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cyberpresidentvanellope
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Bubberstation
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8566aa8d604a6d5463d516370e66ed375dff83f3
Bubberstation
/
code
/
game
/
objects
/
effects
/
effect_system
History
AnturK
e3fca45a78
Fix a few small runtimes (
#49352
)
...
Nothing special here, mostly sanity. Defib hud is awful, needs rewrite.
2020-02-16 00:40:11 -08:00
..
effect_shield.dm
floor shields anchored
2019-12-15 01:16:07 -06:00
effect_system.dm
Another bunch of runtime fixes. (
#48315
)
2019-12-21 18:28:19 +01:00
effects_explosion.dm
Fixes a bunch of harddels and weirdness. (
#44012
)
2019-05-19 17:52:59 +02:00
effects_foam.dm
Fix a few small runtimes (
#49352
)
2020-02-16 00:40:11 -08:00
effects_other.dm
New 'hear' span class (
#46369
)
2019-09-14 23:56:34 -07:00
effects_smoke.dm
Can pass refactor (
#48659
)
2020-01-08 21:31:49 +01:00
effects_sparks.dm
Spark system now doesn't sleep in LateInit (
#46501
)
2019-09-16 01:57:28 -04:00
effects_water.dm
Converts collide back to bump and fixes double bumping in another way
2018-07-07 11:22:29 -04:00