confidential = TRUE)
return
if(src.client.handle_spam_prevention(msg,MUTE_PRAY))
return
var/mutable_appearance/cross = mutable_appearance('icons/obj/storage.dmi', "bible")
var/font_color = "purple"
var/prayer_type = "PRAYER"
var/deity
if(usr.job == "Chaplain")
cross.icon_state = "kingyellow"
font_color = "blue"
prayer_type = "CHAPLAIN PRAYER"
if(GLOB.deity)
deity = GLOB.deity
else if(iscultist(usr))
cross.icon_state = "tome"
font_color = "red"
prayer_type = "CULTIST PRAYER"
deity = "Nar'Sie"
else if(isliving(usr))
var/mob/living/L = usr
if(HAS_TRAIT(L, TRAIT_SPIRITUAL))
cross.icon_state = "holylight"
font_color = "blue"
prayer_type = "SPIRITUAL PRAYER"
var/msg_tmp = msg
msg = "<span class='adminnotice'>[icon2html(cross, GLOB.admins)]<b><font color=[font_color]>[prayer_type][deity ? " (to [deity])" : ""]: </font>[ADMIN_FULLMONTY(src)] [ADMIN_SC(src)]:</b> <span class='linkify'>[msg]</span></span>"
for(var/client/C in GLOB.admins)
if(C.prefs.chat_toggles & CHAT_PRAYER)
to_chat(C, msg, confidential = TRUE)
if(C.prefs.toggles & SOUND_PRAYERS)
if(usr.job == "Chaplain")
SEND_SOUND(C, sound('sound/effects/pray.ogg'))
to_chat(usr, "<span class='info'>You pray to the gods: \"[msg_tmp]\"</span>", confidential = TRUE)
SSblackbox.record_feedback("tally", "admin_verb", 1, "Prayer") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
//log_admin("HELP: [key_name(src)]: [msg]")
/// Used by communications consoles to message CentCom
/proc/message_centcom(text, mob/sender)
var/msg = copytext_char(sanitize(text), 1, MAX_MESSAGE_LEN)
msg = "<span class='adminnotice'><b><font color=orange>CENTCOM:</font>[ADMIN_FULLMONTY(sender)] [ADMIN_CENTCOM_REPLY(sender)]:</b> [msg]</span>"
to_chat(GLOB.admins, msg, confidential = TRUE)
for(var/obj/machinery/computer/communications/console in GLOB.machines)
console.override_cooldown()
/// Used by communications consoles to message the Syndicate
/proc/message_syndicate(text, mob/sender)
var/msg = copytext_char(sanitize(text), 1, MAX_MESSAGE_LEN)
msg = "<span class='adminnotice'><b><font color=crimson>SYNDICATE:</font>[ADMIN_FULLMONTY(sender)] [ADMIN_SYNDICATE_REPLY(sender)]:</b> [msg]</span>"
to_chat(GLOB.admins, msg, confidential = TRUE)
for(var/obj/machinery/computer/communications/console in GLOB.machines)
console.override_cooldown()
/// Used by communications consoles to request the nuclear launch codes
/proc/nuke_request(text, mob/sender)
var/msg = copytext_char(sanitize(text), 1, MAX_MESSAGE_LEN)
msg = "<span class='adminnotice'><b><font color=orange>NUKE CODE REQUEST:</font>[ADMIN_FULLMONTY(sender)] [ADMIN_CENTCOM_REPLY(sender)] [ADMIN_SET_SD_CODE]:</b> [msg]</span>"
to_chat(GLOB.admins, msg, confidential = TRUE)
for(var/obj/machinery/computer/communications/console in GLOB.machines)
console.override_cooldown()