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* Refactors most spans into span procs * AA * a * AAAAAAAAAAAAAAAAAAAAAA * Update species.dm Co-authored-by: Watermelon914 <37270891+Watermelon914@users.noreply.github.com> Co-authored-by: Gandalf <jzo123@hotmail.com>
14 lines
952 B
Plaintext
14 lines
952 B
Plaintext
/datum/skill/gaming
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name = "Gaming"
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title = "Gamer"
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desc = "My proficiency as a gamer. This helps me beat bosses with ease, powergame in Orion Trail, and makes me wanna slam some gamer fuel."
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modifiers = list(SKILL_PROBS_MODIFIER = list(0, 5, 10, 15, 15, 20, 25),
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SKILL_RANDS_MODIFIER = list(0, 1, 2, 3, 4, 5, 7))
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skill_cape_path = /obj/item/clothing/neck/cloak/skill_reward/gaming
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/datum/skill/gaming/New()
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. = ..()
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levelUpMessages[1] = span_nicegreen("I'm starting to get a hang of the controls of these games...")
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levelUpMessages[4] = span_nicegreen("I'm starting to pick up the meta of these arcade games. If I were to minmax the optimal strat and accentuate my playstyle around well-refined tech...")
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levelUpMessages[6] = span_nicegreen("Through incredible determination and effort, I've reached the peak of my [name] abilities. I wonder how I can become any more powerful... Maybe gamer fuel would actually help me play better..?")
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