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86e37c0b268249e7f7adb484e1c813c80bbdf6df
Bubberstation/code/modules/projectiles
History
SkyratBot 0049ed3996 [MIRROR] Fixes beam rifle explosion [MDB IGNORE] (#11680)
* Fixes beam rifle explosion  (#65061)

* Fixes beam rifle explosion

Co-authored-by: GoblinBackwards <kinggreenyoshi@gmail.com>
2022-02-22 22:05:26 -05:00
..
ammunition
[MIRROR] Adds a sprite for rubbershot and the rubbershot box [MDB IGNORE] (#11387)
2022-02-09 00:46:55 +00:00
boxes_magazines
[MIRROR] Replaces a portion of C-style for loops with the more commonplace for loops, which are faster. [MDB IGNORE] (#9298)
2021-11-08 10:50:29 -05:00
guns
[MIRROR] Fixes beam rifle explosion [MDB IGNORE] (#11680)
2022-02-22 22:05:26 -05:00
projectile
[SEMI-MODULAR] MCR Expansion Vol 1 & Balance Passes (#11377)
2022-02-20 12:49:33 +00:00
gun.dm
[MIRROR] Fixes removing attachments from guns [MDB IGNORE] (#11008)
2022-01-27 02:50:16 +00:00
pins.dm
[MIRROR] Tgui input refresh [MDB IGNORE] (#11290)
2022-02-06 23:08:19 -05:00
projectile.dm
[MIRROR] Fixes layering issues brought by the FoV PR. [MDB IGNORE] (#11411)
2022-02-10 02:51:52 +00:00
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