Files
Bubberstation/code/modules/surgery/advanced/brainwashing.dm
SkyratBot 9269849f62 [MIRROR] Surgery pain messages and screaming in agony (#8198)
* Surgery pain messages and screaming in agony

* E

* ee

Co-authored-by: FlamingLily <80451102+FlamingLily@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-09-19 22:04:09 +01:00

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/obj/item/disk/surgery/brainwashing
name = "Surgery Disk" //SKYRAT EDIT: Formerly "Brainwashing Surgery Disk" //Finally I can upload the funny surgery disk without letting everyone in the room know about it!
desc = "The disk provides instructions on some kind of surgery, but the label has been scratched off..." //Skyrat edit: Moved to Special Desc.
surgeries = list(/datum/surgery/advanced/brainwashing)
special_desc_requirement = EXAMINE_CHECK_JOB // Skyrat edit
special_desc_jobs = list("Medical Doctor, Chief Medical Officer, Roboticist") //SKYRAT CHANGE //You mean to tell me the roles that get this role-exclusive item know what it does?
special_desc = "The disk provides instructions on how to impress an order on a brain, making it the primary objective of the patient."
/datum/surgery/advanced/brainwashing
name = "Brainwashing"
desc = "A surgical procedure which directly implants a directive into the patient's brain, making it their absolute priority. It can be cleared using a mindshield implant."
steps = list(
/datum/surgery_step/incise,
/datum/surgery_step/retract_skin,
/datum/surgery_step/saw,
/datum/surgery_step/clamp_bleeders,
/datum/surgery_step/brainwash,
/datum/surgery_step/close)
target_mobtypes = list(/mob/living/carbon/human)
possible_locs = list(BODY_ZONE_HEAD)
/datum/surgery/advanced/brainwashing/can_start(mob/user, mob/living/carbon/target)
if(!..())
return FALSE
var/obj/item/organ/brain/target_brain = target.getorganslot(ORGAN_SLOT_BRAIN)
if(!target_brain)
return FALSE
return TRUE
/datum/surgery_step/brainwash
name = "brainwash"
implements = list(
TOOL_HEMOSTAT = 85,
TOOL_WIRECUTTER = 50,
/obj/item/stack/package_wrap = 35,
/obj/item/stack/cable_coil = 15)
time = 200
var/objective
/datum/surgery_step/brainwash/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
objective = stripped_input(user, "Choose the objective to imprint on your victim's brain.", "Brainwashing", null, MAX_MESSAGE_LEN)
if(!objective)
return -1
display_results(user, target, span_notice("You begin to brainwash [target]..."),
span_notice("[user] begins to fix [target]'s brain."),
span_notice("[user] begins to perform surgery on [target]'s brain."))
display_pain(target, "Your head pounds with unimaginable pain!") // Same message as other brain surgeries
/datum/surgery_step/brainwash/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery, default_display_results = FALSE)
if(!target.mind)
to_chat(user, span_warning("[target] doesn't respond to the brainwashing, as if [target.p_they()] lacked a mind..."))
return FALSE
if(HAS_TRAIT(target, TRAIT_MINDSHIELD))
to_chat(user, span_warning("You hear a faint buzzing from a device inside [target]'s brain, and the brainwashing is erased."))
return FALSE
display_results(user, target, span_notice("You succeed in brainwashing [target]."),
span_notice("[user] successfully fixes [target]'s brain!"),
span_notice("[user] completes the surgery on [target]'s brain."))
to_chat(target, span_userdanger("A new compulsion fills your mind... you feel forced to obey it!"))
brainwash(target, objective)
message_admins("[ADMIN_LOOKUPFLW(user)] surgically brainwashed [ADMIN_LOOKUPFLW(target)] with the objective '[objective]'.")
user.log_message("has brainwashed [key_name(target)] with the objective '[objective]' using brainwashing surgery.", LOG_ATTACK)
target.log_message("has been brainwashed with the objective '[objective]' by [key_name(user)] using brainwashing surgery.", LOG_VICTIM, log_globally=FALSE)
log_game("[key_name(user)] surgically brainwashed [key_name(target)] with the objective '[objective]'.")
return ..()
/datum/surgery_step/brainwash/failure(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
if(target.getorganslot(ORGAN_SLOT_BRAIN))
display_results(user, target, span_warning("You screw up, bruising the brain tissue!"),
span_warning("[user] screws up, causing brain damage!"),
span_notice("[user] completes the surgery on [target]'s brain."))
display_pain(target, "Your head throbs with horrible pain!")
target.adjustOrganLoss(ORGAN_SLOT_BRAIN, 40)
else
user.visible_message(span_warning("[user] suddenly notices that the brain [user.p_they()] [user.p_were()] working on is not there anymore."), span_warning("You suddenly notice that the brain you were working on is not there anymore."))
return FALSE