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* turns stickmen into basic mobs (#61272) * turns stickmen into basic mobs Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>
66 lines
1.9 KiB
Plaintext
66 lines
1.9 KiB
Plaintext
/**
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* When attached to a basic mob, it gives it the ability to be hurt by cold/hot body temperatures
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*/
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/datum/element/basic_body_temp_sensitive
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element_flags = ELEMENT_BESPOKE
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id_arg_index = 2
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///Min body temp
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var/min_body_temp = 250
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///Max body temp
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var/max_body_temp = 350
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////Damage when below min temp
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var/cold_damage = 1
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///Damage when above max temp
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var/heat_damage = 1
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/datum/element/basic_body_temp_sensitive/Attach(datum/target, min_body_temp, max_body_temp, cold_damage, heat_damage)
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. = ..()
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if(!isbasicmob(target))
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return ELEMENT_INCOMPATIBLE
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if(min_body_temp)
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src.min_body_temp = min_body_temp
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if(max_body_temp)
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src.max_body_temp = max_body_temp
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if(cold_damage)
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src.cold_damage = cold_damage
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if(heat_damage)
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src.heat_damage = heat_damage
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RegisterSignal(target, COMSIG_LIVING_LIFE, .proc/on_life)
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/datum/element/basic_body_temp_sensitive/Detach(datum/source)
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if(source)
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UnregisterSignal(source, COMSIG_LIVING_LIFE)
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return ..()
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/datum/element/basic_body_temp_sensitive/proc/on_life(datum/target, delta_time, times_fired)
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var/mob/living/basic/basic_mob = target
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var/gave_alert = FALSE
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if(basic_mob.bodytemperature < min_body_temp)
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basic_mob.adjust_health(cold_damage * delta_time)
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switch(cold_damage)
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if(1 to 5)
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basic_mob.throw_alert("temp", /atom/movable/screen/alert/cold, 1)
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if(5 to 10)
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basic_mob.throw_alert("temp", /atom/movable/screen/alert/cold, 2)
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if(10 to INFINITY)
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basic_mob.throw_alert("temp", /atom/movable/screen/alert/cold, 3)
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gave_alert = TRUE
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else if(basic_mob.bodytemperature > max_body_temp)
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basic_mob.adjust_health(heat_damage * delta_time)
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switch(heat_damage)
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if(1 to 5)
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basic_mob.throw_alert("temp", /atom/movable/screen/alert/hot, 1)
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if(5 to 10)
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basic_mob.throw_alert("temp", /atom/movable/screen/alert/hot, 2)
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if(10 to INFINITY)
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basic_mob.throw_alert("temp", /atom/movable/screen/alert/hot, 3)
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gave_alert = TRUE
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if(!gave_alert)
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basic_mob.clear_alert("temp")
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