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## About The Pull Request Converts the `bullet_act`/`hitby` overrides on `simple_animal/hostile/asteroid` into an element, This is currently "reused" in that it's also applied to its equivalent on `basic/mining` although some day hopefully the `hostile/asteroid` subtype will stop existing. This is a specific-ass component but it's not totally impossible something else will want it some day. ## Why It's Good For The Game I'm a little mixed on this one honestly, I did this because I am adapting some old code but I would be open to the idea that this should just be left where it is (`bullet_act`/`hitby` overrides) and just copied/pasted onto `basic/mining`. I am also open to the idea that we don't need this at all and should just delete it, it seems unecessarily protective to me but I wasn't around at the time and maybe people really _were_ chucking hundreds of floor tiles at goliaths and that was a problem. If it _is_ a problem then I guess this extends those protections to Bileworms now, because they need to be more durable and less possible to take down using non-mining tools, obviously. ## Changelog 🆑 fix: Bile/Vileworms now have the same projectile and thrown weapon resistances of other mining mobs. /🆑